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  #1  
07-18-2008, 06:54 PM
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Zulag 2: Help!


How do I get pass here, I'm not managing to do it.
Ugh, I hate PSX Version !
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  #2  
07-18-2008, 07:05 PM
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You need to blow up the chant drone with a grenade, possess and kill the slig, then climb down.

For me, that entire level is the toughest section of the game. It takes a while to get right.
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  #3  
07-18-2008, 07:10 PM
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You need to blow up the chant drone with a grenade, possess and kill the slig, then climb down.

For me, that entire level is the toughest section of the game. It takes a while to get right.
I've tryed several times, but I can't blow up the the chant drone ... the granade goes down.
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  #4  
07-18-2008, 07:30 PM
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Odd. I don't know how the PSX version works but, assuming that it's similar to the PC, you can press any of the four directions to throw the grenade. Press the grenade button, count to four, then press the right button to throw as far as possible. The grenade will blow up in midair and blow up the drone.

You may find that it blows up too early or too late, in which case you just need to adjust the amount of time that you hold the grenade before throwing. Listen and count the number of beeps the grenade makes and adjust accordingly.
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  #5  
07-18-2008, 07:33 PM
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Odd. I don't know how the PSX version works but, assuming that it's similar to the PC, you can press any of the four directions to throw the grenade. Press the grenade button, count to four, then press the right button to throw as far as possible. The grenade will blow up in midair and blow up the drone.

You may find that it blows up too early or too late, in which case you just need to adjust the amount of time that you hold the grenade before throwing. Listen and count the number of beeps the grenade makes and adjust accordingly.
Thanks! It worked!
Update 4:05 PM: Thanks! You helped me finish again AO!
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Last edited by LaraRaider; 07-18-2008 at 08:05 PM..
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  #6  
07-19-2008, 03:30 AM
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For me, that entire level is the toughest section of the game. It takes a while to get right.
For me, the toughest parts of AO are the scrab-chasing, gap jumping puzzles. I hate them so much that I make AO glitch (you can repeat a secret area in Paramonia to save 3 extra muds) in order to skip one of them and still rescue all 99 muds.

Anyway, that room is quite large. It's unfair that it has only one save point at the beggining of the level. However, to make it a hell of a lot easier on your next AO play-through, you can exit that room once you've done a bit of progress, and then you can go to another room to activate the save point there. You can then come back to the room that you're trying to complete and re-activate the save point.

It's not as good as quicksave, but it helps. It's also a strategy you can use throughout AO.
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  #7  
07-19-2008, 01:10 PM
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For me, the toughest parts of AO are the scrab-chasing, gap jumping puzzles. I hate them so much that I make AO glitch (you can repeat a secret area in Paramonia to save 3 extra muds) in order to skip one of them and still rescue all 99 muds.

Anyway, that room is quite large. It's unfair that it has only one save point at the beggining of the level. However, to make it a hell of a lot easier on your next AO play-through, you can exit that room once you've done a bit of progress, and then you can go to another room to activate the save point there. You can then come back to the room that you're trying to complete and re-activate the save point.

It's not as good as quicksave, but it helps. It's also a strategy you can use throughout AO.
The checkpoints sometimes aren't fair (specially on the Paramonia and Scrabania). In the end I've rescued 51 mudokons .
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  #8  
07-20-2008, 07:15 AM
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when i played through this area for the first time i couldnt get it...
when i played this area, the psx version was the same as any other
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  #9  
07-21-2008, 05:05 AM
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when i played through this area for the first time i couldnt get it...
when i played this area, the psx version was the same as any other
I don't like PSX version because of the joystick. I have more experience with keyboard.
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