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  #151  
06-07-2007, 06:24 AM
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I have found two glitches or bugs. I don't really know are they glitches or bugs. :P And both are for Abe's Oddysee.
Well, I was at Paramonia Temple, trying glitch what Zerox just told. So, I possessed slig and leaded that slog to the ledge. I first pulled the lever, and oh my god: slog was freezed! It didn't move and it didn't animate. It was just here standing at the same position. I told to the slog "Here boy" and I heard slog to bark, but it still didn't move. Then I shot it and it died like normally.
I am not sure is this a glitch or a bug, but at the boardroom, there is two saws. I went past them and hoisted up. I rolled just next to the saw, and when it was up, I rolled to right but... I still got sawed! Even if the saw was up, I still died.

Up here.
http://i201.photobucket.com/albums/a...pper/Sawye.jpg

Sawned!
http://i201.photobucket.com/albums/a...per/Sawned.jpg

Last edited by TTChopper; 06-07-2007 at 06:44 AM.. : My reply was missing two screenshots.
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  #152  
06-07-2007, 06:37 AM
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With the saws in the boardroom; it may have just been coming down at the moment you rolled under it. You can't see the top part of the saw so it's tough to judge.
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  #153  
06-07-2007, 06:48 AM
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Sorry, but I am not so slow.
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  #154  
06-07-2007, 11:47 AM
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You must have been too quick, and timed it so it went up BUT was slightly in the space Abe was, triggering his death as you rolled into the saw. I mean, he rolled into the saw as you went too quickly.
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  #155  
06-17-2007, 02:58 AM
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Ehm...

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  #156  
06-17-2007, 03:21 AM
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Glitches

:
I found really cool bug (I dont want to make new topic for this) in AE - Mudanchee Vault - Secret

Secret entrance:



First go to the right, pull the lever, then run back to the lever on the left and kill all fleeches:



Then tell all mudokons to follow you and lead them here:



Stand next to them and fart:



They will walk into the wall:



But they will fall away!!


There is no way to get the mudokons back (except load game), they cant be saved and they cant be killed.

This was tested only on pc version. Try it, it's really cool!

You can download save game with all the mudokons standing next to the wall:
http://oddworld.modifikace.com/bugs/...ng/falling.sav

enjoy
Funny Glitches!
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  #157  
06-17-2007, 09:08 AM
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Is this a bug or a glitch?

http://i201.photobucket.com/albums/a...r/Thinnage.jpg
I knew that Abe is thin, but this is too much.

And Chubfish. Believe or not, I weren't too slow or too fast. I tested. I went up, and when the saw went up, I waited and still both of the saws were up and then rolled to right. Sawned.

Last edited by TTChopper; 06-18-2007 at 11:15 PM.. : I wanted to say something to Chubfish and I spelled something wrong.
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  #158  
06-17-2007, 09:49 AM
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Lol, is it Zulag 11 or 14? Lol, well anyways, that is a small bug that happens with mines on AO, i've done it there and also i've done that in the stockyards and Paramonia. You still can't make it all the way too the other side in Monsaic lines though...has anyone tried my glitch too clip through walls in AO yet? You know, 5 spaces away from the wall, run, jump, chant, your in the wall, jump up then you slip through? It works particulary well in the background and sometimes in the foreground and only works on the walls too the left. Someone try it on the PC version of AO, as I need to see if it works! If so, then I might tell you where the best places to do it are. Oh yeah, you can also jump through a wall at Monsaic Lines - go to the place with the bells, then climb up the ledge. Go all the way to the end and then count 3 or 4 steps away from it then run and jump at the wall. You will go through it and hear abe getting killed. It may even be 5...well anyway...
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  #159  
06-18-2007, 05:09 AM
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In AO when you return to Rupture Farms in Zulag 1 when you are heading back right to the start you get to a bit past the Grinding Area where there is a ledge and a "Paramite Pie" Poster, sometimes one of the Sligs will walk through the metal and get stuck in it you can walk down and the Slig will try and shoot at you, eventually he will walk off and die.
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  #160  
06-18-2007, 11:13 PM
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Sounds cool. I haven't seen that. I have to test it.

Gotcha. Found another bug or glitch, but this time I think it's a bug.

Well, I decided to go Abe's Exoddus saving all 300 mudokons. Well, I saved all mudokons between Soulstorm Mines and Feeco Depot. When I went to Feeco Depot, I went to Slig Barracks. Yeah... The door wasn't open. Then I went to see if Bonewerkz was open. It wasn't. Then I went to see Executive Office (or what is it). It wasn't open either. Then I went to see Soulstorm Brewery. Guess what? It was open! I just did Mudomo Vaults last test and came to Feeco Depot and Soulstorm Brewery was open! Of course, I went inside and went to Soulstorm Brewery.

What have I done?

I haven't got pictures, so I haven't got any proofs. Believe me or not.

Last edited by TTChopper; 06-19-2007 at 12:30 AM..
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  #161  
06-19-2007, 01:45 AM
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These are fun!
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  #162  
06-19-2007, 07:54 AM
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I believe ya. I might have found another glitch. Its similar to my one BUT you get 3 spaces away and roll at the wall. Much easier, gets you part way in the wall and then you jump up to see if you can go through. It only works on AO. At least that is easier. And it still only works to the left, but I might find some to the right if there are any...and when you jump up, your supposed to slip through the left side of the wall. Usually there is nothing there or you fall and the game glitches. Well there we go...enjoy this simpler version!
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  #163  
06-19-2007, 07:56 AM
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TTChopper: I believe you, it happened me too, I have posted a thread about it here.
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  #164  
06-19-2007, 09:51 AM
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Ehm...

