Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #1  
06-19-2004, 05:00 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)
Sad Things you hate in one of the OW games...

Ok... I'm bored and I thinking... anyone loves oddworld in this forums... but there are things i hate in ow... like in the AO... too hard to find secret areas, and that areas I find in AO is very hard to do it... So... Go on...

Reply With Quote
  #2  
06-19-2004, 05:04 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

AO:
bats
swinging balls
MO:
the cartoon aproach

Reply With Quote
  #3  
06-19-2004, 05:10 AM
Alcar's Avatar
Alcar
Oddworld Forums Owner
Magical Happy Dream Queen
 
: Nov 2001
: Sydney, AU
: 6,698
Blog Entries: 14
Rep Power: 29
Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)Alcar  (1705)

In Abe's Oddysee, and Abe's Exoddus I have no qualms. I think everything was great, including the bats and bees. I think not including them in AE was a bad thing though, I really missed them, along with Fire Flies.

Munch's Oddysee, in its own right (so, not basing it on what it could have been) was far too easy. It was repetitive to some extent, but I really didn't mind most of the puzzle / strategy events. Possibly because they were too easy as I just said, or not

Alcar...
__________________
General OWF Information
Forum Rules § Titles, Ranks & Reputation
Signature / Avatar Requests § Forum Suggestions & Help
Oddworld Forums Blog


Upcoming Forum Events
11th Anniversary of Abe's Exoddus (September) § 9th Anniversary of the Oddworld Forums (May 2009)
Release of Citizen Siege (2020) § Double Back Ceremony (Daily)


“Also, we don't need no Jacob to gay this place up. We have officially won the award for the forum with a highest proportion of gay members whilst not being themed about poojabbing, cowboys or Kylie.” - Nate

Reply With Quote
  #4  
06-19-2004, 05:12 AM
Dipstikk's Avatar
Dipstikk
The Junk Food Junkie
 
: Nov 2002
: IN MY IMPENETRABLE FORTRESS
: 2,404
Blog Entries: 19
Rep Power: 24
Dipstikk  (627)Dipstikk  (627)Dipstikk  (627)Dipstikk  (627)Dipstikk  (627)Dipstikk  (627)

I don't like the lack of abilities of both Abe and Munch in MO, but mostly in Abe, since he could do so much more in Exoddus.
What generally pisses me off is how many abilities they took out, Especially Shrykull. I miss that crazy half-god.
__________________
DIPSTIKK HE IS SO COOL, FORUM HE IS A FOOOOOL...

Reply With Quote
  #5  
06-19-2004, 05:20 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

Yeah, I missed the bees, and the elum in Ae... but i hate those bats!

I never played MO, cuz I do not have an Xbox, but I heard that, 3d is make the game too easy...

And in Ae, I hate and love the mine cars, cuz they're fun, but I have a... bad Ae, and there are no music and when I drive a mine car, after 2 hours I still heard the sound of the mine car...

Reply With Quote
  #6  
06-19-2004, 05:45 AM
Havoc's Avatar
Havoc
Cheesecake Apocalypse
 
: May 2003
: Netherlands
: 9,976
Blog Entries: 71
Rep Power: 31
Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)

LOL

Well, What I hate in AO:

- No quikesave!! (Jeez, did I had frustrating moments from time to time. And ppl where even saying: 'Why are you so grumpy?'
- The poor video quality (Which is to blame on my comp instead of the game ofcourse.)
- The way to easy puzzle's inside the zulags. (At least the secrets gave a challenge!)

Things I hate in AE:

- Absolutely nothing! This game improved everything I hated in the first game .

MO:

- At some moments the video's, is it just me or did some of the video's have less details then the AO and AE one's?

- The Cartoon thing...
- Abe's 'stoned' look ingame.
- Way to much time with Abe (For a game where Munch is the main character... we hardly got to play him.)
- And maybe even... just... I dunno. Maybe going to 3d didnt help so well either...
__________________
The Oddworld Wiki

When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.

Reply With Quote
  #7  
06-19-2004, 05:53 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

Well... I love the cartoon thing... it make me laugh... mostly the Gabbiar Auction...

(I seen all FMV-s from Mo.... cuz I have a ripped dvd... but I can't find a good emulator...)

