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  #1  
06-30-2002, 05:28 PM
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The Almight Raisin And The Ratz

It would be great on Munch's Exodus and Squeaks Oddysee if you could control the Raisin and the Ratz as characters
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  #2  
06-30-2002, 05:50 PM
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Um...yes...I guess that would be...great...

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  #3  
06-30-2002, 06:28 PM
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why the allmighty raisin?
the ratz, yeah... but why an elderling?
he can not do much only think and know more things
abe can do that too

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  #4  
06-30-2002, 06:30 PM
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he could squash them
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  #5  
06-30-2002, 06:43 PM
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hey can't squash anybody...
he can mouve only slowly and it's realy hard for he, remember he was a three

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  #6  
06-30-2002, 07:01 PM
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Due to the Rasins extreem weight he is rendered immobile. He uses the Rats as his eyes and ears on the surface. Meditating, leaving his body then travaling around Mudos is another way he sees things. The Rasin has looked into the personal lives of every inhabitant on Mudos and has learned to feel compassion for each and every one of them.
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  #7  
06-30-2002, 07:03 PM
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o.k

O.K O.K maybe the raisin wouldn't be a good character to use ( shouldn't he be retired due to him being over 14,000 years old)
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  #8  
06-30-2002, 07:03 PM
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:
Originally posted by Oddsville
Due to the Rasins extreem weight he is rendered immobile. He uses the Rats as his eyes and ears on the surface. Meditating, leaving his body then travaling around Mudos is another way he sees things. The Rasin has looked into the personal lives of every inhabitant on Mudos and has learned to feel compassion for each and every one of them.
yeah, so he is someone to consult, not to posses. you can do nothing with him in GamePlay

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  #9  
06-30-2002, 07:06 PM
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Sorry M.O.M the Rasin is actually 14,400 years old. He spent the first 6000 years of his life as an Elderling tree... I belive I posted a description of this before but Im to tired to dig it up or type it over again.
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  #10  
06-30-2002, 07:07 PM
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My Bad
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  #11  
06-30-2002, 07:11 PM
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I think possesion of ratz is a great idea. Although they couldn't attack anything, they would be able to sneak into rooms Abe wouldn't usually be able to get into. The ratz could open doors for Abe from the inside. Alf, are you reading this? Could you try to get something like this in a future game? It would be really cool.
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  #12  
06-30-2002, 07:13 PM
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I doubt alf is reading this... he is still a bit bad after his fall of the wagon.
but yeah, ratz could be extremly cool

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  #13  
06-30-2002, 07:53 PM
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Yeah! you could use the Ratz to spy on things, like Munch's security camera possesion!
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  #14  
06-30-2002, 10:10 PM
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:
Originally posted by TheKhanzumer
I think possesion of ratz is a great idea. Although they couldn't attack anything, they would be able to sneak into rooms Abe wouldn't usually be able to get into. The ratz could open doors for Abe from the inside. Alf, are you reading this? Could you try to get something like this in a future game? It would be really cool.
I like this idea good thinking Khanzumer.
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  #15  
06-30-2002, 10:15 PM
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:
Originally posted by TheKhanzumer
I think possesion of ratz is a great idea. Although they couldn't attack anything, they would be able to sneak into rooms Abe wouldn't usually be able to get into. The ratz could open doors for Abe from the inside. Alf, are you reading this? Could you try to get something like this in a future game? It would be really cool.
Yeah, sort of like putting your skull on the green hands in Medievil 2!

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  #16  
07-01-2002, 07:25 AM
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:
Originally posted by Mac the Janitor


Yeah, sort of like putting your skull on the green hands in Medievil 2!
yeah that's it... but I think it will be pretty had to posses a Rat. It's so small

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  #17  
07-01-2002, 10:48 AM
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In theory that would make it easier. Creatures with stronger minds are harder to possess. I've always thought that the only reason Abe could possess Sligs and Glukkons in AO/AE was because he was channelling Bigface's power as well as his own.
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