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  #1201  
07-04-2012, 03:32 PM
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This forum is in dire need of more pterodactyl porn.
I prefer Carnotaurus porn...
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  #1202  
07-04-2012, 03:32 PM
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It fails to mention that Buick Riviera is also the name of a car, then again only I would know that.
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  #1203  
07-04-2012, 03:46 PM
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Tut tut, Nate; You dirty double-poster.

  #1204  
07-04-2012, 10:59 PM
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got Stranger's Wrath Today. Never played it, sadly. looking forward to it.
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  #1205  
07-05-2012, 02:26 AM
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Still playing through Metroid Prime 3. I'm trying to get the Acid Rain amour and I cannot for the life of me find a way to get it. I think i need to get another power-up first but I'm unsure.

Anyway; Amazing game, I'm going to buy the Trilogy soon.
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  #1206  
07-05-2012, 05:00 AM
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Tut tut, Nate; You dirty double-poster.
Holy crap. I totally didn't realise. I had completely forgotten that I had posted in this thread, then it was hidden between the pagebreak.
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  #1207  
07-05-2012, 08:19 PM
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At the final Dungeon of FF7. I'm so excited. I'm levelled-up enough to be able to take on the final boss rush fairly easily, but I'm going to do all of the inane side-stuff first, just to be sure. I feel like beating this game will do something for me. Just to be able to say to myself 'Yup, you did it. You sure did dud do dat dere.'
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  #1208  
07-06-2012, 12:13 PM
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Playing Warhammer 40k: Space Marine. It is a really good game, a tad basic, but really good. Relic have done right by that franchise and have made playing a Space Marine an interesting experiance, quite different from the dudes in Gears Of War.
  #1209  
07-06-2012, 01:50 PM
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*Insert "Gears of Warhammer" joke*

  #1210  
07-06-2012, 03:09 PM
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*Insert "Gears of Warhammer" joke*
xDDDD Best one.
  #1211  
07-07-2012, 06:16 AM
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The demo for Evolva. Still as confusing as it ever was.

NOSTALGIA

  #1212  
07-07-2012, 10:17 AM
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So Stranger's Wrath doesn't work on 360. Dammit. Now I have to wait even longer to play it.
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  #1213  
07-07-2012, 10:32 AM
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I bought Munch at a market and it also doesn't play on the 360. Well, I'm not that arsed, its only MO, just another OW game to add to my collection.
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  #1214  
07-07-2012, 10:55 AM
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As far as I know, Munch's Oddysee should work on the 360.
  #1215  
07-07-2012, 11:02 AM
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Dyna is right, I played MO on 360.

EDIT: 1000 posts milestone completed
  #1216  
07-07-2012, 11:19 AM
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Yes but I have the 360s and apparently it needs an external 360 hard drive to run. They're not even compatible with 360s'!
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  #1217  
07-07-2012, 11:24 AM
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So Stranger's Wrath doesn't work on 360. Dammit. Now I have to wait even longer to play it.
You should've asked. I'm sure so many people on this forum know that sad fact
  #1218  
07-07-2012, 11:35 AM
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I've been playing some L4D2, I plan on getting back into the Witcher 2 and might pick up MGS1 and the collection soon.
  #1219  
07-07-2012, 12:42 PM
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Anyone try that online game Slender? It's free, a survival horror game based on the Slender Man myth. Pretty creepy in my opinion.
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  #1220  
07-07-2012, 01:06 PM
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Marble Hornets mentioned it on his acebook, I haven't played it yet.
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  #1221  
07-09-2012, 11:06 AM
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You should've asked. I'm sure so many people on this forum know that sad fact
I didn't have the chance. I walked into the store and saw it for 6 bucks, so I'm like, shit, that's a good price. Plus, MO worked on my 360 (sorta) so I guess I was just being optimistic.

It's alright though, I'll just borrow my cousins original tankbox and play it that way.
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  #1222  
07-09-2012, 11:51 AM
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Anyone try that online game Slender? It's free, a survival horror game based on the Slender Man myth. Pretty creepy in my opinion.
I played it on my sisters laptop. Scared the shit outta me.
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  #1223  
07-10-2012, 03:09 PM
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Ladies and gentlemen, welcome to another informative edition of Professor Meechie's Irregular Rambling About Video Games.

Titan Quest is frickin' awesome. Think of everything that changed between Diablo II and Diablo III. This game put all those ideas out there. Nicer loot, too. My favourite value to see attatched to something has to be "Lower all requirements by #%". Makes that axe designed for a 200-Strength bruiser usable by a 120-Strength roguish type. TQ's socketing equivalent is easier too - monsters have a chance to drop certain elements, combine those elements to increase their strength, embed them into items when you're happy. No faffing about with crafters. Simple. It's all Greek mythology, so you can find pieces of Hermes's sandal leather or Prometheus's torchwood.

It looks ruddy nice, too, and I personally prefer the cleaner look over DIII's gloom. The gameplay? Hack, slash, loot, level up. Interestingly, the levelling curve is more of a straight gradient, so you level up at pretty much the same rate all the way through the game, which I like. Again: Flexibility and accessibility.

After picking one of the 9 classes, which are all fairly distinct, you can either stick with that one or pick a second at Level 8, making 28 or so combinations. Naturally, there's massive potential for variety inside those classes - you get 3 skill points every level, and most skills max out between 6 and 12, making powering up your basic skills as viable a tactic as reaching upwards for the big ones. Add another class to that and you've basically got a lazy way to double your game's character customisation.

Personally, though the skill tree has 6 (I think) levels, I've barely looked above the second. I found a poisoned spider leg that counts as a cutlass, so I ignored crowd control and decided I just want to hit as much angry monster with it as possible. Well, I went for a "Diviner" Spirit/Dream cross-class. I thought it would be a funky, slow, debuffing spellcaster type shindig. I was wrong.

I just click everything, as fast as I can. Turns out "Spirit" means "Necromancy" or "Making things die", and "Dream" actually meant "Psionics" or "Making things explode into wobbly purple distortion effects". So I sunk all my points into the bottom rungs of that skill ladder; on the Spirit front I now constantly radiate a cloud of death that weakens things and slowly kills them, an accelerated-aging field that corrodes their weapons and armour, and can suck the life directly from things if I get bored; while on the "Dream" front I have a double-damage "Punch/Big punch/Exploding punch" combo that Phylum would probably recognise (and also has a hilarious tendency to blast ragdolls over the level boundaries, treating me to the sight of corpses tumbling egregiously down the outside of cave interiors), and some kind of mental skulduggery that doubles all my physical, life-draining and electrical damage.

Seriously, what all that has to do with dreams is not well explained. I think I'm supposed to not just be punching their body, but also punching their MIND, like it's the fucking Matrix or something.

So, yeah: Butcher your way through the world of classical legend with interesting powers, a mythological (i.e. legitimately stupid) story and wacky ragdoll physics.

£9.99 on Steam. So is the expansion. If you buy them together, you get £9.99 off. Lolwut in other words the expansion pack is free.

It has a demo too (an increasingly rare sight), so knock yourself out.


Last edited by MeechMunchie; 07-10-2012 at 03:13 PM..
  #1224  
07-10-2012, 04:39 PM
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:
Anyone try that online game Slender? It's free, a survival horror game based on the Slender Man myth. Pretty creepy in my opinion.
It would be creepier if Slendy didn't stand perfectly still and look like a 2D collectible from Donkey Kong Country 64
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  #1225  
07-10-2012, 04:46 PM
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I think watching the first season of Marble Hornets in one sitting kind of robbed me of any fear I'll have for Slender man in the future. I watched gameplay videos of Slender last night and wasn't phased. I'm gonna give the game a shot tonight or tomorrow, see if it's actually as scary as people say.
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  #1226  
07-10-2012, 05:55 PM
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Yeah, usually when I bark about games not being scary I haven't bothered going full measure and doing the whole half asleep/midnight/all lights out/headphones deal, but I HAD to do it since everyone at my new place was asleep. I think that there's a certain point where games need to do more to scare me than isolating me in some woods and having an eerie stranger harrang me. If I wanted that experience I'd just hide behind more trees.
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  #1227  
07-10-2012, 10:10 PM
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I wouldn't say it's scary. It's just jumpy.
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  #1228  
07-11-2012, 02:59 AM
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Horror games would be much better if they all had this noise. Like, all the time.


  #1229  
07-11-2012, 03:02 AM
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That's the most horrific sound I've heard in a game.
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  #1230  
07-11-2012, 03:04 AM
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EEEEEEEEERHRHREEEEEEEEEEERHRHRHEEEEEEEEEERHHRH



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