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Huh, interesting, so is that why all game screens are only ever even like 480x640
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You probably mean the background screens from Abe's Oddysee that Paul ripped from the game, thats just bechause the Playstation One's resolution ranges from 256x224 to 640x480. So the largest possible resolution on a Playstation One would be 640x480
As you have probably figured out that are not the default "8", "16", "32", "64", "128", "256", "512", "1024", "2048" sizes but that is caused either bechause they were ripped from the game or it was just a way the A.L.I.V.E. engine (1997) worked.
Not all game engines work the same way and some might not use the default "8", "16", "32", "64", "128", "256", "512", "1024", "2048" sizes but as it is a set standard for most of them I decided to follow the guidelines on them for my textures.