thats right. even before steel shark got hid for his BOX. i got back from a local wal-mart where they had a kiosk with a munch demo! im not going to give any details yet so i dont spoil it for you so dont worry.
BTW: the controller wasn't cumbersome at all. it fit perfectly into your just like the PS controller.
[ November 03, 2001: Message edited by: Joe the Intern ]
Yeah, there was a topic about the demo a while back...I got to play it to It was nice to know how the controls work...*repeatedly whispers to himself 'only 12 more days, only 12 more days'*
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...
Yeah, I got to play that demo too, it wasn't bad, it wasn't good, but at least I got a tiny taste of what's to come. Oh yeah, while I was their I turned crazy and bought an XBox controller. I love it, but I have to wait 11 more days till I can actually use it.
Joe that's cool. But trust me the demo does no justice for the real game. It was just a quick fix for people to run around and get an arcade like feel for the game. The real Munch is deep and involving with intricate gameplay. Great graphics and pure originality.
doesnt do justice? wow! thats hard to believe. all i did in the demo was run around and collect spooceshrubs but even then i had to use Munch and Abe co-op.
I wish they could have included a character...ANY character...just running around and getting power-ups isn't half the game...If they had including a slig to avoid, or a fuzzle/Mudokon to control, I would be happy
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"To 'BOX or not to 'BOX, is that even a question?"
"OW Forums Test, All the cool kids are doing it!"
"It takes all kinds to make a world,"- Badger, Wind in the Willows http://oddworldian.net/misc/banners/FuzzyFuzzle.gif
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I can never get through the land mine area when I play on the store demo because when I try to walk on the track, Abe goes too fast and falls into the mines, which makes the controller shake.
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