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  #31  
07-27-2009, 03:40 PM
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You know, instead of talking at every game expo in existence, how about Lorne makes another fucking game?
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  #32  
07-28-2009, 08:16 AM
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No. That's just....No.
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  #33  
07-28-2009, 09:38 AM
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You know, instead of talking at every game expo in existence, how about Lorne makes another fucking game?
I agree with you on this one. I understand that Oddworld Inhabitants always strive for perfection, but they must realize that complete perfection is impossible. They will always find some flaw in their game, but I'd rather have a flawed Oddworld game/movie/whatever than empty promises of a perfect experience that I'm never going to have. They have achieved the most with their first 2 games. Why? Because they didn't overdo it. With Munch's Oddysee, they had a very good game ready on the PS2. But no, it wasn't enough. They didn't have good enough graphics, despite the PS2 being a next-gen console. So they decided to release the game on a completely different console by a completely different company, without realizing that they wouldn't have enough time. It was the disappointment of Munch's Oddysee that led them away from the Quintology to make Stranger's Wrath, and later, Citizen Siege. And now, they're doing it again. The release date of Citizen Siege was moved from 2009 to 2010 to who knows when. I bet their creative differences with Vanguard were related to the appearance of a scar on a minor character's arm. Or something pointless like that. Whatever it was, it is time for Oddworld Inhabitants to stop teasing the fans with "glimpses of Citizen Siege" once every 2 years, and actually release something.
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  #34  
07-28-2009, 10:36 AM
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I'm sorry. What was that?
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  #35  
07-28-2009, 10:45 AM
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i'm-a-knockin'.
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  #36  
07-28-2009, 11:02 AM
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"Spoilers" It ain't pretty.
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  #37  
07-28-2009, 05:13 PM
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tl;d

...

I can't even type 'r'

it seems to be pointless
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