Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #61  
11-01-2013, 11:13 AM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 30
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

the one I like most is this: http://www.oddworld.com/wp-content/u...013_scrab3.jpg The Scrabanian Temple was always my favourite, and the detail and palette here is exquisite.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

Reply With Quote
  #62  
11-01-2013, 11:25 AM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

:
There's the pot, but where's the kettle?
That's the joke

Reply With Quote
  #63  
11-01-2013, 11:31 AM
AvengingGibbons's Avatar
AvengingGibbons
Sewer Sleg
 
: Apr 2010
: England
: 737
Blog Entries: 3
Rep Power: 16
AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)

:
the one I like most is this: http://www.oddworld.com/wp-content/u...013_scrab3.jpg The Scrabanian Temple was always my favourite, and the detail and palette here is exquisite.
Yeah, that one's pretty awesome.
Reply With Quote
  #64  
11-01-2013, 12:20 PM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 26
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

Does the remake use grid system? I'm pretty sure it has been established but I'm not proud of my short-term memory
Reply With Quote
  #65  
11-01-2013, 01:35 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 20
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

I agree with Avenging about the Scrabania shot.

E: I've decided I don't care, because I've realised I won't be able to actually play the game.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #66  
11-01-2013, 01:40 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

Maybe not as soon as it's released, but I'm sure you'll get to play it somewhere down the line :0

Reply With Quote
  #67  
11-01-2013, 04:02 PM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 25
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

I'm doing everything in my power to promote this game; so I made a video with me giving an in-depth look into the screenshots (Perhaps a bit too much in-depth.) and I had nothing but positive things to say. Honestly, I can't see not a single thing wrong with the shots. Anyway here it is.



Think what you will. At least OWI liked it.
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #68  
11-01-2013, 04:27 PM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 28
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

@1:19 'monsaic lines.'

Ftfy. =3
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #69  
11-01-2013, 06:38 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

But it's the "n" he didn't pronounce...

And apparently CP "forgot" about the one with the horrible portal effect. I see what you're playing at, man.


Last edited by MeechMunchie; 11-01-2013 at 06:49 PM..
Reply With Quote
  #70  
11-02-2013, 01:15 AM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 15
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)

http://www.oddworld.com/wp-content/t...er-support.jpg

Just found this at the top of the 'support' page on their website, fairly sure it's not been released with the rest of them? Looks promising.
__________________
In Odd We Trust.

Reply With Quote
  #71  
11-02-2013, 02:19 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 25
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

:
@1:19 'monsaic lines.'

Ftfy. =3
:
But it's the "n" he didn't pronounce...

And apparently CP "forgot" about the one with the horrible portal effect. I see what you're playing at, man.
Really guys? Did you need to bring that up?

I generally did forget that screenshot. I looked at the website after I recorded and saw another one. And yeah I agree with most people. I'm not keen on the Portal effect either.

E: Looks like I also forget the one on the support page as well.
__________________

Twitter | Discord: Crashpunk#0025


Last edited by Crashpunk; 11-02-2013 at 02:31 AM..
Reply With Quote
  #72  
11-02-2013, 02:36 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

I didn't bring it up. I'm on your side, knocking STM down a peg.

Besides, Monsaic is just a garbled portmentau of Mosaic and Monastic anyway.

Reply With Quote
  #73  
11-02-2013, 04:00 AM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 20
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

Ass kissing 101
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #74  
11-02-2013, 04:38 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 28
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

You can't knock my pegs down, man. My pegs are fixed deep in their little holes.

ifyouknowwhatimean
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #75  
11-02-2013, 05:35 AM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 42
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

:
You can't knock my pegs down, man. My pegs are fixed deep in their little holes.

ifyouknowwhatimean
I'm sure I could push them in deeper with my hammer.
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

Reply With Quote
  #76  
11-02-2013, 06:28 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 28
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

O bby~
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #77  
11-02-2013, 07:27 AM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
Ass kissing 101
Oh shut up.
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote
  #78  
11-02-2013, 07:29 AM
pupbenny's Avatar
pupbenny
Spark Stunk
 
: Jan 2012
: UK
: 371
Rep Power: 14
pupbenny  (169)pupbenny  (169)

I imaged the 3D bird portal would look pretty much like this.


2D, Side On View on the left and a 3D, Face On View on the right.

Obviously slightly more detailed.
__________________
http://i293.photobucket.com/albums/mm52/puparchie/NewAbeOddyseeNewNTastyOddworldForumsPNGSignature2.png

Reply With Quote
  #79  
11-02-2013, 08:03 AM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 26
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

We can't even see them fully from the front in-game, even in this 2,5 perspective. So why even bother changing it so it looks good from the front?
Reply With Quote
  #80  
11-02-2013, 08:23 AM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

I'm pretty sure someone drew that exact same thing last time we were complaining about the portal and what it should look like.

Reply With Quote
  #81  
11-02-2013, 08:30 AM
pupbenny's Avatar
pupbenny
Spark Stunk
 
: Jan 2012
: UK
: 371
Rep Power: 14
pupbenny  (169)pupbenny  (169)

Meh, I don't look carefully on here much.
__________________
http://i293.photobucket.com/albums/mm52/puparchie/NewAbeOddyseeNewNTastyOddworldForumsPNGSignature2.png

Reply With Quote
  #82  
11-02-2013, 01:14 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 20
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

:
Oh shut up.
Oh come on. We all know full well there's still loads of things wrong with it, and if we don't point them out, nobody will, and then it ships that way.