Isn't that the Zulag 11 exit that takes you to Zulag 14?
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  #165  
06-19-2007, 11:42 AM
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No, it's zulag 11 exit which takes you to brewery hub 3..

BTW new glitch:

Stand here


Than jump onto the wall


You will be falling down "in the wall"


Than you will hit the slam-door and you wll continue your falling on the right


You will fall down to the slogs


And the slogs will eat you


EDIT: Sorry for the low-res and stupid colors, the screenshots are taken from psx version emulated with fpsece in pocket pc...
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  #166  
06-21-2007, 12:16 PM
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I don't know if this is a glitch or what but on the AE title menu if you keep pressing x on an option abe will keep repeating his speech until you stop pressing x.
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  #167  
06-24-2007, 08:19 AM
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aha! i got two glitches! two that requires on slapping the slig. (note: there might be more than 2 slapping slig glitches! )

#1: When you are at the 3rd part of 2nd screen, the one with two sligs, quickly go to the top slig when it is all the way to the left, then slap him. He falls down, similar to Alex's glitch, except with a slig now ^^

#2: At the first screen of aslik's office, when the slig is all the way to the right near the gate, slap him to make him behind the gate. A great way for more time to get the lever!

and i am invisible. that fast scrab wont get me because im in NA HAH

Edit: when did I say na hah? o_o
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  #168  
06-26-2007, 05:01 AM
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The one easy to do glitch that I know of in AO is to posses a slig, walk as far to a wall as you can, shoot and then as you let go of the shoot button press the walk button in the direction of the wall.
The sligs animation will seem to just stop, thus the slig will look frozen, you must keep the walk button held down though, when you let go it will unfreeze.
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  #169  
06-26-2007, 11:10 AM
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hm. in one of the zulag in AE, when you are using a slig, when the elevator goes up, you try to roll down on the elevator, but then the slig freezes. NEITHER IT CAN'T BE EXPLODED. which makes you needing, a to, a restart, a path.
bug i guess.
its almost just related to yours, Paul.
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  #170  
06-27-2007, 10:08 AM
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Yeah, but Paul's is where you faced a wall and get frozen (i've done that loads of times, makes them look really wierd) but you can get unstuck. Yours is pretty interesting though, might go try it...
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  #171  
07-01-2007, 01:58 AM
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Wired Funny oddysee bug

Has this ever happened to you?
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  #172  
07-01-2007, 02:36 AM
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yeah I think I had this once

don't mind if I merge it with the glitches thread

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  #173  
07-01-2007, 04:38 AM
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NICE

Look what happened in the scrabanian nest:
-at first there is a scrab climbed up on a ledge that is going to chase me
-then I stayed at the left of it where he couldn't reach me
-when I started running it felt into the pit at the right, so there's no scrab chasing me
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  #174  
07-01-2007, 09:50 AM
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I have that in a video I made, hang on a sec and let me upload it here...

EDIT: Damn upload cancelled...trying to upload again...

EDIT EDIT!!!: O_O Video failed for the 3rd time in a row...screw uploading for a while...
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Last edited by Chubfish; 07-01-2007 at 11:01 AM..
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  #175  
07-02-2007, 01:08 PM
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:
I have that in a video I made, hang on a sec and let me upload it here...

EDIT: Damn upload cancelled...trying to upload again...

EDIT EDIT!!!: O_O Video failed for the 3rd time in a row...screw uploading for a while...
hahaha I use to get that problem alot before I used box.net..... O_O
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  #176  
07-03-2007, 08:31 AM
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I found this glitch out on AO...problem is I can't do it again :/ its an area you can get to with a slig, but I managed to get there with Abey:



And the normal one for comparison:



Yes, i'm using an emu cause my ps1 is bust and my ps2...dont get me started...
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Last edited by Chubfish; 07-03-2007 at 08:36 AM..
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  #177  
07-03-2007, 09:04 AM
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:
slapping the slig
Interesting euphemism…

:
I have that in a video I made, hang on a sec and let me upload it here...
‘Here’ as in on the Oddworld Forums? Not possible.
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  #178  
07-03-2007, 09:11 AM
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Well, i meant to say onto youtube then put the link and/or the embedded url thingy so that you can view it on the forums. But that would be a bit long to put, so I shortened it alot.
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  #179  
07-03-2007, 10:31 AM
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Once in AO, I was able to go to zulag 2 without ever going through the stockyards, monsaic temple, scrabania or paramonia... and also, in AO i posessed the slig that's past the screen with the hanging rope without it shooting me(weird), and then I took the elevator thing down and went through the door as the slig! But when I did it looked like abe was going through the door, and when I came out on the other side I was abe. So I went back through the door and I was still abe. So I went back up to where the original abe was and there he was, still in chant mode. So weird...
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  #180  
07-03-2007, 03:49 PM
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:
I found this glitch out on AO...problem is I can't do it again :/ its an area you can get to with a slig, but I managed to get there with Abey:
Huh? That slig picture looks like a glitch also.
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