Reply With Quote
  #8  
06-19-2004, 06:15 AM
Oddish's Avatar
Oddish
Outlaw Semi Auto
 
: Mar 2004
: Ma' Spa
: 2,431
Rep Power: 23
Oddish  (10)

A bit of a negitive thread, but... i don't like the Earthly things in, and those Clakkerz. Everything else said.
__________________


"For us, it's not about muscle bound characters with big guns. It's about little guys "
~ Lorne Lanning 15/02/2000
"We knew there were more of us out there, and were gunna find them!" ~ Abe

Reply With Quote
  #9  
06-19-2004, 06:22 AM
Dave's Avatar
Dave
Clakker Relic Miner
 
: Aug 2003
: Location: Location.
: 814
Rep Power: 22
Dave  (10)

Yeah ...
MO was my first Oddworld game, and though it isn't quite up to the standards AO and AE set, it still pulled me back to check out the first games.
But even before I had Abe's games to compare it to, I felt that MO was geared more towards Abe than Munch. A lot of the puzzles (the way I played through) weren't meant for Munch to solve. I mean, okay, Oddworld is about having the underdog as a hero, but Munch doesn't have any natural strength. MAybe if there had been an underwater level or two for Munch, instead of forcing him to stay on the surface, it could've been more of a challenge.
I dunno. Whatever.

Reply With Quote
  #10  
06-20-2004, 03:18 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 40
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

In AO, I hated:
- Not being able to operate a platform if you're falling onto it and holding down. Instead, Abe just crouches, letting that damned Scrab kill you. Irritating!

In AE:
- The missing bees, bats, hint flies, order bombs and swinging balls. I liked all of those things in AO, they brought great tension to the gameplay.

In MO:
- The level design: endless cliffs covered with fog at the edge of each outdoor level, Venods placed exactly where you need them, but seemingly without any other purpose, floating bits of metal, etc.
- The environments were okay, but rather naff. Factories were sparklingly clean. Outdoor places were boring and monotonous.
- The design of Meeps and Fuzzles.
- The use of SpooceShrubs.
- A cartoony FMVs and overuse of musical SFX (every single time Munch hops, for instance *tears brains out*)

And with no specific game (yet released):
- The design of Clakkerz, and general uninteresting-ness of later character designs (blobs and salamanders, mostly).
- Some species names: Interns, Chroniclers, Ratz.
- The overuse of the goddamned 'z's. Argh!
__________________

Reply With Quote
  #11  
06-20-2004, 03:36 AM
Oddish's Avatar
Oddish
Outlaw Semi Auto
 
: Mar 2004
: Ma' Spa
: 2,431
Rep Power: 23
Oddish  (10)

:
In AO, I hated:
- Not being able to operate a platform if you're falling onto it and holding down. Instead, Abe just crouches, letting that damned Scrab kill you. Irritating!

In AE:
- The missing bees, bats, hint flies, order bombs and swinging balls. I liked all of those things in AO, they brought great tension to the gameplay.

In MO:
- The level design: endless cliffs covered with fog at the edge of each outdoor level, Venods placed exactly where you need them, but seemingly without any other purpose, floating bits of metal, etc.
- The environments were okay, but rather naff. Factories were sparklingly clean. Outdoor places were boring and monotonous.
- The design of Meeps and Fuzzles.
- The use of SpooceShrubs.
- A cartoony FMVs and overuse of musical SFX (every single time Munch hops, for instance *tears brains out*)

And with no specific game (yet released):
- The design of Clakkerz, and general uninteresting-ness of later character designs (blobs and salamanders, mostly).
- Some species names: Interns, Chroniclers, Ratz.
- The overuse of the goddamned 'z's. Argh!
Yes. I miss those bombs that were in AE, you press'em then you hear the "beep" noise faster,faster,faster, then they explode.I like the bees,balls, and hintflies, but not bats.
__________________


"For us, it's not about muscle bound characters with big guns. It's about little guys "
~ Lorne Lanning 15/02/2000
"We knew there were more of us out there, and were gunna find them!" ~ Abe

Reply With Quote
  #12  
06-20-2004, 03:42 AM
Havoc's Avatar
Havoc
Cheesecake Apocalypse
 
: May 2003
: Netherlands
: 9,976
Blog Entries: 71
Rep Power: 31
Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)

I think they left those out cuz it all got to close to earth, afterall this is al supposed to hapan on a diffrent plannet.
__________________
The Oddworld Wiki

When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.

Reply With Quote
  #13  
06-20-2004, 03:55 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

I missed those bombs, too... and the fireflies... and elum...

