“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’
Okay, it's Oddworld related, we've all seen this, but c'mon, it's an amazing little cutscene. I remember when I first saw this when I was around 6 years old, had just beaten the Stockyards part (I was very proud of myself too!) and even though I could only understand a tiny bit of English at that age, somehow, I understood everything Abe said in this cutscene. It was really, dare I say... Odd.
If you miss a day a work the phone rings, if you answer it this very creppy piano music plays, gives me goosebumps everytime.
Also this is an obscure PC game, Titanic Adventure Out Of Time, one of my all time favourites but this guy (At 1:16) is the scariest character in the game! I used to have nightmares about him when I was much younger.
Skip to 1:16
There was also apart at the very end of the game I used to have nightmares about where a stowaway in the engine room smacks you across the head with a spanner.
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Last edited by JennyGenesis; 08-15-2011 at 05:35 PM..
As a kid I always thought the ending for the first bossfight in DKC2 was great. The game still holds some very fond memories for me and I have a SNES laying around just for this game. One day I might play it again.
Anyway, ending starts at 3:45.
Oh and right after that, this is to date the best credits music I've ever heard in a game.
“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’
“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’
Agreed with the COD4 nuke scene - Also AE's ending.
I could probably think of several of these, here's a few for now. Perhaps the most epic GTA mission ever:
Portal 2's ending (WARNING: MASSIVE SPOLIERS). I mean, just... Wow. I hadn't felt that blown away by a game ending in such a long time.
Oh and don't forget the vault door:
Half-Life 2 when you're carried through the citadel - It's a lot better in context as you play through the game:
And speaking of Half-Life, HL2 and episodes had some pretty decent moments - Valve really do know how to make good games. What's notable though are the first 2 chapters of Half-Life 2, Episode 1 were pretty damned amazing, when you return to the citadel - I found myself replaying those 2 chapters several times.
Hmmm... Oh yeah. The human ending FMV in Warcraft III blew me away too during 2004:
Okay sorry I'll stop now. :P I'd love to post stuff from Beyond Good and Evil and Psychonauts here, but since I found the entirety of both those games to be epic, no one part of either of them really stands out for me. :S
The first time I beat Wu in Jade Cocoon 2 was amazing.
I used to borrow JC2 from my Video shop over 6 years ago, but they sold their copy. It took a few years of searching to find my copy. It then took 2 years of playing on and off (and starting again) before I actually finished the game. It was another few months before I unlocked the fight. Including both savefiles, it was about 90 hours by that point.
The fight against Wu was really tough. His combination of Fossa Magna (reduce enemy beast to 1hp) and Shockwave (deal damage to all 3 beasts on a side) was more devastating than I expected. Anadia – the revive spell – was mandatory. It was a long, tiring slog, but I eventually wore him down and beat him on my first attempt. It was a satisfyingly difficult fight and I felt to great to have beaten him after 9 fucking years.
Also, the 1000 Heartless battle in Kingdom Hearts 2 was epic.
-The attack on Lindblum in FF9 (Almost made me cry )
-The Boardroom ending in Oddysee.
Seeing those assholes fry was so satisfying, even if the first time I hadn't rescued enough Mudokons xD
-Completing a level set in Tomb Raider:The Last Revelation.
I felt so friggin accomplished getting through Cairo completely for the first time. ♥
(over complicated much )
Oh yeah, Bioshock plot twist was fucking epic. Though looking back on it I don't get why Ryan decided to kill himself instead of using the player to his advantage.
Oh yeah, Bioshock plot twist was fucking epic. Though looking back on it I don't get why Ryan decided to kill himself instead of using the player to his advantage.
He refused to accept the fact his son was enslaved so heavily he would kill his own father on order. Ryan's philosophy was centered around personal freedom and he died trying to prove it.
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“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’
Every time Sin attacks it's always an epic moment.
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"I'm staunchly atheist, I simply don’t believe in God. But I'm still Catholic, of course. Catholicism has a much broader reach than just the religion. I'm technically Catholic, it's the box you have to tick on the census form: 'Don't believe in God, but I do still hate Rangers..'"
Aw shit, I have a playthrough of Okami I still need to finish. Thanks for reminding me.
Anyway, here's a personal moment that I think I've mentioned before:
(skip to 0:32)
On its own it's not much, but it's quite a sad moment when you realise this was the last Spyro game made by Insomniac, before the series took a major decline in quality.
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I loved Okami. The end was so huge. I thought it dragged on for a while, but once the momentum built up before the arc I couldn't put the controller down. The conversation with Issuin before they board the arc was sad.