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  #1  
01-15-2011, 08:45 AM
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"Seven day crunch for two months"

(First if all, this is here because I think it's not really about games and more about an industry.)

http://www.develop-online.net/news/3...-at-THQ-studio

...and this is why I think the gaming industry is carried on by teenagers or people with too much money.

As someone said in the comments, "it needs to grow up".
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  #2  
01-15-2011, 09:28 AM
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...and this is why I think the gaming industry is carried on by teenagers or people with too much money.
You mean like every 'geek' interest then?
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  #3  
01-15-2011, 09:36 AM
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Pretty much. I'm just more into games.
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  #4  
01-15-2011, 03:14 PM
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  #5  
01-15-2011, 06:36 PM
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When I first heard about Crunch Periods, I assumed that everyone in the games industry were shit at task-scheduling and project planning. Now I presume it's more to do with developers promising too much and publishers demanding the impossible.

It's one of the several reasons why I changed my mind about wanting to work in the games industry.
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