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  #1  
09-01-2002, 01:12 AM
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Arrow What if Khanzumers are actually Mudokins?

Could the Khanzumers be Mudokins? We know that mudokins are natives and slaves on Mudos fighting for their lands. But we don't know what the Mudokins role is like in other parts of Oddworld.

Could the Khanzumers actually be Mudokins who live in the big cities and are like normal Oddworld citizens who work freely with Glukkens but buy Glukken products? And not know what they are really buying? Kind of like us "the consumer."
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  #2  
09-01-2002, 01:17 AM
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Happy khanzumerz

Although their are mudokon consumers, the khanzumerz are likely a different race entirely. When I asked Alf about them he told me that not much is know about them. And in the AE manual it says they are the most important species.

But who knows. I personally want the khanzumerz to be a different race. I also want them to have an important role at the end of the quintology.
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  #3  
09-01-2002, 03:41 AM
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I hope not. That's a good idea, but just wouldn't fit Oddworld.


-Mac

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  #4  
09-01-2002, 07:19 AM
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yeah I think also they are a race appart.
Iwe know there are some mudokons who are consumers but they are still named mudokons.

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  #5  
09-01-2002, 12:33 PM
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I thought about this ages ago and came up with the same conclusion about them possibly being Muds. I want to see the Khanz's be something totally different but also i want to see Industrialised Muds and shtuff...
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  #6  
09-01-2002, 12:43 PM
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Well, like Khanz said we will get to see industrialized Muds in later games, hopefully not to long away.
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  #7  
09-01-2002, 01:56 PM
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well I suppose we will see them in the cities, so in one of the last games, and so we will have to wait much

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  #8  
09-02-2002, 08:28 AM
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I sincerely doubt that the Khanzumerz are Mudokons. Hey, it is mentioned that they are a different race altogether. Perhaps they might be... Humans?

I always wondered where my Pepsi comes from...
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  #9  
09-02-2002, 04:32 PM
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again no humans are involved on oddworld, it's official from OWI

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  #10  
09-04-2002, 02:15 PM
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I once saw a pic of a Kanzumer's head, but I can't remember where I can still describe it though. It had 2 spine-like things on the bottom jaw, it's eyes were on very small stalks, it's head was covered with large red bloches exept for the top, which was completly red exept for 3 black spines. I'm going to go see if I can find it again.
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  #11  
09-04-2002, 03:34 PM
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are you sure?
I never saw anything like that... I admit

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  #12  
09-04-2002, 03:42 PM
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yeah, it was really weird, it had the Kanzumer label on the side, I was thinking to myself: Thats a Kanzumer? I would have saved it but sadly, it was befor I knew hoe to save. I was just barely starting to be an oddworld fan.
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  #13  
09-04-2002, 03:46 PM
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strange, you seem to be the only one who saw them...

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  #14  
09-21-2002, 10:49 AM
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sometimes, official stuff is just to make us wait, lead us into a false path, so they can realease something with a greater surprise effect. I personnaly wouldn't mind if kahnzumerz were humans, but then there's also the problem of "how did they get there?". but if they're a totally different race, it's fine too, cuz I usually like to see new species and what they look like.
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  #15  
09-21-2002, 11:05 AM
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I personnaly would hate to see humans in one of the oddworld games... but I realy mean HATE

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  #16  
09-21-2002, 12:35 PM
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Same here. They should be new and shtuff. And be really classy and have similar personality traits to me...
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  #17  
09-27-2002, 06:27 PM
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I wonder if they will take sides. I mean will they agree with the philosophy of the industrialists or the one of the natives? I hope that if they're really cool, one of the heroes of Oddworld will be a Khanzumer.
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  #18  
09-27-2002, 06:34 PM
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I doubt...
andI think Khanzumers are more on the industrial side then on the native side

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  #19  
09-27-2002, 08:08 PM
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they could still be heroes.
imagine the story seen from a glukkon's point of view... hmmm
nah, I guess that'd go into a philosophical way, and we just wanna have fun... ain't that right folks?
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  #20  
09-27-2002, 09:55 PM
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Happy the 'zumerz

Hopefully you all know by now the role I think the khanzumerz should have...

The heroes meet the khanzumer queen. They make her realize that if the industrialists continue to ruin the natural world, oddworld is screwed. So she agrees to help them get the khanzumerz to boycott Magog Cartel goods. The glukkons then realize that they must be more eco-friendly if they want to be successful so they change their ways (although not to enthusiastically) and everyone is happy. Sort of.
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  #21  
09-27-2002, 10:02 PM
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That is a terrible plan for the khanzumerz. I hope OWI is more creative than having the heroes meet the khanzumer queen and talking to her.
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  #22  
09-27-2002, 10:46 PM
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So do i, all your other idea's are good. But thats the crappest idea EVER...!! You dont have people talking...!! No...no you dont. If you think about it, people protest against meat products and such but the people who consume such things dont listen...so...its doubtful that would happen.
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  #23  
09-28-2002, 02:13 AM
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Happy 'zumerz

How about they implant a bomb in her head and tell her they will blow her up and thus destroy the species unless she helps them.

Would that work?
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  #24  
09-28-2002, 04:29 AM
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Youve seen Blade II, havent you?

I could come up with a story idea like everyone else, but I couldnt be bothered, so Ill just explain what I think the Khanzumers are. I think they are another species, but they arent really smart creatures. They just buy and buy and buy, mindlessly, hence, why they are called Khanzumers. Like when you walk into a Glukkon Shop you see a whole swarm of Khanzumers just grabbing things off the shelves without actually realising what they are grabbing. But thats just my theory, its probably wrong, as usual.

Anyway, I may aswell come up with some sort of story for them. I dont think they have that good of a story behind them, but they would be a good way for Abe (or some other possession-enabled Mud) to infiltrate a Gluk city; there are too many of them for a possessed Khan to get noticed. So I think they might play an important part in another quest.
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  #25  
09-28-2002, 12:15 PM
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Blade II is such a good film.

Do you think Abe (Or others) will have to wear cloaks and stuff when he enters the City so he doesn't get discovered? I think that'd be quite kewl.
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  #26  
09-29-2002, 03:06 AM
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:
How about they implant a bomb in her head and tell her they will blow her up and thus destroy the species unless she helps them.
This would indeed work, putting bombs in anythings head is always a good plan. But i don't think the characters would be that aggressive.
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  #27  
09-29-2002, 03:43 AM
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and how do you think you can implant a bomb in her head? by possesing a vykkers?

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  #28  
09-29-2002, 02:45 PM
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possesing vykkers, possibly, but I was just saying that explosions radiating out from a person's head is really cool.
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  #29  
09-30-2002, 10:27 PM
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Mad nice heroes?

:
But i don't think the characters would be that aggressive.
A little aggresive? Are you kidding. Think of all the sligs and glukkons Abe has killed. And if Munch could, do you think he would hesitate in doing some nasty things to the vykkers?

And remember we still have other quintology heroes to meet.
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  #30  
10-01-2002, 12:29 AM
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Killing sligs was necessary, and putting a bomb in something head isnt Oddworld-ish. BUT YOU ARE MISSING MY POINT, which is, heads which have explosives in them are really cool.
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