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  #1  
01-16-2003, 10:46 AM
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MEECHES: Theory v2.0

Okay... I have a new theory... I seemed to have gotton off the topic of Meeches having their own adventure... blablabla...
but remember the line: Be forewarned: All the inhabitants live on Oddworld together... it goes on...

Does this not mean that without one species the rest would eventually become extinct?

Think about it... Rupture Farms used to hunt Scrabs, Paramites and Meeches.

They hunted the Meeches too much. They became extinct. They had to rely on Scrabs and Paramites... This means that the Scrabs and Paramites were getting too thin...

The solution? MUDOKINS!!! What next? Eventually, all species could be wiped out... but what caused this???

my theory is.... MEECHES CAUSED IT!!
The Meeches becoming extinct has caused this chain reaction...

Now I have no doubt that you'll find that I a wrong and such or have a better idea... but if (in the very slight chance) you don't find much wrong with it and actually think I'm on to something... well then I'm pretty darn happy with myself...

*puffs out chest*
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  #2  
01-16-2003, 03:05 PM
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well at the meeting board you can see the consummers aren't intrested anymore by scrab, paramite or meeche food... the gulty aren't those animals but the consumers (khanzumers) and the glukkons of cource

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  #3  
01-17-2003, 02:53 AM
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uh huh

Uh huh... so your saying...

Sorry Xav, I didn't get that post... could you run that by me one more time?
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  #4  
01-17-2003, 03:28 AM
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This relates to my theory on how I balieve everything on Oddworld is connected in certain ways. Even wild life to super races. I don't think the Meech would be the culpret its the industrial races who are the cause and they don't even realise they are destroying them selves in the process aswell. The prespective goes way beyond meeches. Oddworld is a biosphere of all kinds of life. Which leaves me to balieve when everything goes Oddworld is doomed. Infact I think everything on Oddworld is confused and what everything is doing can be a serous consequence in the big picture. Pretty much everything on Oddworld has a little bit to add to its doomed future. Thats how I look at it. Ya know? So the importance here is that maybe now since Abe has begun this movement in the Mudokin nation that there is promise to reviveing Oddworld as a whole. I think Abe and the Mudokins have finally realised the situation and are now doing everything in their power to solve it. And that realisation trickles down to the next race.

In this case the Gabbits. Munch has that same realisation and now thus starts a chain reaction through the races. And the industrial races are the slowest to figure it out. Thats how I look at it.

Now when it comes to wild life, in a way they began a sort of strange involvement in all of this. As more and more creatures are being saved we see them too fighting for Oddworld in their own way. Take Fuzzles for example if you don't know what I mean. That is a perfect example to what I am talking about here. The way they fight back on Oddworld.
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  #5  
01-17-2003, 09:02 AM
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Post Meeches

Mayme Meeches can swim and they swam to another continent?
Just something that flipped into my mind...
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  #6  
01-17-2003, 09:23 AM
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PA and firefrog are right in saying there is a chain reaction. The wildlife goes, so the mudokons and gabbits are next. Once they go, all that is left are sligs. They go, then the gluks. In the end everything goes (except the plants).

Mudokons, gabbits and fuzzles, being more sentient life forms are able to plan and fight back. Now this reminds me of a novel that I read. In the forest's time of need, Katahdin will rise and crush it's enemies. This is sort of like that just that the resistance comes when the inhabitants realise what is going on. But you would think that the gluks would be smarter than just destroying everything.
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  #7  
01-17-2003, 11:22 AM
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Well it said the Magog Cartel have this savere hatred to the natural world and that the lights of industry is the glint of their eyes. They need to open up their eyes and really see the destruction they are causeing. I also read even the industrial world will change in the course of history but it will take a really long time. Meeches are native to Mudos and possably other continents. I balieve they would just be someplace else naturally. I don't think there was anykind of migration with the meech over vast seas. They look as if they arent good swimmers. I tend to balieve the Meech is more like a Rapter in the ways they move and hunt. Thats how I look at it.
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  #8  
01-17-2003, 08:03 PM
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But you would think that the gluks would be smarter than just destroying everything.
If the gluks etc are from a different continent or even have plans to move 'off world', then total destruction wouldnt mean that much anyway.

just a theory of course
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  #9  
01-19-2003, 08:50 PM
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Originally posted by paramiteabe
Meeches are native to Mudos and possably other continents
I could be wrong here, but doesn't native mean that it's only in that place. Unless of course it was brought to another place.
Like in New Zealand, we have this bird called the Kiwi, and it's native to NZ, meaning it is only here. That's what I have always thought anyway. And if I am right, then a species can not be native to more than one place.

Now I just sit and wait for everyone to correct me.
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  #10  
01-19-2003, 10:02 PM
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Hmm...

actually I think ur right...
like kangaroos etc being native down here in Australia.
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  #11  
01-19-2003, 10:12 PM
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Opps the correct phrase in this case would be Native to Oddworld not just one place like Mudos. Sorry thats what I ment.
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  #12  
01-22-2003, 12:48 AM
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Maybe if a Mudokon Necromancer could Chronopossess a very old corpse, sending him three hundred into the past, he could gather up many Meeches into a small ark and sail to a remote island (there always is one) and let them go, the Meeches would survive.

If this Necromancer took enough Meeches to this island, then the remaining Meeches would have become extinct before the industrials hunted them too much. They'd have become extinct by the Scrabs and Paramites who battle them for food, and by Mudokon Hunters!

This leads to a larger population of Scrabs and Paramites, for their population would grow because of a common enemy destroyed. By the time the industrials get there, the Scrabs and Paramites would be flourishing. It might even drive the Industrials away, because these legions of Scrabs and Paramites would flock to the cities to eat the Industrials. The Industrials would have to be nomadic, like the Mudokons, to survive.

Meanwhile, the Meeches would have tripled in population on the island. The population would have resulted in higher aggression and evolution, causing the Meeches to develop larger brains. They might even discover how to travel the oceans to Mudos!

Ok, enough of that theory...
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  #13  
01-22-2003, 07:36 AM
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Originally posted by Darkest
Maybe if a Mudokon Necromancer could Chronopossess
Somehow I don't think so. And how would a Necromancer Chronopossess? They revive the dead, not mess with time.

I would like to see Meeches but in reality species do die out, and there is no bringing them back. But they could always feature in games set in the past or something.
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  #14  
01-26-2003, 04:37 AM
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Its a necromantic term. You follow the spirit of the dead back in time to the point of his life, then you become him. Doing this lets you travel back in time and do different things.

However, the necromancer must have his entire body, an object that the past life treasured, and an object the necromancer treasured. It also requires some heavy diagramming and a considerable ammount of power.

But, it can be done!
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  #15  
02-23-2003, 07:36 PM
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I know where you can get a real cool picture
of a Meech, www.oddworld.au.com go to
the creatures link, go in to Meeches and look at the picture
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