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  #1  
10-11-2012, 02:56 PM
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Munch's oddysee :100% fresh!

I know there's been a few munch remake threads about what fans would like in a total remake of the game I just thought it would be really cool if there was a 2.5 Hd remake in the same vain as new n tasty. I just really think the atmosphere could really benefit from a side scrolling perspective and there's more than a few jaw members on here to make it happen!
So yeah what would you guys like? I think swimming through a polluted river with a few dead mudokens floating around here and there could prove to be quite dark is also love to see what types of puzzles could be created with the addition of water .. Maybe munch has to shut down valves before water rises and drowns abe and a few mudoken chums

Btw I thought '100% fresh' would be a good name because its on the tin of gabbiar

Last edited by elums mum; 10-11-2012 at 03:24 PM..
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  #2  
10-11-2012, 04:21 PM
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They're already working on MO HD. :I
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  #3  
10-11-2012, 04:33 PM
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I know but that's just a hd port to newer systems I mean a full remake not just making an old game look better. With abe new n tasty things have been remade from the ground up and that's something I would like to see for munch
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10-11-2012, 07:29 PM
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I would love to see this happen but I doubt it. It would seem to be a step side ways for JAW. If the Bitsquid engine turns out to be moddable I'd love to see a full 2.5d re-imagining mod of MO.
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  #5  
10-11-2012, 09:27 PM
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Depends. While I think the idea would be pretty nifty, MO was built to specifically work with the 3D environment, so it would be an interesting and rather difficult challenge to adapt it backwards 1/2 to a whole dimension.
It would probably end up being the biggest reimagining of the remakes (starting off with New 'n' Tasty), especially if they wanted to add back in all of the content that never made it in to begin with... Mudokon Queen, plotplotplot!
Then there's the matter of the rest of the Quintology. Three more games at least to follow up MO, and do keep in mind that plot carries on from one entry to the next so anything planned for MO may possibly be in the next entry instead, provided the game is long enough to accommodate the story.
And of course, the fact that they're giving the HD to MO as it is. Would they bother to do so if they were thinking of just retconning the whole game and starting it up again from scratch? Sure, New 'n' Tasty is a reimagining of AO, but the original game is still essentially there, so I have a feeling this neostalgic rebooting will only be given to the first two games at most.

That being said, I do still love the idea. It would be interesting to see the game working like that instead of in 3D, and from what we've seen of NnT the perspective and scrolling could make some MO ideas work well in the new format, I just don't think the plot and mechanics were built in such a way they can be transferred to a 2.5D environment that well.
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10-11-2012, 10:55 PM
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I think, that's not a bad idea, but In my opinion players don't want to play the same story (or enhanced) in different way (if you know what I mean). Lets leave Munch Oddysee in HD and create the better future for Oddworld Inhabitants (including the New 'n' Tasty and Exoddus HD for hot start). If those two (I mean N'n'T and AEHD) will be succesfull, there's a chance (a small one of course) to make Munch in that way, but man - do you believe in that? It would be better to make Munch Exoddus in glory-2.5D than remake-redone-the same (or enhanced as I mentioned) story. Of course, everything is in JAW and Lorne hands but honestly - Munch in 2.5D will only appear when fans will beg or push the JAW for it in some far future.
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  #7  
10-11-2012, 11:00 PM
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I honestly hope some day in the future, once they're really on a roll, they do remake Munch how it was originally intended to be made. But, for now, it's probably best to leave it alone. They've already spent all this time just remaking the past releases in HD and in AO's case, completely from scratch, let's wait until sometime down the road when we have a new installment of the story, or even possibly another side story like SW like Sligstorm hint hint, before seeing Munch completely redone.

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  #8  
10-12-2012, 03:17 AM
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I don't think I want to see Munch in a 2D or 2.5D game. Munch is clearly a character that has to be played in 3D. I mean he doesn't really move vertically that well, all his movement are more horizontal.

Also what would be the point of redoing MO? I rather have MO HD released and then having JAW continuing the story by making a brand new game like either ME or SO.

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10-12-2012, 03:19 AM
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I don't think I want to see Munch in a 2D or 2.5D game. Munch is clearly a character that has to be played in 3D. I mean he doesn't really move vertically that well, all his movement are more horizontal.
He can swim and water jump. And we use him mostly in water levels
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10-12-2012, 03:21 AM
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Everything can be changed - even with character as Munch who is described by Munch Oddysee as not-so action jump character. But, as I mentioned - for now, there is really small chance to see something remake'o like in future.
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  #11  
10-12-2012, 03:34 AM
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He can swim and water jump. And we use him mostly in water levels
Swim is a horizontal move so, unless you can have Munch dive underwater I expect water levels in 2D to be quite dull.

