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  #1  
07-01-2008, 07:15 AM
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Oddworld Abe's Deonox (FanGame)

Well here's another of my game others didn't seem to work i found the problem (it was cuz the game maker didint work corectly so it never finished the exe file corectly put this game haves to work) and games were too big i make alot smaller games now (This demo is 5.04 mb big) loads fast

Description of the game
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You play as Abe and pass levels to pass a level you must get to the door.finish... You can jump or duble jump to platforms

KeyBoard

Left-WalkLeft
Right-WalkRight
Up-Jump (Press the up button 2 time to duble jump)
Down-Looks at you (Weird huh?)
1=Abe Says Hello (You hawe to say that at BigFace)

Full version Download Link= http://www.mediafire.com/?de4jiymhfbwSo what do you think about it

EDIT: Full version completed
(to got o next level in some rooms there is text or something else press space)
i changed the spelling so its right now
Fixed now you can see the whole text with BigFace

Sprites by Arxryl
Electric Wall by E'l Scrabino


Last edited by simon6443; 07-05-2008 at 05:22 AM..
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  #2  
07-02-2008, 01:24 AM
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Oddworld MunchRacer

i will not make this game now maybe later (i have deleted the demo)


Last edited by simon6443; 07-05-2008 at 03:01 AM..
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  #3  
07-03-2008, 03:39 AM
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Maybe you should dedicate yourself to one single project...
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  #4  
07-03-2008, 05:27 AM
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Maybe you should dedicate yourself to one single project...

Yes i have decided to do that il do the Abe game first then the MunchRacer as the topic's name is Abe's Deonox

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  #5  
07-03-2008, 06:38 PM
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Nice job! Just one Question, abe doesn't turn when he moves left, can you fix that or not? Just wondering because i've never made anything like it before!
Other than that it's awesome
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  #6  
07-04-2008, 03:56 AM
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Exclamation New Demo Thats Aloot harder with...

What was that thing again in A.O. and A.E. that was faling down and you hawe to avoid it?

Rocks

New Demo (First Post)

ScreenShot

Its a little weird bicus it was to big and i have to make it smaller (ScreenShot)
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Last edited by simon6443; 07-04-2008 at 04:00 AM..
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  #7  
07-04-2008, 03:42 PM
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While I see you must have put some effort into it, which is always admirable, it's really just kind of a regular platform jumper. A bit more effort, like improved sprites or environments would make the game much more fun.

Another thing, it's understandable if English is not your native language, but I'm a bit put off by the poor spelling and grammer. Work on your basic spelling and sentence structure. Just work on actually typing as if you were speaking, instead of just some jumbled words.

By the way, what does 'Deonox' mean? It sounds like a cool word but I don't know what it's supposed to be.
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  #8  
07-05-2008, 03:11 AM
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Well i fixed the spelling

Deonox well it means like a test,quest... for Abe

Well it isnt easy and i know it wood be more fun if i improved the sprites or environments

Anyway i have realesed the fullversion download link in first post.
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  #9  
07-14-2008, 07:29 AM
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Is this like a part one? And if so will there be a part two.
I rate this game 9/10. A little short, a couple of graphical bugs and that's about it. Awesome. Can't till part 2.
Edit: Oh you press space bar to get past Bigface. The farthest I got was to the glukkon and then the box things sucked me in. After that you should die because I constantly get stuck and can't start over. I have to quit and then load. Maybe if you press escape you go to the menu and then press a second quit button. That way I wouldn't have to quit and start the game again. I have one last complaint. The name SoulStorm Brewery two is a tad unoriginal. But other than that this game is worthy to be a fan game of the month. Maybe we should have that.
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Last edited by Oddey; 07-15-2008 at 03:45 AM..
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  #10  
07-14-2008, 05:37 PM
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Hey simon6443 you inspired me to start using game maker when I first saw you working on the concepts for this. I know how hard you've worked on this game. Just a tip though never make the ground/platforms solid. There are other ways to make it so the object the player controls can land on other objects. The solid thing leads to many, many unexpected bugs. Such as your character getting stuck to walls. If you got any questions please feel free to ask me. I'm not a pro, but I'm starting to use GML rather then use the drag and drop events/actions.

As for the game itself besides for a few bugs I actually kind of liked it. It was very simple, but at the same time it was still enjoyable.
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