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  #1  
11-16-2005, 09:41 AM
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Old vs. New

I don't know if anybody thinks like me,but I think Abe's Oddysey and Abe's Exoddus were harder and more nervous than Munch and Stranger.I nearly finished Exoddus and when I played the two last games,I found that they didn't test my reflexes as much as the older games.MO and SW were great but they got a little more cartoony than the other ones.AO and AE had their humor,but they still made me feel as if I were playing Out Of This World (I don't know if someone remembers).MO was too easy in my opinion.
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  #2  
11-16-2005, 09:51 AM
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Well, MO came out just after Lorne Lanning converted to being a satanist. I think that this was his way of sticking it to white, christian America. He didn't give us shock and awe to disgust us and make us hate him. Instead, (the dirty bastard) he chose subtle disapointment. He's a tricksy one. Did anyone else notice that Lorne and Lucifer begin with the same letter? Coincidence? I don't think so.
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  #3  
11-16-2005, 09:59 AM
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Shall we keep Lorne's religion out of this? Lanning has the balls to put dared subjects in the game no matter what anyone else thinks. OWI has always been a very stuborn company when it comes to that (thankfully). So keep religion out of this, PLEASE!

Secondly, the subject of the game doesn't have anything to do with the difficulty level. It's the switch from making 2D puzzles to 3D puzzles that made it all so hard.
In AO and AE, you could go up, down, left and right. Making a puzzle that way is not that hard. But making a puzzle where the player can move in every possible direction, that's very very hard, thus the reason why MO was rather more easy then the previous games. That's maybe also the reason why Lorne decided to make Stranger a shooter instead of a puzzle game. Becouse he realized that 3D puzzles are almost undoable.
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  #4  
11-16-2005, 10:11 AM
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Obviously, I was kidding. I'm sure Lorne isn't really a Satanist. But have you by any chance played Ico? That was a 3-D puzzle game and it was both challenging and brilliant. It's not anywhere close to "undoable".
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  #5  
11-16-2005, 10:24 AM
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MO was just way too much repetitive and had a lack of hard puzzles.
otherwise it was a good game

even If I have to admit I prefered all the other Oddworld games

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  #6  
11-16-2005, 11:39 AM
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I really have to go back and play Abe's Oddysee and Exoddus again. But I can tell you now that I preferr them over Munch and Stranger in difficulty and design.

But gameplay-wise, I like Stranger. The designs, unfortunately didn't feel as Odd as Abe's games, or even Munch, but the game itself was fun.

:
Well, MO came out just after Lorne Lanning converted to being a satanist. I think that this was his way of sticking it to white, christian America. He didn't give us shock and awe to disgust us and make us hate him. Instead, (the dirty bastard) he chose subtle disapointment. He's a tricksy one. Did anyone else notice that Lorne and Lucifer begin with the same letter? Coincidence? I don't think so.
You should work as a writer for Penny Arcade. They like to make jokes at Lorne's expense too, and they base the jokes on absolutely nothing just like you did there.

Aren't you edgy? How's that attention you're getting taste? Does it taste like a temporary victory? I bet it does, I bet it does.

Edit: Rewrote my response to OANST
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  #7  
11-16-2005, 11:45 AM
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I think Lorne made OWI make sure their games were easier following a large body of criticism that Abe's Oddysee was too hard. Lorne would rather gamers were exposed to the story and the situation of Oddworld, something that can't progress if the player is stuck on Level 4.