:
Everything can be changed - even with character as Munch who is described by Munch Oddysee as not-so action jump character. But, as I mentioned - for now, there is really small chance to see something remake'o like in future.
I'm not too fond of the idea of redesigning Munch as a character to give him other abilities just to shoehorn him in a 2D game

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  #12  
10-12-2012, 03:35 AM
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I don't think I want to see Munch in a 2D or 2.5D game. Munch is clearly a character that has to be played in 3D. I mean he doesn't really move vertically that well, all his movement are more horizontal.

Also what would be the point of redoing MO? I rather have MO HD released and then having JAW continuing the story by making a brand new game like either ME or SO.
I don't necessarily want to see a Munch game in 2/2.5D, but it's something that could definitely be made. Something that could be made very well, too. Like I said in my previous post, I'd like to see MO made how it was originally intended. For them to be able to include all they had wanted to include in the original that they weren't able to because of all the bullshit that went down.

Actually, I kind of wonder what they plan to do with future games with Munch. He's got a can full of eggs that are the only hope for his species' survival. I highly doubt gabbits mature in a few days/a week, so he's going to have his hands full unless they can somehow find some other amphibious creature on Oddworld to look after them in their natural habitat.

Or maybe they'll just have the muds look after them.

ME will obviously center around Munch's attempt to raise hundreds of gabbit babies.

:
Swim is a horizontal move so, unless you can have Munch dive underwater I expect water levels in 2D to be quite dull.
If MO were to be remade in 2/2.5D, it's likely there will be a lot more underwater puzzles specifically made for Munch. It's not impossible to change up the puzzles when completely revamping a game and changing the style of gameplay while staying fairly true to the original.


Last edited by Slog Bait; 10-12-2012 at 03:38 AM..
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  #13  
10-12-2012, 03:52 AM
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Hmm, seems to be the general concensus that MO should be left as is, at least until the rest of the games are done... seems a fair decision, would be weird HDifying it twice.


:
Slog Bait
ME will obviously center around Munch's attempt to raise hundreds of gabbit babies.
You would hope so, but I keep hearing from a few sources that Munch's Exoddus was actually cancelled. Not as in put aside until these remakes are done, as in legitimately cancelled and that Squeek's Oddysee will be the next game in line, not an Exoddus for the second Quintology entry.
Hence the reason I said there'd be a fair bit to try and plonk into the next game... and why ME would've been the logical next step, so as to make up for all the important plot revolving around Sam that we didn't get. Any truth to those rumours or has that sequel all turned back into a dream again...?
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  #14  
10-12-2012, 03:58 AM
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That box art is good quailty. Get JAW to use it.
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  #15  
10-12-2012, 04:02 AM
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Definitely one of the most fun school projects ever making the box, manual and game disc concept for ME. Glad you think it's official-boxart-worthy, thanks. ^^

I'll just plonk the dA link here then:
http://saxdude26.deviantart.com/gallery/25777134
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  #16  
10-12-2012, 04:06 AM
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Speaking as myself and not as JAW, Munch's Exoddus has a lot going for it. Primarily, to understand what the hell is going on in Squeek's Oddysee, you need to be familiar with Sam and Maggie. There's no point having revelations about their backstory if the audience has no idea who they are, much less any inclination to care about them.
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  #17  
10-12-2012, 04:07 AM
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That box art is good quailty. Get JAW to use it.
Yes, and you don't give anything interesting to this topic also.

I could imagine Munch Oddysee in 2.5D with breath-taking art, action and puzzles with fuzzles. It could work but - not here, not now. Lets focus on rebirth of quintology.
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  #18  
10-12-2012, 05:30 AM
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Speaking as myself and not as JAW, Munch's Exoddus has a lot going for it. Primarily, to understand what the hell is going on in Squeek's Oddysee, you need to be familiar with Sam and Maggie. There's no point having revelations about their backstory if the audience has no idea who they are, much less any inclination to care about them.
I imagine you wonderful people at JAW could incorporate some of Munch's Exoddus into Squeeks Oddysee. Or perhaps have a really long and detailed opening cutscene showing us Munch's journey to the Springs and the deal with Margaret and Sam.
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  #19  
10-12-2012, 05:55 AM
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Speaking as myself and not as JAW, Munch's Exoddus has a lot going for it. Primarily, to understand what the hell is going on in Squeek's Oddysee, you need to be familiar with Sam and Maggie. There's no point having revelations about their backstory if the audience has no idea who they are, much less any inclination to care about them.
It's settled then, we need Munch's Exoddus... make it happen Wil-boy.

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  #20  
10-12-2012, 06:24 AM
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Yes, and you don't give anything interesting to this topic also.
Okay then.

I've always wanted a Munch's Exoddus, Mainly because it would an improvement over MO and to continue the story as it sort of did leave us on a cliffhanger.

