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  #1411  
10-26-2011, 12:28 AM
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What is it with you, Creepers and my house XD I swear you blew up part of my house in Genesis too.
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  #1412  
10-26-2011, 09:26 AM
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*Cough* My previous post, Crashpunk *cough*
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  #1413  
10-26-2011, 12:30 PM
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I read your post

I've finished the walls of the temple, Here's some screenshots.




I also added some Vines to give it more of a Zelda-like style to it. I'm also adding a path to the main cobblestone path



EDIT: This post makes my Sig spaz out?
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  #1414  
10-26-2011, 02:13 PM
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I fixed the creeper damage to the temple.

Also I kind of lied when I posted the message on the town hall board about the wall being complete - I only just finished it today. Only the gates left to go, and I've already excavated and lined the redstone rooms for two more of them while completing the towers (minus the windows).
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  #1415  
10-26-2011, 03:19 PM
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why do some peoples screenshots have thin 2d clouds? is this an option setting or something from an old minecraft.exe?
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  #1416  
10-26-2011, 03:25 PM
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There's an option in Minecraft for people who have slower PCs. The "Fast" option makes clouds 2D and does away with a few other features to make Minecraft run a bit faster.

My 7 year old PC still couldn't really handle it properly though.
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  #1417  
10-26-2011, 03:25 PM
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My Graphics are on 'Fast' The clouds change between blocks with 'Fancy' graphics and flat in 'Fast' graphics.

EDIT: Posted that exactly the same time
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  #1418  
10-26-2011, 10:09 PM
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On fancy the leaves aren't transparent, the sides of grass blocks are of different hue as the top, the clouds are 2d and the rain makes no noise.
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  #1419  
10-27-2011, 04:27 AM
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Your mixed up MM. on Fancy Graphics Leaves are transparent and the Clouds are blocks.

I don't want to do a picture difference here!
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  #1420  
10-27-2011, 09:29 PM
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:
On fancy...
I meant fast :P
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  #1421  
10-27-2011, 09:35 PM
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:
Your mixed up MM. on Fancy Graphics Leaves are transparent and the Clouds are blocks.

I don't want to do a picture difference here!
When did MM post?
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  #1422  
10-27-2011, 09:38 PM
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Indeed. For I am M_M!
The dude whose name looks like an emoticon!
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  #1423  
10-27-2011, 09:41 PM
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Rain still makes a noise on Fast…
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  #1424  
10-27-2011, 10:17 PM
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It never used to O.o
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  #1425  
10-27-2011, 10:49 PM
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Times have changed, man. Things ain't like they used to be.
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  #1426  
10-28-2011, 07:07 AM
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The wall is very nearly complete - While spending the afternoon watching 'net TV in the background, I've laid down some pathways leading a small way out of each entrance and illuminated them. Four out of six gate mechanisms are now complete and I should have the remaining two done by tomorrow.

Question: Should I make a 7th gate along the east section of wall, opposite the original portal entry building?
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  #1427  
10-28-2011, 10:49 AM
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Aye. Also, is there a way out through the back of your fortress?
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  #1428  
10-28-2011, 02:07 PM
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Nope. Unless you jump off the ramparts into the moat and climb out via the ladders I placed there. It might hurt a bit though.
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  #1429  
10-29-2011, 05:38 AM
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*double posts* Guess people are bored with Minecraft now since the server has always been empty every time I checked over the past 3 days...



For those of you who can't have full view distance, here are some shots of the current view of Exoddus from the tower:



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  #1430  
10-29-2011, 08:10 AM
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It's really impressive what we have done to this desert in this amount of time.
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  #1431  
10-29-2011, 08:57 AM
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In the context of a Dark Tower, 'Tower' should be capitalised. Peasant.



We have created a thing of beauty; I shall deny it not.
I was thinking actually about ways of making a street-map of Exoddus. I've seen a hacked map that had a 1:1 ratio of blocks to map pixels. I imagine it's a big thing not worth doing, but I was wondering if there's any way Bukkit or Bucket or whatever it is could easily provide such a thing.
We could make an Exoddus town hall map room into a map of the city, maybe.

Also, street-names.

Also, those meteors are becoming a concern.
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  #1432  
10-29-2011, 09:13 AM
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What's with the flaming Neather rack in the third picture?
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  #1433  
10-29-2011, 11:08 AM
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A meteor landed in the desert.
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  #1434  
10-29-2011, 12:13 PM
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:
Guess people are bored with Minecraft now since the server has always been empty every time I checked over the past 3 days...
I'm not bored with Minecraft… just with 1.8.1.
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  #1435  
10-29-2011, 01:54 PM
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I don't generally log on unless there's someone else on the server.
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  #1436  
10-29-2011, 04:10 PM
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:
I was thinking actually about ways of making a street-map of Exoddus. I've seen a hacked map that had a 1:1 ratio of blocks to map pixels. I imagine it's a big thing not worth doing, but I was wondering if there's any way Bukkit or Bucket or whatever it is could easily provide such a thing.
There's a bukkit plugin called MapClone that had a recent update that allows maps to have their scale set during a pre-set time after creation (E.G: A map can have its scale altered for 30 seconds after creation. After that 30 seconds, scale is permanent). I think this grace period is optional, but not entirely sure.

Here's how to scale:
:
To scale a map just hold the map you want to scale in your hands and do: /mzoom [closest|close|normal|far|farthest|1-5] . To configure it just go into your plugins folder into the folder named "MapClone" and edit settings.ini.
To my knowledge, the 'Closest' setting is 1:1.

Screenshot attached of me with a 'closest' map on a different server.
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Last edited by E'l Scrabino; 10-29-2011 at 04:38 PM..
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  #1437  
10-30-2011, 04:31 AM
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:
There's a bukkit plugin called MapClone that had a recent update that allows maps to have their scale set during a pre-set time after creation (E.G: A map can have its scale altered for 30 seconds after creation. After that 30 seconds, scale is permanent). I think this grace period is optional, but not entirely sure.

Here's how to scale:


To my knowledge, the 'Closest' setting is 1:1.

Screenshot attached of me with a 'closest' map on a different server.
Havoc, ole' buddy ole' pal?
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  #1438  
10-30-2011, 11:54 AM
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I like that.
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  #1439  
10-30-2011, 12:46 PM
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More mods. :\
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  #1440  
10-31-2011, 02:01 AM
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:
Havoc, ole' buddy ole' pal?
I shall look into it.
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