okay, i'm going to copy the contents of Bitlocker into this post. i'm just telling you so that no-one else bothers to do the same thing. it would be safest to copy out your own, as i will prioritise those who may not be following the RPG closely [eg elum, abebabe], but if i manage it, i will do them all...
Editing: *phew* Okay, it's taken a while, but I've finally done it! I have included several chars that do not appear to play any more, in case they do appear. I have also edited several of them to make them make sense. I have made no changes that affect the playing of the game, except for translating pet moves, which only actually occurred with people who don't play any more anyway.
several of the 'Notes' and 'Backpack Items' bits were just copied and pasted from Bitlocker, so a lot of them actually make no sense.
one thing i DID edit was the HP/AP root: i thought it would make more sense if i worked out the chars base stats and where they got the extras from. i couldn't do this for a lot of the HPs, because i'd need access to the old forums and/or a chat with Grid (that's why you get things like [? Base, +??]). the APs were easy, because the weapon APs were on Bitlocker.
sorry to Dragadon; i couldn't find Dragadon's stuff on Bitlocker. i filled in what i could, but i don't know her ap/hp.
aannyywwaayy... these are now in alphabetical order:
Character: Ace [Currently Absent]
Species: Mudokon
HP: 6/6 [Haven’t a Clue about his roots]
AP: 9
Moolah: £8925.00
Creatures:
Elum [10HP] – Kick [15AP], Horn Blast [20AP]
Meetle [20HP] – Crush [10AP], Wing Thrust [20AP]
Backpack Items: Herbal Potions, scroll of lightning, Ring of Enchantment, Various grains for Elum, and Veg. Supplements for Meetle.
Notes: Ace: Highly skilled in herbcraft, and breeding. Currently practicing the art of Staff Fighting.
Character: Cili
Species: Mudokon Subspecies – Moon Child
HP: 9/9 [1 Base, +8 Silver Rune Staff]
AP: 11 [1 Base, +10 Silver Rune Staff]
Moolah: £2000.00
Creatures: Dragadon [see separate entry below]
Backpack Items: Complete Set of Moon Child Amulets, 3 Sun Child manuscripts.
Notes: Special ability: Moon Guardian form (adds +10/10 to stats for 2 rounds)
Cili's Physical Description: Bluish white in colour and has a really long ponytail which is light blue and lavender. Clothing, wears the standard loincloth with a tank top.
Personality: Kind and helpful, but does have the tendency to get depressed quickly. Can have a quick temper if people bug her on certain 'subjects'. Is a little cocky at times, especially when in her Moon Guardian form.
Character: Dragadon
Species: Dragon
HP: 28/28
AP: 25
Moolah: n/a
Creatures: n/a
Backpack Items: None
Notes: None
Character: Cyrus
Species: Orkhid
HP: 10/10
AP: 10
Moolah: £0.00
Creatures: None
Backpack Items: Weapons, basically
Notes: [too extensive to really put in; do you think you could edit them a bit, please? - Rett]
Character: Dark Hood
Species: Human
HP: 21/21 [9 Base, +??]
AP: 24 [9 Base, +10 Magic Stick, +5 Blowtorch]
Moolah: £2515.00
Creatures: None
Backpack Items: Blowtorch, gloves, Swiss Army Knife, compass, nail clipper, diary, lighter (one of those ones used for lighting cigarettes - DH uses it for lighting blowtorch).
Notes: The blowtorch is used as a tool. Dark Hood does not wear his gloves all the time. His swiss army knive, compass, and nail clipper are always attached to his dairy. He writes in his dairy every day he spends in the RPG. Be sure not to miss out on reading it!
Dark Hood's profile:
Genral description:
Wears black trousers, black hooded jumper, black gloves, black heavy duty boots/green Wellingtons (if conditions are boggy and very wet, or if he wants to wade through a river) and he wears a mask. The reason he wears a mask is to make him look scarier, but on Oddworld the real reason he wears it all the time is because mudokons and sligs think he's ugly, being a human.
Personality:
Mild mannered. Kind and gentle, but gets upset and annoyed easily. Likes animals. Embarrassed on a certain number of subjects. A little strange in the head, and a bit weird. Known for doing weird, strange, stupid and embarrassing yet pointless stuff, therefore embarrassing himself. Obsessive with things he enjoys and likes. He is Gullible at times. He is also very Friendly and talkative. He is lazy, and just really likes to do nothing, apart from talk to his friends and go for walks, and play games. Prepared to take extreme measures if he feels he is about to die or get badly hurt. Strange, isn't he?
The deal between Dark Hood and Cili (if anybody wondered why we grouped up together):
Cili was the first person on Oddworld that he really made friends with. Since he saved her life from the sun children, he hangs around with her, because he has not much else to do, and because she hangs around with a dragon and Abe. Together, they make a strong and powerful group, and they all let him take is mask off when nobody else is around. He also believes in safety in numbers, and likes company and protection.
