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I also had an issue with the last free fire zone secret. the slogs never woke up unless i ran into them. and the birds wouldn't arrive because the slogs were there. Managed to fix it by restarting the chapter though.
Also the scrabania bit with the two mines that you roll under with the sligs in the background, because of how slow abe rolls, the sligs kill you all the time. Luckily my game glitched out and the mines never exploded.
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Yes to both of these. The scrabania bit made me want to kill myself. Died about 400 times there. Had to chant and make them go mental and roll and hope for the best. I definitely think that part is broken.
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Anyone else having audio issues? Every once in a while a certain sound effect doesn't play like it should: Abe runs into a wall, he grunts but the smack doesn't play. A slig is on the edge of the screen, he motions to say something but there's nothing. I'll quicksave and it doesn't make a noise. I think at one point slogs had no audio whatsoever...?
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I got this too. The amount of times I said "All O' Ya" and they all stood up, but I got no reply. My quicksave noise stopped several times too and sometimes sounds just didn't play at all. It was most prominent in the Zulag 1 return section, particularly in the section where there is Shrykull portal down the trap door that didn't have anything in before it (If you know where I mean.) The background music also stopped in the boardroom when I died, which really hindered the tense atmosphere.
Sometimes, the background music in general seems so loud compared to the sound effects. I tried adjusting it but I could never seem to find a happy medium. I could barely hear any of the slig voice lock door things. I had to really listen to get what I had to say.
On a similar note, when I died and respawned, a lot of the UXB's little wing things that spin around didn't load. But when I tapped them to de-active them they randomly reappeared.
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The last secret area in the free fire zone was impossible I think due to a bug. When I came out the portal the two slogs killed me instantly. The checkpoint clicked so I kept respawning there but each time the slogs would kill me instantly. I was stuck in a death loop and had to click restart chapter and skip the secret area. Im on normal difficulty by the way
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This happened to me too. Had to start all the way back at Stockyards because I was indefinitely stuck.
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I've had some bugs, for instance in RF2 when pulling a certain lever I was teletransported right in a pit I crossed half a minute ago. Very strange. I had to go out of the zone and back to stop this behavior. Nothing game breaking.
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I got this in the Scrabanian temple. Whenever I tried to view the story stone with the bell tune in the trial that has the slog kennel, it kept shooting me back out of the well above the slog kennel. Happened about 20 times before I managed to be able to get the tune.
Also, I can't seem to start a new save file to try and to some speedruns. Whenever I load a new save file, it instantly copies all my data from my complete game, including all times and mudokons saved, no matter what difficulty I go on. I really want to speedrun some levels because I know I can get it quicker than the top people on the leaderboard. I played through Rupture Farms 4 times earlier to try and get it to save my time score but it just wasn't having it.
I honestly think JAW should have let some of us test this game. I swear there are so many minor flaws that could have been ironed out by letting me loose with this thing for 2 days.