 |
Search took 0.04 seconds; generated 79 minute(s) ago.
:
Posts Made By: Oddipus
|
: Oddworld Discussion
05-07-2003, 11:32 AM
|
|
: 56
: 4,010
|
: Oddworld Discussion
05-07-2003, 11:13 AM
|
|
: 55
: 3,826
Taken from the official website.
"beef"...
Taken from the official website.
"beef" refers to Abe's Oddysee (with MEAT in RuptureFarms)
"juice" refers to Abe's Exoddus (with BREW in SoulStorm brewery)
"squeezed" refers to OW4 ? Maybe...
|
: Oddworld Discussion
05-06-2003, 05:15 PM
|
|
: 10
: 1,024
|
: Oddworld Discussion
05-06-2003, 04:59 PM
|
|
: 300
: 82,077
|
: Oddworld Discussion
05-06-2003, 06:27 AM
|
|
: 300
: 82,077
|
: Oddworld Discussion
05-06-2003, 06:16 AM
|
|
: 56
: 4,010
Comments on your storyline:
+
* Sounds...
Comments on your storyline:
+
* Sounds like a long story, makes for a long game too?
* Different 'missions' like traveling, resqueing, infiltrating,...
* Inclusion of FMV
* Oddworldisch...
|
: Oddworld Discussion
05-05-2003, 06:06 PM
|
|
: 14
: 1,301
* poll: Never forgiv them! They do horroble...
* poll: Never forgiv them! They do horroble things that you just can't forgive/forget. Offcourse, if there came a new generation of glukks and vykkers that try to break with the past and the wrong...
|
: Forum Suggestions & Help
05-05-2003, 06:06 PM
|
|
: 60
: 4,142
|
: Oddworld Discussion
05-05-2003, 05:36 PM
|
|
: 56
: 4,010
Sounds awesome!
do you think it's possible...
Sounds awesome!
do you think it's possible to add water area's? Not like a swimming munch probably, but more like creatures that move on top of the water. In that case the water is part of the...
|
: Oddworld Discussion
05-03-2003, 06:16 AM
|
|
: 6
: 1,361
|
: Oddworld Discussion
05-02-2003, 04:35 PM
|
|
: 55
: 3,826
The G... could stand for
* Gabbit
*...
The G... could stand for
* Gabbit
* Gabbiar
* Gabbiwog
* Greeter
* Glukkon
* Glockstar
* General (Dripik, Discussion)
* Game (Designer , Developer, Domain (website) ...)
|
: Oddworld Discussion
05-02-2003, 12:45 PM
|
|
: 55
: 3,826
|
: Oddworld Discussion
05-01-2003, 06:47 PM
|
|
: 6
: 1,361
|
: Oddworld Discussion
05-01-2003, 06:36 PM
|
|
: 15
: 1,419
I think I'm pretty good (managed to get EVERY...
I think I'm pretty good (managed to get EVERY ending).
I'm good in finding different solutions. In AO I have to play certain parts over and over from time to time because of bad timing problems.
|
: Oddworld Discussion
05-01-2003, 07:57 AM
|
|
: 55
: 3,826
|
: Oddworld Discussion
05-01-2003, 07:31 AM
|
|
: 55
: 3,826
|
: Oddworld Help
04-29-2003, 06:15 AM
|
|
: 6
: 1,624
|
: Oddworld Discussion
04-28-2003, 04:58 PM
|
|
: 6
: 1,267
|
: Oddworld Discussion
04-28-2003, 04:55 PM
|
|
: 13
: 1,487
|
: Oddworld Discussion
04-28-2003, 04:53 PM
|
|
: 7
: 1,159
|
: Oddworld Discussion
04-28-2003, 01:32 PM
|
|
: 300
: 82,077
|
: Oddworld Discussion
04-27-2003, 05:35 PM
|
|
: 15
: 1,441
with the release they gave too much:
*...
with the release they gave too much:
* gameplay videos featuring stuff that din't make it in the final game
* the same with screenshots
* and storyline
*...
I think I will be more happy...
|
: Oddworld Discussion
04-24-2003, 04:23 PM
|
|
: 26
: 2,242
It's not because their are hardly any replies,...
It's not because their are hardly any replies, that nobody reads it! I like such articles a lot! Please don't think we don't read or appreciatie it.
Are you gonna search and post again, pleaase.:)
|
: Oddworld Discussion
04-22-2003, 06:43 AM
|
|
: 7
: 863
|
: Oddworld Discussion
04-21-2003, 03:07 PM
|
|
: 16
: 1,400
Starting to sound like a 'compilation' of all...
Starting to sound like a 'compilation' of all great gameplay parts of existing genres like RPG, action, platformer, stealth,...
Maybe lets trow in some extreme sport? Abe on skates?
Or a little...
|
: Oddworld Discussion
04-19-2003, 02:08 PM
|
|
: 9
: 1,497
|
: Oddworld Discussion
04-19-2003, 01:49 PM
|
|
: 22
: 1,766
|
: Oddworld Discussion
04-19-2003, 01:26 PM
|
|
: 12
: 1,795
|
: Oddworld Discussion
04-19-2003, 01:14 PM
|
|
: 16
: 1,400
more stealth!
Definately more stealth! Not only
* shadows
* sneaking
* strangling/tossing
* But also opportunities to take other paths than the most obvious one! Mudokons can climb (intro AE, muds in...
|
: Oddworld Discussion
04-19-2003, 12:43 PM
|
|
: 16
: 1,502
I don't get you guys
What's wrong with keeping and evolving existing creatures?
Do you like oddworld or not? Then you gotta like what living on oddworld. Sligs and mudokons seem to be very important on oddworld.
In...
|
|
 |