Character: Drok
Species: Glukkon
HP: 1 [1 Base]
AP: 1 [1 Base]
Moolah: £1000.00
Creatures: None
Backpack Items: Hunting knife, Amulet for calling Skartah
Notes: About 8 feet tall with a large crainium, dark borwn skin, and long, muscular arms. Eyes are orange, but like all other wild Glukks he has pupils. His legs are tiny but much stronger and more useful than those of a modernized Glukk. Adorns numerous tatoos of Skaroh symbols, wears a Scrab tooth necklace, and has an earing on one of those tube-like structures coming out of his head. He used to have an inflated ego until he was sent on a mission. Now he is a skilled warrior who knows when to raise his voice or keep his mouth shut. Has excellent hearing and sight. Extremely agile/fast, it is hard for most to keep up with him. He has dead-aim and can hit hard. Also can call on a guardian Skartah on special occasions.
Character: Grid [Currently Absent]
Species: Slig
HP: 9/9 [1 Base, +3 AT Machine Gun, +3 AT Imperial Dagger, +5 Wings]
AP: 8 [1 Base, +3 AT Machine Gun, +3 AT Imperial Dagger, +4 Wings]
Moolah: £9475.00
Creatures:
Mace – Meetle [20AP] – Headbutt [4AP], Charge [6AP]
3 Fuzzles [9HP, 10AP]
Backpack Items: Wings [+5HP, +4AP]
Notes: Adventure has begun! Slig has contaminated Alf's Tea supply at the new outlet, using SoulStorm Brew. Traded Lightning staff for Meetle, moves and vegie mix. Has met strange creature called Human wearing a hood.
Met up with Loreisha, an old friend. Met Rettick, a slig. AT weapons now in stock. Found out Ace has SMEF, bought wings and is chasing him through forest. Also bought 3 Fuzzles.
Character: Keristillax [Keris]
Species: Darksider
HP: 1 [1 Base]
AP: 1 [1 Base]
Moolah: £0.00
Creatures:
Backpack Items: Darksider Staff, Darksider spell scroll.
Notes: A Darksider and the last of his race, Keris searches for revenge on the Vykkers and Glukkons who wiped out his race. He learns his spells by training at the training center(ex. say he has a spell called happy smile, he needs to meditate three times to learn it that is the equivilant of three training sessions. once he learns a spell he keeps it forever unless the spell says otherwise. most combat spells do say otherwise) His spells are as follows:
Probe- feel into someone's mind, send them psychic messages. No actual purpose save in the GT, which he will enter. Took 2 trains.
PSI Wave- Causes a surge of backlash to an enemy, for 15 damage. Took 5 trains.
Imbue- allows Keris to use the staff he has carried around, this spell reinforces it and makes it fit for more than just a walking stick, it allows the caster to make the staff cast another spell on command. Also adds 7 to the HP and the AP of the weapon. Required 10 trains to learn.
Character: Kugal
Species: True Werewolf Elemental/Black Mage
HP: 17/17 [1 Base, +5 Holy Grail, +1 Summoning Bell, +10 Shield]
AP: 7 [1 Base, +5 Holy Grail, +1 Summoning Bell]
Moolah: £2000.00
Creatures: None
Backpack Items: Pipe
Dream Weed
Black Crystal [cast]
MagicBook
A few Orb-type things
Notes: Owner of a magic shop in town due to the generous gift given by Dakkan, who was mad at the people of the town. He was once a member of a clan of magi till he was accused of manslaughter and kicked out. He has never really been into anything except artifacts from races long ago. He reads many languages and is very intelligent.
Character: Loreisha [Currently Absent]
Species: Mudokon
HP: 9/9 [1 Base, +??]
AP: 12 [1 Base, +4 Tetra Shruiken, +7 Lightning Staff]
Moolah: £5075.00
Creatures: Meetle [20HP] – Headbutt [5AP]
3 Fuzzles [9HP, 10AP]
Backpack Items: Small artefacts, Perfume, Book: 101 ways to Seduce a Mudokon (j/k), vegetable mixes for Meetle
Notes: Loreisha was born as part of a failed Vykker's experiment on Mudokons. But she was born female instead of what the Vykkers were hoping to produce.
Previously a slave in Necrum Mines, she became used to the tough ways and built up a willingness to survive. Since being freed she has become an apt Mudokon warrior with high skills with the staff and shuriken. She often goes on expeditions for artifacts as well as battles and saving the occasional Mudokon with her troupe.
As a sidenote, since being rescued by Abe, she has had a major crush on him and is always trying to catch his attention... and is getting there!
)
Character: Pacen
Species: Dark Mudokon
HP: 1/1 [1 Base, Unarmed]
AP: 1 [1 Base, Unarmed]
Moolah: £9000.00
Creatures: None
Backpack Items: Black cloak/robe with hood
Notes: Pacen is a Teenager; his powers are only partially developed.
Dark Mudokon is like a Dark Jedi, only for Mudokons.
