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  #331  
11-14-2013, 09:23 AM
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i'd like to concur with my brethren that Abe's eyes aren't shiny enough. buff those eyes. make em shine. i want to see the sun reflecting back at me and burning my retinas out. make me blind.

seriously though, looks great.
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  #332  
11-14-2013, 09:25 AM
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Excellent trailer and screenshots, I think the tone is perfect. Abe himself is characteristically clumsy and exaggerated, yet the world and environments retain a dark and foreboding feel. Overall, the humour seems aptly dark and ironic.

I really like how much thought and attention to detail has gone into the new levels to make them seem more functional and believable, and how the world and canon are being expanded/connected with things like the bolamites, sleeping pods, and the sligs rounding up scrabs!

It seems Abe's barrel ride has been replaced with the stock conveyor belt scene. I actually think it's both funnier and more appropriate, considering it leads to, well, the stockyards. Everything that I've seen so far that's different to the original seems like it could be an improvement.
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  #333  
11-14-2013, 09:30 AM
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seriously though, looks great.
Which is sort of the problem, right? Until the glare from his eyes becomes actually blinding, rendering the game unplayable, they have not performed their duties in a satisfactory manner. I know you'll get away with this most places, but this is the odwoorld forms. You can't slip this shit past us.
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  #334  
11-14-2013, 09:34 AM
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[Logo complaint]
To be honest, Oddworld Inhabitants barely has any of the same staff any more. If anything, it would be dishonest to try and present themselves as the same company they were 17 years ago.

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  #335  
11-14-2013, 09:34 AM
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BEHOLD
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  #336  
11-14-2013, 09:34 AM
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New trailer looks wonderful. So excited for this to come out.
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  #337  
11-14-2013, 09:36 AM
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BEHOLD
Give this boy a job.
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  #338  
11-14-2013, 09:39 AM
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Just Add Water have nailed the trailer. It blows me away how close it is to the original.

AAAAAAAA JUST GIVE ME THE GAME NOW!
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  #339  
11-14-2013, 09:43 AM
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When BM spots it, he'll magnetize bullets.
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  #340  
11-14-2013, 09:45 AM
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This looks incredible. Just amazing. I really cannot wait to re live my childhood I love how tense the trailer is too! The 2 second paramonian temple bit totally looks ready for a paramite jump scare!
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  #341  
11-14-2013, 09:46 AM
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To be honest, Oddworld Inhabitants barely has any of the same staff any more. If anything, it would be dishonest to try and present themselves as the same company they were 17 years ago.
I don't say they should recreate the previous logo animation. Just make it as cool as the previous one
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  #342  
11-14-2013, 09:49 AM
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When BM spots it, he'll magnetize bullets.
I had to go back through the trailer again to get what you were referencing, but I agree.
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  #343  
11-14-2013, 09:57 AM
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Which is sort of the problem, right? Until the glare from his eyes becomes actually blinding, rendering the game unplayable, they have not performed their duties in a satisfactory manner. I know you'll get away with this most places, but this is the odwoorld forms. You can't slip this shit past us.
you're right. i swayed from the path for a moment, there. it'll never happen again.

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BEHOLD
this is fucking it, right here. this is the Abe we all know and love. we need this shit in HD.
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  #344  
11-14-2013, 09:59 AM
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Oddworld: Abe's Exorcism
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  #345  
11-14-2013, 10:04 AM
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Oddworld: Abe the last Airbender
Avatar State, yip yip!

Cannot wait to see the full intro now! Abe sounded really good, sure they didn't take the audio from the original? Again, really, really well done, and I'm excited to play it on the big screen!
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  #346  
11-14-2013, 10:17 AM
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BEHOLD
That took what, 1,5 hours? Great job... just great.
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  #347  
11-14-2013, 10:26 AM
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-Scrab skeletons
-Bolamites! Very happy about that.
-Scrabanian bladder thingy
-First time I've ever seen a scrab run from anything.
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  #348  
11-14-2013, 10:34 AM
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That took what, 1,5 hours? Great job... just great.
I would post it earlier if only you 'liked' my posts.
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  #349  
11-14-2013, 10:43 AM
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yeah.

you see this is what makes people dislike you, Havoc.
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  #350  
11-14-2013, 10:45 AM
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When BM spots it, he'll magnetize bullets.
You know there's actually a dedicated tag for this on TOGG?

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  #351  
11-14-2013, 10:58 AM
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I like to imagine that if I hadn't said anything it would have been entirely forgotten about, unlike every other detail that was painstakingly recreated at great inconvenience.
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  #352  
11-14-2013, 11:01 AM
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What would we do without you, BM

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  #353  
11-14-2013, 11:20 AM
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I'm going to be honest and say that I don't know what we're talking about.
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  #354  
11-14-2013, 12:23 PM
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The green shades are too differ-- aw sod it, fantastic attention to detail JAW.

The cut scenes look better than a majority of the next gen titles for the new consoles lol. Honestly, well done!


I wonder if we'll see a remake of the Shrink commercial. That is hands down the most creepiest and awesomest trailer for any game imo.
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Last edited by V_O_T; 11-14-2013 at 12:30 PM..
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  #355  
11-14-2013, 12:25 PM
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I'm going to be honest and say that I don't know what we're talking about.
The best background prop ever

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  #356  
11-14-2013, 12:35 PM
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The best background prop ever
I saw it and I cried.

Oddworld, I have missed you.
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  #357  
11-14-2013, 12:36 PM
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Sooooo.... what is it?
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  #358  
11-14-2013, 12:47 PM
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Michael Bross' score sounds like his best work yet! Really driving home that Oddworld atmosphere.
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  #359  
11-14-2013, 12:50 PM
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I sometimes wish I could physically harm you.
I just sort of laugh snorted and sprayed my hands in snot. Thanks for that.

I snoughed.
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  #360  
11-14-2013, 12:56 PM
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Dude that's nasty!
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