Oddworld Forums > Zulag One > Oddworld Help


 
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  #1  
07-04-2005, 03:17 PM
Fuzzyfish's Avatar
Fuzzyfish
Zappfly
 
: Jul 2005
: Washington
: 4
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Fuzzyfish  (10)
Sad Help w/ Munch

Hi. I'm stuck on the level "The Loading Dock." I last saved when I was on the platform with the bounce and invisible vendos overlooking a room full of interns and vyykers. I know how to get to the room with the really high platforms and the aquabounce, zap, and expresso vendos, as well as the room with the chute, eggs, and crane. What I'm having trouble with is 1) what am I looking for, 2) where is it, and 3) how do I get there? I'm so close to the end, but I'm getting frustrated, and I don't want to put this game away for another 6 months or so like I did last time I got really stuck! I know I'm trying to flood something, but I don't know how. Please help!
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  #2  
07-05-2005, 05:52 AM
big bro boogie
Sewer Sleg
 
: Jun 2003
: Netherlands
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big bro boogie  (10)

Well:
:
I know how to get to the room with the really high platforms and the aquabounce, zap, and expresso vendos,
That's the room you need to be at.
Ok... here goes:

Use all o' the vendos (just do it) and get up to the higher plateau.
Run along the entire road (don't get inside, or you're dead) 1 time and stand still.
Some interns and/or vykkers will follow you, zap 'em dead and get down fast.
Repeat until they're all dead.
This can be very hard to do so every time you're down, drink health-up and quicksave.

Once they're all dead, go inside the plateau-room and save the fuzzles.
With Abe you need to pass the room with loads of interns and vykkers (vendos).
Use the vendos, cross the room, jump and climb the stair and you'll see a closed door in front of you.
With Munch get onto the road (the outer side of the high plateau room).
Follow that road until you reach a stair going down, climb it down.
The door where Abe is standing at will be before Munch now.
Open it by going to the left and stand on the button.
Get Abe through and let him climb the ladder up, make him go inside the room and drink some bounce.
Walk a bit to the two levers, there will be a platform above the bounce vendo so jump on it and get the scrub off.
Now get Abe outside again (loaded up with bounce) and make him jump onto the outer high platform. (hard to do, its on the left side)
Get that other scrub off the platform and get him inside.
Once in, save the two.
Get Abe to stand in front of one of the two levers, get Munch to do that too.
Pull one of the levers with any of the two, switch to the oher and do the same. (Do this really fast, and this wont work with the 2 muds (it sucks, i know))
The entire place will now be flooded.

I would like to help you further but... I forgot what to do next.
See ya.
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Last edited by big bro boogie; 07-05-2005 at 05:58 AM..
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  #3  
07-05-2005, 08:05 AM
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Fuzzyfish
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: Jul 2005
: Washington
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Fuzzyfish  (10)

Thanks! Now, how do I get Abe out of that tunnel so he can go to the platform with the invisible and the bounce?
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  #4  
07-05-2005, 09:26 AM
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Dave
Clakker Relic Miner
 
: Aug 2003
: Location: Location.
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Dave  (10)

There is another slightly harder but much quicker way to clear this level.
Abe will have 4 spooce from his two mudokon rescues at the beginning of the level.
Abe can jump the fence in the room with patrolling Interns. Be careful not to be seen.
Follow the interns around to a ladder, and climb on up. There will be a little hallway, where Munch dives into the water and swims through. Have Abe jump across this gap. You tend to go farther if you jump from a run and not a standing position.
Bring him to the room with the Bounce and Invisible vendos and leave him for now.
Bring munch to the room with the Aquabounce and the giant platform filled with interns and vykkers.
Have Munch stand on a floor switch on a walkway on one end of the room. He'll need Aquabounce to reach it and Zap to clear the Intern standing nearby.
Have Abe take a Bounce and Invisible, and hurry him across the room of Interns and Vykkers and up the ladder and out through the gate.
The invisible should last long enough for him to get inside the area where the Fuzzle cages are, and have him drink another Bounce and jump up to the high platform near the bird portal. There will be a scrubbing mudokon here, but ignore him for now.
Quicksave.
The three vykkers have sawbones, and can kill everything with three to five hits. The vykkers are also stationed rather close to the platform Abe is hiding on. Have him chant and use 1 spooce to try and snag a vykker. Use him to kill as many interns as you can. He probably won't last long if the other vykkers see him, so when he goes, possess another vykker.
Repeat this until you are out of spooce or all three vykkers are dead.
If you're out of spooce, Munch's Zap can easily knock the remaining interns off the bridge.
Once the room is clear, gather the two mudokons in the room (the one on your platform and the one outside the little chamber, reached with Bounce) and rescue them.
Take Munch and rescue the fuzzles. If you are going for the bad ending, you can use a vykker to kill the fuzzles while they are caged.
Abe and Munch must pull the levers, as Big Bro Boogie said. The emplyee status board might not show that all of the interns and vykkers are dead, but they are anyways.
Send Munch out through the water-filled tunnel, and send Abe back the way he came.
When they meet in the room with the loading chute and the egg crates, bring Abe over to the platform where the Shaman spoke earlier. Munch can take an Aquabounce and jump up to the remote control for the crane.
Carefully drop all of the egg crates (if memory serves, there are 22) into the loading chute, pick up Abe, and drop him on the bullseye behind Munch.
Take them both to the nearby teleporter.
The room you arrive in will be the last room you see if you have the bad ending coming. Otherwise, continue to the next level.


Last edited by Dave; 07-05-2005 at 09:28 AM..
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  #5  
07-05-2005, 03:01 PM
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Fuzzyfish
Zappfly
 
: Jul 2005
: Washington
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Fuzzyfish  (10)
Happy

Thanks guys! I beat the game now. I'm happy!
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