As for gameplay, I agree with Xavier, I don't think Munch would work all that well in 2.5D. His wheelchair won't be as fun if he's stuck with vertically movements and god help us all with his slow bouncing across the screen. On the other hand, I wouldn't say it would be impossible to pull of a Munch 2.5D game. It would be interesting to see how aspects of Munch's Oddysee would work in 2D; I would imagine the swimming could work like Echo the Dolphin.

But personally, I just want to see a new 3D Oddworld game as it would be refreshing. I want it to be like MO but new and greatly improved. I don't want to see the Spooces and I don't want to see the return of Abe's awkward jumping!
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  #21  
10-12-2012, 06:33 AM
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"Wil-boy"? I give it a week before that becomes "Wilbur" and is stuck forever.

Does the title "Munch's Exoddus" make any sense for the story? An odyssey is an eventful journey and an exodus is a mass departure of people.
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  #22  
10-12-2012, 06:43 AM
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"Wil-boy"? I give it a week before that becomes "Wilbur" and is stuck forever.

Does the title "Munch's Exoddus" make any sense for the story? An odyssey is an eventful journey and an exodus is a mass departure of people.
Well the same could be said for Abe's Exoddus then. I would call saving 300 Mudokons a mass departure of people but it's not really Abe's exodus is it.

Wow was that ever brought up?
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  #23  
10-12-2012, 07:42 AM
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I agree with Crashpunk, there is no real exodus in Abe's Exoddus, unless you count the group of muds coming with him and crossing the desert, but that's a tiny part in the whole game's story.

On the other hand Munch can go anywhere with his can of Gabbiar and we can call it an exodus of 100% of the Gabbit population.

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  #24  
10-12-2012, 07:53 AM
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Wil-boy... Wilbur? What the... guys, even if all those are some kind of humour - lets face it.

Wil should have our respect.

Gameplay can be changed and remodelled to new perspective - even for chair-problems of Munch. If Abe's Exoddus had 3D graphics - most of us will argue how to add in 2.5D remade version... Mine car and its roller-coaster rails. 2.5D is very "elastic" for many ideas.

Last edited by Clannfear; 10-12-2012 at 07:56 AM..
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  #25  
10-12-2012, 07:54 AM
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Another reason I think a 2.5 hd remake would be good is that becoming familiar with a whole new engine for munchs exodus would require a lot of time an effort so if they already have the new n tasty engine and many of the same character models / game mechanics and what not it would surely be easier to make munch exodus in the new format ... Ofcourse it would be quite odd if munch oddysee was full 3d and then exodus was side scrolling so why not just remake it in 2.5d plus it kinda fits in with the whole reboot philosophy.

And I just thought I'd say by the time abes oddysee & hopefully exodus new n tasty come out the munch hd remake currently being done will be old news so they could easily get away with remaking munch oddysee again I'm pretty sure the fan base will have blown up by then as well what with all the new stuff coming out

Last edited by elums mum; 10-12-2012 at 08:04 AM..
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  #26  
10-12-2012, 09:39 AM
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And I just thought I'd say by the time abes oddysee & hopefully exodus new n tasty come out the munch hd remake currently being done will be old news so they could easily get away with remaking munch oddysee again I'm pretty sure the fan base will have blown up by then as well what with all the new stuff coming out
Yeah that's a very optimistic way of looking at this...

I would personally be pretty annoyed if even more treatment was given to Munch's Oddysee after its HD update. Fair enough, I'd be happy to see Munch's Exoddus but a 2.5D re-imagining would just be too much. After the remakes that have already been announced I want to see new stuff!
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  #27  
10-12-2012, 10:22 AM
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Swim is a horizontal move so, unless you can have Munch dive underwater I expect water levels in 2D to be quite dull.
Honestly, since swimming was Munch’s major gimmick (besides “jacks into some computers”) I would love to see underwater gameplay in future titles. Munch was really limited in MO and expanding on his role is one of many opportunities to build a better sequel.

As for the 2.5D versus 3D debate – I want the Quintology to continue with 3D. MO had lots of potential but was let down by its restricted development time – the pre-release footage released was very promising.

I don’t think a lot of 3D puzzle-platformer games are out there today, so seeing Oddworld push the envelope in that genre would be much better than seeing a continuation of the 2D platformer genre (what with all the 2D indie games being released these days, and the fact that perhaps Oddworld is too well-known for its 2D roots).
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  #28  
10-12-2012, 03:44 PM
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the pre-release footage released was very promising.
Those were only ever concept movies.
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  #29  
10-12-2012, 04:02 PM
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Wil-boy... Wilbur? What the... guys, even if all those are some kind of humour - lets face it.

Wil should have our respect.
Yeah I agree.

or on the other hand.
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  #30  
10-12-2012, 04:03 PM
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Oh Chris, you sure know how to press my buttons. Now shove your cartridge in good and tight.
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