I not like the species of the OW4... not the steef... the others...

Reply With Quote
  #14  
06-20-2004, 04:29 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 40
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

Bats I know were left out precisely because so many players found them annoying.

I left one out of MO. The system that allows Abe and Munch to approach and use objects without you having to align them so perfectly was great - until you got Mudokons. If you don't grab one, you jump, and they all turn to face Abe after you've spent ages getting them to face a certain way. Or if there's a Vendo nearby, Abe will give up and go swig an Expresso.
__________________

Reply With Quote
  #15  
06-20-2004, 04:36 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

yeah that's because the "A" button was overloaded, but from what I read it wont happen again, OWI learned the lesson

Reply With Quote
  #16  
06-20-2004, 04:47 AM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 29
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

Yes, OWI made little use of the other buttons. 'A' was the "action" button for just about everything like pulling levers, drinking vendo items, jumping, grabbing, it never ends. I expect that there may be a few button combos in the works for Stranger, most shooting games have that kind of thing, unless they mapped it out in such a way.
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

Reply With Quote
  #17  
06-20-2004, 09:22 AM
ANN NEELY's Avatar
ANN NEELY
Sleg
 
: Dec 2002
: Hell
: 675
Rep Power: 23
ANN NEELY  (14)
Mad Ugh....

I had nothing wrong with the cartoon thing in MO, and DON'T say it's just cuz I'm a kid!
AO: Bats, Bees.
MO: How everything appeared to be up in the clouds because of all the cliffs! Too many cliffs. Spooce, I hated going around re-growing it all the %$%@&%$ time!
It was over too soon (I beat it in a week, yet waited three years for it to come out)!
__________________
Dead.


Last edited by ANN NEELY; 06-20-2004 at 09:24 AM..
Reply With Quote
  #18  
06-20-2004, 09:39 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

After this... I think about that I wanted the Mo now... *thinking* yes...

Reply With Quote
  #19  
06-20-2004, 09:47 AM
VaniLLaKiLLah's Avatar
VaniLLaKiLLah
Howler Punk
 
: Jun 2003
: Solingen, Germany
: 323
Blog Entries: 1
Rep Power: 22
VaniLLaKiLLah  (10)

MO: haven't played yet.

AO: i hate the voices. bah.

AE: nearly perfect. i want more video sequences.

.:VaniLLaKiLLah:.
__________________
F*CK! All I need is U

Reply With Quote
  #20  
06-23-2004, 05:17 AM
Smell's Avatar
Smell
Bola Blast
 
: Jun 2004
: mudomo vaults
: 436
Rep Power: 21
Smell  (10)

In AO I found it annoying that there was no quicksave, but being as I didn't know it was invented I got by. It's just annoying when you play AO after getting used to AE. Also, I found the Bats v. annoying. In AE there wan't much to go wrong but I get annoyed with motion dectectors and when there are too many touch bombs to deactivate.
__________________
Still waiting for an xbox to play Munch on before I can make any useful posts....... =P

Reply With Quote
  #21  
06-28-2004, 08:20 AM
drakan90's Avatar
drakan90
Bola Blast
 
: Jun 2003
: UK
: 441
Rep Power: 22
drakan90  (10)

AO: Some of the secret areas were just strange, kinda difficult to guess what to do, and then you play it again and realise theres a slightly easier way to do it. I thought the bats and bees were fine.

AE: Brilliant game. Didnt mind the fact that two things that tried to kill me werent there. There were like 5 new awesome ones! Fireflies? eh, werent that interesting anyway.

MO: The fact that it was on X-Box! I have a PS2 dammit!
Reply With Quote
  #22  
06-28-2004, 08:38 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

And? I don't have xbox and ps2, too...

Reply With Quote
  #23  
06-29-2004, 06:29 AM
drakan90's Avatar
drakan90
Bola Blast
 
: Jun 2003
: UK
: 441
Rep Power: 22
drakan90  (10)

Well that means I can't have MO. ...duh
And I dont like the fact that I cant have it. ...duh
And thats the reason I put the fact the MO was on X-box was the bit I didnt like. ... ... ...duh

lol, I'm kidding with the 'duh' stuff here ...duh

Last edited by drakan90; 06-29-2004 at 06:32 AM..
Reply With Quote
  #24  
06-29-2004, 06:35 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

:
I dont like the fact that I cant have it.
Duh... Me too drakan!

:
...duh
DUH....!