Pacen is an Employee of Shred's Weapon shop.
Character: Phoenix
Species: Slig
HP: 1 [1 Base]
AP: 1 [1 Base]
Moolah: £3000
Creatures: None
Backpack Items: None
Notes: He is a slig who has escaped his factory and is living rough in the wild. His name originates from the tattoo of the pheonix on his forehead and of the larger tattoo on his back. Since I haven't even joined I am not planning any weapons yet, probably guns. He is friendly to most other sligs and Muds, but since he is new at the village it may cause conflicts and trouble. He is looking for a job so I'll try and get him a shop shift...
Character: Priboi [Currently Absent]
Species: Slig
HP: 7/7 [2 Base, +??]
AP: 9 [2 Base, +5 GigaBoom Rifle, +2 Pistol]
Moolah: £1500.00
Creatures: None
Backpack Items: Rail gun, Sniper Rifle, and Adrenaline Drugs
Notes: He is an outsider with no friends. He loves to hunt...everything!
Character: Rettick
Species: Slig
HP: 13/13 [1 Base, +3 Advanced Machine Gun, +3 Upgraded Imperial Dagger, +5 Wings, +1 Summoning Bell]
AP: 16 [1 Base, +5 Advanced Machine Gun with 1 Power Ring, +5 Upgraded Imperial Dagger with 1 Power Ring, +4 Wings, +1 Summoning Bell]
Moolah: £5778.00
Creatures:
Nad – Slog [8HP] – Growl [4AP]
Greeb – Meetle [20HP] – Headbutt [4AP]
Meet – Vykker-Altered Gabbit [10HP] – Kick [5AP]
Sillan – Drone [5HP] – Zap [15AP]
Backpack Items: Advanced Machine Gun [+3AP, +4HP], Upgraded Imperial Dagger [+3AP, +3HP], 2 Weapon Power Rings [+2AP each], Wings [+4AP, +5HP], Mobile Fone, Magog Security Card, Slog Biscuits, Vegetables, Assorted Stones [Sharp, Heavy, Magical, or just Pretty-Looking]
Notes: Rettick has the ability to perform the following 'spells':
Possession
This allows the user to Possess other creatures, unless they are immune to possession. This takes two turns of battle, so if, for example, Rettick were to try and possess another slig, he would start chanting, then the other slig would be able to shoot him once before it was possessed.
5000m
Immunity to Possession
This makes the user immune to possession.
5000m
Psychic Blast
This blast reduces an enemy’s HP by 5, BUT it can only be used once in each battle, and it cannot be used if another psychic ability has already been used once in that battle. Prevents the user from using any more psychic power in that battle. Cannot be divided between enemies.
2000m
Psychic Shield
Prevents any more Psychic Powers from being used by anyone in the battle. That includes the user.
3000m
Healing
This allows the user to heal himself [or herself] and others. This takes one turn of battle.
10000m
Fireball
This shoots off a big fireball, obviously, causing 18 points of damage.
10000m
Character: Salkin
Species: Mudokon
HP: 1/1
AP: 1
Moolah: £1000.00
Creatures: None
Backpack Items: None
Notes: He thinks he is crazy, but he is just odd. He also thinks he has bad luck, but showed surprising luck in his escape. Hates glukkons.
Character: Salvador
Species: Seala (a relative of the gabbits)
HP:1/1
AP:1
Moolah: £1000.00
Creatures: none
Backpack items: A shovel
Notes: He can swim well, he has gills, and is a bit paranoid. He recieved his shovel from his father when he turned 11.
Character: Sligit
Species: Bendian Mercenary Slig
HP: 4/26 [4 Base, +??]]
AP: 27 [4 Base, +18 Sniper Rifle, +5 Chaingun]
Moolah: £0.00
Creatures: Max – Meetle [20HP] – Headbutt [4AP], Crush [10AP]
Ted – Telum [20HP] – Nudge [10AP], Charge [30AP]
Backpack Items: AT Standard Machine Gun, Railgun
Notes: Sligit was created in the Vykker labs for a guard, and then was commissioned to hunt down the Crossbreeds.
Character: Spider
Species: Mostly Slig; some Paramite; some Other Thing [that Drag doesn't want me to tell you all about yet, do you, Drag?]
HP: 1 [1 Base]
AP: 1 [1 Base]
Moolah: £1000.00
Creatures: None
Backpack Items: Maintenance tools for pants.
Description: Overall frame is like BBS. Has quills running down his back. only has 3 face tenticules. Dark green in color with yellow eyes. 3 ft long tail. 7' ft tall. Wears specialized Spider-like pants. Does NOT take insults well, but knows when it's best to restrain himself. Can climb and move about in trees with ease(has to be without pants), can run just as fast as a slig without his pants, faster with them. As strong as a BBS but more agile. Excellent night vision.
[ July 15, 2001: Message edited by: Rettick ]
[ July 17, 2001: Message edited by: Rettick ]