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  #61  
01-08-2006, 07:37 PM
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Ahhh, I see what you're saying Max. Tom just stated it a little more clear, thanks Tom.

Anyways, good idea, Max. I think that would be very cool.
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  #62  
01-08-2006, 09:17 PM
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TomFrogMan, are you suggesting something similar to the montages when Abe goes to Paramonia and Scrabania in AO and sees what they had been like before Rupturefarms? Because I think Max was suggesting something a little more subtle; like a scene where Abe is walking through a forest and sees all the creatures and then sees an area that has been devastated by the industrialists (or the same place, later).
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  #63  
01-08-2006, 11:22 PM
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I'm suggesting something similar, but more in depth. An extended variety of different shots of many Oddworldian creatures and environments, as opposed to simply showing Paramites and Scrabs prancing about for a few seconds, then perhaps fading into showing these same places and little by little showing how the Industrials corrupted and exploited their land.

Oh, just a side note; a lot of people are refering to me as 'TomFrogMan'. Frogman is my middle name and just one word. ^^
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  #64  
01-08-2006, 11:37 PM
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Sorry about the FrogMan thing. I actually thought to check the capitalisation but I figured I was safe to assume the M would be. That's taught me a lesson!

Anyway, I think a more subtly approach is needed in a feature film. You can't just shove a message down people's throats.
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  #65  
01-09-2006, 08:50 AM
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Wow, my unrefined idea has sparked some kind of creativity. Unfortunately, I wasn't thinking so subtly. I don't think the point of flashbacks is to be particularly subtle but to rather explicitly highlight whatever difference there may be. In my jungle-trekking experience, you don't see animals of any kind, so cutting away from Abe's plot would be more realistic to me. A montage is the best way of putting it.

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You can't just shove a message down people's throats.
While I'm all for more subtly, and for audiences to deduce things by themselves, I think the point of showing the richness of Oddworld's wildlife would be to shove a message down Abe's throat.
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  #66  
01-09-2006, 11:41 AM
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yeah wow thats sounds great that really is a good idea it would work perfectly!
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