:
That was not an overreaction. In my eyes it was a total immersion breaker, something that's objectively bad in the remake of a game which had sligs for merciless killing machines. It's a really big deal for me and I disapprove of that change (which was, by the way, carried over from MO.).
|
Well, you can't call it objectively bad since I believe at least Crashpunk liked some of the Slig dialogue during his LP. It's objectively different certainly.
I dislike repetition of the same dialogue in games - but some of the dialogue brings Sligs closer to Sligs in the AE cutscenes (where I feel the true representation of Oddworld's character happened - although I'm biased since AE was my 1st game...)
But even in AO since Molluck's right hand Slig had that subservient "laugh whenever Molluck laughs" type of personality I never got the idea that Sligs were souless killing machines. Just killing machines. And they're still pretty darn merciless.
But obviously adding dialogue is going to "humanise" the Sligs and, therefore, making them less terrifying in a sense.
But the fact that now I know a Slig hates working the night shift doesn't destroy immersion for me. In fact it would probably immerse me more since there's a less disparity between their portrayal in gameplay and cutscenes which was really evident in NnT.
But for the sake of it I vote adding a few threatening lines of dialogue, or perhaps having a bit less, because your love for that particular aspect shouldn't something that should be ignored!
But maybe breaking your headphones was a bit of an overreaction :P
:
Connell is right : the members of oddworldforums have said what is wrong with Nnt a million times before his released. So he is pissed and he don't understand. The members expectations will grow (because JAW members keep to come here) and they will be even more disappointed in the future because the fans will never get what they want (the next games will be goofier, etc). Look at the other fan forums, the producers don't go there (why, we don't know, maybe they read it, and it's more "mysterious" this way) and it's more "sane" (because, like any other companies, JAW do business and it's not their job - so they have to deal with real world - to please the nerdy oddworld forums fans ; it's 2 different things). And this is maybe why they pay attention to Matthew, the guy seems "more" normal with his video than oddworld forum users.
Sorry for my bad english.
|
Ridiculous. If something is wrong with Oddworld, OWF is very much the place where you'll here it. And even though I disagree with a lot of opinions here I can't deny that those I've argued with, about Oddworld, have generally been very analytical and detailed. You don't really get a sense of ridiculous fanboyism here. Some may forgive certain things because they're fans but others certainly do not.
And pretty much everything Matthew has pointed out has been discussed in depth here - with arguments on both sides of the fence. I'm very glad JAW actually take the time to interact with the community. And why OWF? Although it falls into the same traps as other forums it's really the only community left to gauge a general consensus of the hardcore for fanbase.
And I'm very glad it's not a place where everyone blindly gushes or everyone is some sort of unwavering detractor.
People can be very intolerant here but the reason some people are paying attention to Matthew, like Crash said, is because he's raising some issues that they haven't really confronted before. Whilst on OWF everything's been debated to death.
You actually get quite a variety of fans here. But until the negatives of visiting longest running Oddworld community severely outweigh the positives I don't really expect JAW to close their doors. And I'd be disappointed if they did.