I'm not denying that what they've done so far is great but there's still obvious room for improvement, and ass kissing isn't really helping.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #83  
11-02-2013, 01:25 PM
Vyrien's Avatar
Vyrien
Clakker Store Clerk
 
: Nov 2012
: Japan
: 754
Blog Entries: 7
Rep Power: 14
Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)Vyrien  (2165)

I don't mind the new portal design, I just wish it weren't so fluffy and cloudy. As has been mentioned before, the edges especially look too soft.

Although the intention is to contrast sharply with the surrounding environments, and they have done a good job in that respect, it contrasts so much it looks totally out of place in the game.
__________________


Last edited by Vyrien; 11-02-2013 at 04:52 PM..
Reply With Quote
  #84  
11-02-2013, 01:42 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 20
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

The one thing they confirmed will stay the same is the one thing everybody else completely opposes.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #85  
11-02-2013, 05:00 PM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 25
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

:
Oh come on. We all know full well there's still loads of things wrong with it, and if we don't point them out, nobody will, and then it ships that way.
I get what your trying to say but honestly. I can't see a whole lot wrong with the game so far.

However.

Graphics and particle effects aside, My only worry is the gameplay. Judging the trailers, I've noticed Abe's movement to be a bit slower (For example, Abe climbing up a ledge) But I guess it's hard to compare because the original used sprites and a grid-like system. I'm sure it's going to be fine and play a lot like Abe's Oddysee.
__________________

Twitter | Discord: Crashpunk#0025


Last edited by Crashpunk; 11-02-2013 at 05:03 PM..
Reply With Quote
  #86  
11-02-2013, 06:55 PM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
Oh come on. We all know full well there's still loads of things wrong with it, and if we don't point them out, nobody will, and then it ships that way.

I'm not denying that what they've done so far is great but there's still obvious room for improvement, and ass kissing isn't really helping.
I’m pretty sure the only people who get to decide what is wrong is the developers. There are things that are different to the originals, yes, but they aren’t wrong just because you think they’re not photocopying the original game.

You’re judging the game by comparing a few pre-release screenshots to a game that you’ve been playing for over a decade and probably have idealized in your head. So how do you automatically know that every difference between the two is automatically bad?

You don’t. And nobody here is ass-kissing, we’re just looking at the positives instead of fixating on the negatives like you are.

I agree with Crashpunk, I’m not going to make any final decisions on the game until I see the gameplay in action. I do, however, know that they have done a great job so far in being faithful to the original; and I also know that for the most part, differences between the old and the new are most likely intentional, necessary, or placeholder content – remember that the JAW team are fans of the games, and they also have Wil keeping them on task.
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote
  #87  
11-02-2013, 08:01 PM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 15
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)

:
And nobody here is ass-kissing, we’re just looking at the positives instead of fixating on the negatives like you are.
I love the internet.
__________________
In Odd We Trust.

Reply With Quote
  #88  
11-02-2013, 10:45 PM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 30
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

It seems perfectly clear to me that the original portal design is never going to translate to 3D graphics without looking both contrived and shite. The original sounds are fine, though.

What I would like to see, if the code and engine will support it, are rippling distortions around them.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

Reply With Quote
  #89  
11-03-2013, 01:49 AM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 26
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

:
I’m pretty sure the only people who get to decide what is wrong is the developers. There are things that are different to the originals, yes, but they aren’t wrong just because you think they’re not photocopying the original game.

You’re judging the game by comparing a few pre-release screenshots to a game that you’ve been playing for over a decade and probably have idealized in your head. So how do you automatically know that every difference between the two is automatically bad?

You don’t. And nobody here is ass-kissing, we’re just looking at the positives instead of fixating on the negatives like you are.

I agree with Crashpunk, I’m not going to make any final decisions on the game until I see the gameplay in action. I do, however, know that they have done a great job so far in being faithful to the original; and I also know that for the most part, differences between the old and the new are most likely intentional, necessary, or placeholder content – remember that the JAW team are fans of the games, and they also have Wil keeping them on task.
I think you're wrong, and I quite agree Nepsotic. Don't keep suggesting that Nep is fixating only on negatives, because he clearly stated that in overall their work is great. It just could be better, and it's not only normal, but recommended that we should point out flaws and bugs, because it's not JAW to whom the game is shipping, it's us. If you'd like to have a-great-game-but-with-many-minor-flaws it's fine, but I, for example, wouldn't.

About judging pre-release screenshots: the game is going to be released between 2013 and 2014. It's only two months from now. You can safely assume it's at least close to final...

Personally, I'd be dissapointed if they didn't fix the animation from here so their feet won't go through the ground when they jump. Is it minor? YES. Is it indifferent to gameplay? YES. Should it be fixed? Again, YES. The idea for every good game developer is to fix all of the bugs, and not just fix the biggest ones and go "eh fuck this, they'd buy it anyway". Imagine you've made a calculator app that works perfectly except when you try to multiply 15 by 3, then it crashes. Of course, you can multiply it without the app (it's 45, guys), but would you recommend it to anyone?
Reply With Quote
  #90  
11-03-2013, 02:19 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

We've already had a long argument about the bird portals, and JAW didn't care. We don't need another one. Besides, my design was the best.


Last edited by MeechMunchie; 11-03-2013 at 03:09 AM..
Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -