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  #1  
07-01-2007, 12:07 PM
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Oddworld Oddworld RPG suggestions?

I own "RPG Maker XP" and im looking to make a Oddworld RPG using it.
Now, The point of this topic is to gather up various Ideas/Thoughts for an ultimate Oddworld RPG. The things im looking for is,

1.Story Line
2.Locations
3.Enemys
3.Events
5.Items
6.Powers

or anything else that could make this RPG awsome.

You may be thinking, "Hmm sounds like a cool idea but what would the engine be like?" well thats were this comes in,
(clicking the link below will allow you to download the example engine of what would be used in the Oddworld RPG)
(All character and object sprites in this engine are made by Arxrl!!)





You also need this small programme to run it. http://www.box.net/shared/static/7o4a5qgb7g.msi
PS: Im also looking for anyone who would be willing to help with any sprites or artwork within this RPG.
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Last edited by SligStorm; 07-01-2007 at 04:40 PM..
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  #2  
07-01-2007, 12:20 PM
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On execution, I get RGSS102E.dll could not be found o.O
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  #3  
07-01-2007, 12:33 PM
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:
On execution, I get RGSS102E.dll could not be found o.O
Try downloading this .dll file and put it in the folder of the game next to the .exe http://www.dll-files.com/dllindex/dl...shtml?rgss102e

Hope that works.
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  #4  
07-01-2007, 12:40 PM
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Awesome, it's not giving me that error!
But it's giving me a different one now
RGSS-RTP Standard not found.

For a hand, the only files other than the exe in my folder are:
Audio, containing music files.
Game.ini
Game.rgssad
Rgss102e.dll

See which one's we're missing when compared to your folder
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  #5  
07-01-2007, 01:00 PM
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Awesome! I also own RPG Maker XP. Look at this link to play RMXP games when you don't have the runtimes.

EDIT: The demo is pretty nice! Are you gonna use a different battle system script or are you gonna keep the default?

Last edited by Jordan; 07-01-2007 at 01:05 PM..
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  #6  
07-01-2007, 01:23 PM
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Ok I found the problem. They were encrypted to decrese the file size. The file size now is slightly larger but will not require downloading anything else other than the game itself.

Hopefully.... Lol!

Im just gonna upload it now. May take 15 - 30 minutes.
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  #7  
07-01-2007, 01:58 PM
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Ok, Its been a while but the new download link is up.

Just press the old link button at the top to download it

EDIT: Ok it still dosen't work. BUT! do not fear. You can download this patch!!!

Download it here: http://www.box.net/shared/static/7o4a5qgb7g.msi
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Last edited by SligStorm; 07-01-2007 at 02:47 PM..
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  #8  
07-05-2007, 11:31 AM
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This is awsome sligstorm can't wait for you to make a full version
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  #9  
07-05-2007, 01:02 PM
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/me moves to Fan Corner
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  #10  
07-05-2007, 02:11 PM
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Thats really good!
Here is some things i want to see in the final version:

1. Possibility to answer the mudukons.

2. Moving sligs.

3. Possesing and other mudukon stuff like that.

4. Other creatures (that also moves).

5. More realistic battles (a slig with a gun would have shot Abe, before he even got close to the slig).

6. All the different spiritual and warrior classes of mudukons.

7. Mudukons that have emotions (like in AE) and fight (like in MO, or against each other like in AE).

Hope you can make it.

PS. where is that club (if it was somewhere).
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  #11  
07-06-2007, 10:01 AM
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Maby a story chould be that the glukkuns are kidnaping muds and turning them into mud pops so abe has to go stop them

1.here is an idea mabey you chould get multipule team mates like munch and tomahawkers.
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  #12  
07-06-2007, 11:36 AM
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Well , SligStorm...I think this is your lucky day...at least if you accept my offer...I am also and RMXP user and I'm rankd 7/10 I have skills with mapping , events , scripts and sprites !
If you accept my offer and let me join your team...I can provide you Oddworld ...close ones X3 , Oddworld title set ...battle system , verry cool and I even have some ideas for the posses ring...oh yea...and I can make some cool Slig Shooting effects...If you want me to join and have a Medium RMXP User contact me ...PM me and I will send you contact info ! For now your game is rankd 4/10 from what can RMXP do...It is verry good tho...Im verry happy to see that you know how to make quests...
Umm BTW I have a following script...for the Mud ...
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  #13  
07-11-2007, 07:40 AM
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are there any fuzzles?
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