That said, with the gameplay required to get through the game being relatively easy in Stranger's Wrath, there was plenty of replay value added by the opportunity and incentive to play through the game capturing as many Outlaws alive as possible, which is a much more puzzling feat. Sadly, unlike the Angelic Quarma of the other games, there's no reward for this accomplishment.
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  #8  
11-16-2005, 11:52 AM
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:
I think Lorne made OWI make sure their games were easier following a large body of criticism that Abe's Oddysee was too hard.
Beat me to it
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  #9  
11-16-2005, 12:13 PM
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I dont know if anyone has pointed this out yet but i have to say in AO and AE it was more scary because you died in one hit, while on MO and SW you had to be beaten to death. It really spoiled the whole 'he's a lowley mud' aspect it got too easy when they had lives and revived each other anywhere......and SW he was too hard, while i admit getting the most moolah was fun it still didnt feel all that good to me you know? (although saying that i wittled away 7 weeks of my life playing them :P i didnt count or anything )


:
Well, MO came out just after Lorne Lanning converted to being a satanist. I think that this was his way of sticking it to white, christian America. He didn't give us shock and awe to disgust us and make us hate him. Instead, (the dirty bastard) he chose subtle disapointment. He's a tricksy one. Did anyone else notice that Lorne and Lucifer begin with the same letter? Coincidence? I don't think so.


Good point on the names *applaudes then giggles*
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  #10  
11-16-2005, 12:37 PM
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How the hell is it a "good point" to call Lorne Lanning a satanist and further insult him? That's pretty much a kick in the groin.
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  #11  
11-16-2005, 12:45 PM
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I meant the whole Lorraine (Kelley hrrrmmm) and Luccifer it was a funny thing i had to point out......is today a day when nobody laughs at my jokes my god i told 5 of my best jokes and not so much as a giggle! (i dont mean on here)
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"Pull me up, then," he hinted.
"I think that might be sort of difficult," grunted Twoflower. "I don't actually think I can do it, in fact."
"What are you holding on to, then?"
"You."
"I mean besides me."
"What do you mean, besides you?" said Twoflower.

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  #12  
11-16-2005, 01:31 PM
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Dipstikk. Calm the fuuck down. It was a joke. I have already replied to stupidity about my having made this meaningless and yes, probably tasteless joke. I'm going to spell this out for you. I love Oddworld. Lorne Lanning is a very creative and innovative man. Now plug up your vagina and call it a day.
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  #13  
11-16-2005, 01:46 PM
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Now plug up your vagina and call it a day.
Uh...thats not gonna help, I'm betting.

But back on track here! I prefer Stranger to the others, ebcause it's the only Oddworld game that I had the chance of playing. Sad, yes I know.

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  #14  
11-16-2005, 01:49 PM
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The only point of that post was to be edgy. Juuuust like what everyone else does on this board. Lol @ basing offensive, edgy jokes on absolutely nothing to get a cheap heap of attention.
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  #15  
11-16-2005, 01:50 PM
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Right, break it up guys.

OANST... point out if stuff like that is a joke... in case you havn't noticed in the other topic, religious crap isn't realy liked that much around here...
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  #16  
11-16-2005, 01:56 PM
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Okay while avoiding this flame war..Abe's Exoduss pwns all! You know it
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  #17  
11-16-2005, 03:00 PM
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As far as the games go, I really liked the earlier ones. MO was okay, but gameplay = poo-diddles, and it was rather childish.

Stranger's Wrath was by far the best in my opinion. It had gameplay, story, AMAZING level design, and good creative design. My fave.
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  #18  
11-16-2005, 03:12 PM
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Abe's Exoddus is GREAT ( my 2nd favorite ) But absolutley noting beats the 3D, action packed, power-ups to the peopleness of Munch's Oddysee!