Reply With Quote
  #25  
06-29-2004, 08:19 AM
Smell's Avatar
Smell
Bola Blast
 
: Jun 2004
: mudomo vaults
: 436
Rep Power: 21
Smell  (10)

I want it it's not fair!!!!! I don't have an x-box and the new game (Not that new now though) sounds really good. *has a tantrum*
__________________
Still waiting for an xbox to play Munch on before I can make any useful posts....... =P

Reply With Quote
  #26  
06-29-2004, 10:30 AM
Mojo's Avatar
Mojo
Wired Forever!
 
: Dec 2001
: I'm everywhere...
: 2,258
Rep Power: 25
Mojo  (224)Mojo  (224)Mojo  (224)

:
Yeah, I missed the bees, and the elum in Ae... but i hate those bats!

I never played MO, cuz I do not have an Xbox, but I heard that, 3d is make the game too easy...

And in Ae, I hate and love the mine cars, cuz they're fun, but I have a... bad Ae, and there are no music and when I drive a mine car, after 2 hours I still heard the sound of the mine car...
I have had the exact same problem... I also thought I had a faulty copy. Every time I got to Laughing Gas, or a Mine Cart, the game would freeze up that sound. Eventualle, I un-installed it again.

After a while, I got anxious to play again, and I re-installed it again. Never payed attention, but when I got to Slig Barracks, I could hear the cool music! So my advise: re-install!

Oh, things I hate about the OW Games:

AO: Nothing.
AE: Nothing.

(I know, gets boring )

MO: I could live with the cartoony look, but I found the game too "Happy". Could've been a lot darker.
Also, I hated the way GameSpeak was altered. No more: Hi!, Follow Me!, Work! *Whistle, wistle* and stuff...
__________________
I'm watching you...
:
- You're a dick, Mojo.
- And you're still a dick.

Reply With Quote
  #27  
06-29-2004, 10:40 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

:
After a while, I got anxious to play again, and I re-installed it again. Never payed attention, but when I got to Slig Barracks, I could hear the cool music! So my advise: re-install!
It not works for me! But I installed a hungarian patch (makes signs hungarian), and its fixed it!

Reply With Quote
  #28  
07-15-2004, 09:58 PM
a flock of seagulls's Avatar
a flock of seagulls
Rabid Fuzzle
 
: Jan 2004
: internet
: 534
Rep Power: 22
a flock of seagulls  (10)

AO:
-nothing, loved it.
AE:
-havent played it.
MO:
-i got stuck at a point and went straight to action replay.
__________________
:
Location: Poking Rich In Bed
I find it odd you're poking him.

Reply With Quote
  #29  
08-04-2004, 06:06 PM
Niteowl
Fuzzle
 
: Apr 2001
: 135
Rep Power: 25
Niteowl  (10)

AO- hated the bats, loved the fireflies. Hated the lack of quicksave. Loved the music- set the mood perfectly..
AE- hated those big rows of bone drills slamming down to a beat you could dance to...Loved whuppin Gluks.
The music was ok but not as good as AO. Loved quicksave.
I missed the night scenes in MO- every outdoor environment was a bright sunny day. Made the Paramites seem a little out of character.
I had some brief hope in mudokon pens when Abe and Munch started in that forest- maybe having to dodge among trees while paramites came down out of the treetops- only to find it was just that one 'room.
As for the music- Didn't care for it much- that monotonous theme got on my nerves...
And I missed the Gluks actually seeming to have some sort of reaction...Their proud banter made me want to slap some of em...
I would've loved to see much have some underwater capabilities too. Also some of those huts tantalized me.
I'd buy a re-release of it if they re-vamped the game with a few extra goodies in it. I have a sneakin suspicion that OWI canceled the end level with Munch alone- Abe takes the Vykker suites and Munch takes the Armory(?)... I'm guessing because of the newspaper FMV
Reply With Quote
  #30  
08-04-2004, 08:01 PM
oddguy's Avatar
oddguy
OWF MVP
 
: Jun 2003
: Montana
: 4,086
Rep Power: 25
oddguy  (10)

AO- I'd played AE first, so playing this game with no quicksave was my only qualm.

AE- I loved the game. No problems.

MO- No Comment.

-oddguy

By the by, why must we bring up MO with negativity? Lorne said MO broke his heart. We can't change what happened, so let's be nice and look forward to the future of Oddworld.
__________________

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -