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But the header of the industrial skin for instance, that alone takes heaps of tables, rows and collums. And that has not got anything to do with the CSS yet.
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I believe I mentioned the header in my previous post. That really isn't very complicated at all. People think of tables and they do tend to think "oh my god complicated", but they're really not. Believe me, on this scale, nothing is complicated. I've worked on pages with a total count of 350 tables, with 8 sets of tables within tables, which are all in two master tables. That's when it gets complex. Making a table that can stitch together a few images isn't all that hard in comparison.
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The top graphic of a topic, the striped bar above the user info, that exists of a grand total of 5 diffrent images. The original VB template doesn't even support a bar like that on the bottom, let alone it existing of 5 images. VB standard has only one background image there instead of 5.
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That's simple, you merely edit the fragment template, so that instead of spawning one image, it spawns a table with all those images in it. This is a well documented vBulletin hack.
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Also the position of many pieces of info, such as the posting date, buttons, online or offline, new or old, post number. Those are all stuff that have been moved to diffrent places. The date, for example, is at the top of the post in the VB standard and the post number and stuff are (i believe) at the bottom. In this industrial skin they're vice versa.
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Yet again, you don't even have to edit these. You can actually download them already done for you on the web - in fact I believe even the vBulletin site itself has some of these.
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CSS only helps with styles. HTML detirmaines where goes what and what part of the site is influanced by the CSS editing.
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Actually CSS controls the
formatting. HTML makes up the actual parts. You need to edit stuff like this if you want to move something to a different location yes, but if we're talking about skinning, you'll want to modify the graphics and the CSS. That controls the bulk of the forum style wise, and unless you want to do something specific to the layout, you don't really need to touch the HTML.
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So just messing with the CSS won't cut it to make a very advanced skin like this one.
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Like I've said already, this isn't a very advanced skin. This is a basic skin, with some preferential modification of things like time and date location, header logo and navbar, and post table. Many tables are left plain, and quite a lot of things have been left in the vBulletin standard appearance. I've worked on skins for forums that have
everything modified in very complex ways. Forums so heavily formatted that not a single table exists without at least some kind of decoration around the borders. Where even text input areas have been formatted.
Just messing with the CSS is not what I'm talking about. Completely changing the CSS colourscheme, as well as completely changing the graphics - that's what I'm talking about. There's no need to change the HTML because everything is where we're most used to it being. I don't see the point of relocating the stars so that they're under the avatar, and moving postcounts to the bottom near the buttons, and other such things. It's just messing up something that works perfectly well as it is.