I agree that it is weird that you can get shot like 12 times until you die but its THE BEST GAME I HAVE EVER PLAYED! It was so brilliantly made, with switchable characters, vending machines(or vendos in Oddworld),being able to find creatures that needed to be resued with Munch's sonar, exellent Gamespeak,exellent movies,sweet new characters(Vykkers,Interns,Munch,Bigbro sligs and different kinds of Glukkons),being able to choose who you want to posses and best of all.... it has Abe in it!
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  #19  
11-16-2005, 03:32 PM
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I want to reply to Dipstikk acusing me of trying to be edgy. The last thing I am or want to be is edgy. I am a 24 year old father of two and the last thing I need or care about in my life is having a group of complete strangers think that I'm a bad motherfuucker. I made a joke. Nothing more. Nothing less. And why do you people get so upset whenever anyone mentions religion anyway? Religion plays a huge part in society. There is no reason to shun it or freak out every single time it's mentioned. I'm not a religious man myself but I don't go into a flaming fit if someone else is. You are all mistaking faith with ignorance. That is understandable since they do often walk hand in hand but it isn't always the case. Thinking that you have a greater mind than someone else because you don't believe in god is extremely ignorant, however. Taking offence because someone else is talking about religion goes well beyond ignorance into the land of stupidity. Take a joke. Especially one that is obviously not true.
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  #20  
11-16-2005, 06:20 PM
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It's not religion in general, it's the fact that you called him a "satanist" that got me riled up. It's extremely offensive to someone who is obviously not, and I'm sure that if you said that and Lorne was within earshot, he'd give you a fairly painful black eye.

But whatever. I'm not angry anymore, I'm over it.
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  #21  
11-16-2005, 07:56 PM
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Plus, it also strongly offends people like ANN NEELY when idiots (like yourself possibly) get certain strange (or no) religion taken under the "Satanist" term.
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  #22  
11-16-2005, 08:10 PM
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Who is Ann Neely?
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  #23  
11-17-2005, 02:02 AM
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Gee i dunno..maybe a user here?

About the old and new i think the old was by far better then the new even though Stranger was pretty good.
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  #24  
11-17-2005, 03:16 AM
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next one who doesn't talk about Oddworld games here will get a Warning...
what's the matter with you guys?

if you have something non oddworld to say, use the offtopic forums or use pm's

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11-17-2005, 06:00 AM
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Old Oddworld was great. Anyways, I am not confused in the slightest about what the term Satanist actually is, little miss used. Wicans aren't Satanists. Pagans aren't Satanists. For that matter Satanists aren't really Satanists. Satanists don't believe in Satan. They are really just Hedonists who take a perverse joy in pissing off Christians. That's the only reason they call themselves this. And Dipstikk, do you really think that Lanning is so insecure that someone making a joke that OBVIOUSLY isn't true and isn't even mean spirited would cause him to get in a fistfight? Just because you take everything that happens in life as a slight to your person doesn't mean that everyone else does. CALM THY BEATING HEART.
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  #26  
11-17-2005, 09:33 AM
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Could you guys get back with the subject?This topic's not about religions!

As far as I know,I think the two first games could make us nervous because it was screen-to-screen.You couldn't see what was lying ahead,meaning if you ran like crazy,you could end in a deathtrap.MO and SW didn't get you this feeling.You always had the chance to avoid traps,so you didn't really need exellent reflexes.I've been more nervous in previous games because we couldn't see what was coming unless you were in that screen.
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  #27  
11-17-2005, 02:02 PM
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old and not so tasty, feel free to make another topic about that somewhere else... and then link it here.

so everybody will be happy.

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  #28  
11-17-2005, 02:53 PM
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As far as I know,I think the two first games could make us nervous because it was screen-to-screen.



This helped me because you can run into one room attracting a Slig, Slog, Paramite or Scrab then run back and hoist up to a ledge(if there is one) and posses it or kill it.

EDIT: wait why did'nt that quote? well anyways, it was a quote from the dark mudokon.
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  #29  
11-17-2005, 04:41 PM
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AO and AE rule, Munch could have been better if it was darker but it was still alot of fun to play.
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  #30  
11-17-2005, 05:04 PM
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I have to say that I prefer MO and SW a heck of a lot more that the 1st two. It's not that they were bad games or anything it was just the "one hit and die" thing that runed the fun factor for me. hold down the right d pad button a fraction too long and your sloggie chow. Then it is back to the beginning of the level/ save point. After missing the same spot over and over and over.... well, lets just say my poor controller suffered from thrown-into-the-wall-too-many-times syndrome. At least in the newer games a slight error didn't cost you your life.
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