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  #211  
10-25-2007, 12:52 AM
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yep thats the save thanks for that
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  #212  
10-25-2007, 03:35 AM
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No prob. I hope you like it
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  #213  
10-26-2007, 11:19 PM
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Theres A Glitch On Abe's Exoddus When U Hit A Slig It Falls Through The Ground!
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  #214  
10-27-2007, 12:58 AM
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Well... it doesn't do that every time. If you're going to list a glitch, please be a bit more specific about how to cause it.
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  #215  
10-27-2007, 04:06 AM
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Nate, go to the end of 'Bone Werks', when you face Phleg the glukkon he will yell HELP
two sligs will appear, slap the one in the left.. and he will fall through the wall
*then restart the path, you can't continue.. I tried million times but Abe ends here *
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  #216  
10-29-2007, 02:57 PM
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DEMO GLITCH

I don't have a picture for it because of the dumb imageshack. it says "internet page cannot be found" when i press host it.

anyways, i only can describe it.

first, you play a demo. you decide to kill all possible mudokons.

now then, when you kill ALL possible mudokons, which is not about, but exactly 33, and 2 saved, you msut find the mudokon status in-game. when you see it, on the Employees This Tunnel, it will say 251.

o.o

also, when you revisit tunnel 2 after killing the flyer, go to the pit on the front screen, not backround, and then try to jump without running. YOU GET SHOVED AND FALL DOWN. RUNNING BREAKS THE INVISIBLE SHIELD -.-
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Last edited by IAmHeavy; 10-29-2007 at 03:02 PM..
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  #217  
11-05-2007, 02:01 PM
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I'm not sure if anyone could copy this but while I was playing AE I forgot the name of the level but you have to lure a Slog with a piece of meat to a platform while a Mudokon pulls a lever to make the wall keeping the Slog away from you to open then you throw the meat by the platform. The Slog then runs over to the meat and you pull a ring(or rope) to make the platform open underneath him so then he'll fall to his death.

But when I threw the meat and pulled the ring the meat fell instead of the Slog and he was "eating" nothing. I have a video of it I'll have to upload it so I can show you guys. ._.;
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Originally Posted by The Fourth Doctor
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Sleep well my Abe babe~

April 13th, 2007 - October 14th, 2016

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  #218  
11-14-2007, 12:57 PM
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Mad stupidelum

I have one on the PC version, i was on scrabania, (when your on the last screen), i was riding elum, i did that walk through wall glitch [run then walk when very close to wall] i got through, went to the screen where those slogs are on my elum, and millions of critical boxes saying Oddworld overload! kept popping up so i had to reboot my PC quite frightening
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  #219  
11-15-2007, 03:27 AM
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Oddworld overload! Sounds quite cool, if I’m honest. I think I’ve been suffering from just that for the last ten years.
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  #220  
11-15-2007, 06:37 AM
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lol nice one max
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  #221  
11-22-2007, 12:22 PM
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I had a glitch when I was playing Oddysee by the 10th time, I was in the last part of the last level, with almost all mudokons killed.(except the needed ones)
Then when I finished the game,The good ending was playing, strange....
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  #222  
11-23-2007, 05:48 AM
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:
I had a glitch when I was playing Oddysee by the 10th time, I was in the last part of the last level, with almost all mudokons killed.(except the needed ones)
Then when I finished the game,The good ending was playing, strange....
Now that is weird. I wonder how you did that because it's quite strange as you said.
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  #223  
11-23-2007, 09:51 AM
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Strange. ._. What if you saved all the Mudokons would you get the bad ending? lol
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Originally Posted by The Fourth Doctor
Would you like a Jelly Baby?
Sleep well my Abe babe~

April 13th, 2007 - October 14th, 2016

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  #224  
11-23-2007, 12:28 PM
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Strange. ._. What if you saved all the Mudokons would you get the bad ending? lol
I have two cd's of AO.
One, is all crazy....
Two, that CD is fresh and new...
I used the new = killed all mudokons = bad ending.
I used the old = killed all mudokons = good ending.
My old CD has almost all the FMVs corrpt, I remeber seeing the opening in Scrabnia, this happens since World Trade Center falled. Was my CD in there?
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  #225  
11-24-2007, 02:07 AM
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Scrabania Enemies AI

Look at this!
The Slig didn't shoot Abe!

Click on it!
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Last edited by LaraRaider; 11-24-2007 at 02:10 AM..
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  #226  
11-24-2007, 02:15 AM
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What is it? I don't understand well where's the Slig. It isn't defined well. Can you explain the image? Thank you!
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  #227  
11-24-2007, 02:34 AM
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yeah, sometimes if you play the game for a long time glitches occur (on playstation anyway), but i think you'll find that if you die, when you come back it will be normal again.

abe is now!: the slig is to the right, in front of the cactus.
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  #228  
11-24-2007, 03:09 AM
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what is that red circle supposed to point out?

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  #229  
11-24-2007, 04:39 AM
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:
yeah, sometimes if you play the game for a long time glitches occur (on playstation anyway), but i think you'll find that if you die, when you come back it will be normal again.

abe is now!: the slig is to the right, in front of the cactus.
I was playing with a PSX emulator, pSX v1.13.
I died but the bug wasn't fixed, i'm playing the PAL version.

:
what is that red circle supposed to point out?
The slig.
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Last edited by LaraRaider; 11-24-2007 at 04:42 AM..
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  #230  
11-24-2007, 04:56 AM
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Mad Rupturefarms now?

I'm going to use the PC version....
At least I have 3 PSX CD's of AO, this CD is all crazy...



Click to watch.
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  #231  
11-24-2007, 05:26 AM
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Oooh, glitches.

/me merges with existing glitches thread.

And please don’t double post, LaraRaider.
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  #232  
11-24-2007, 06:49 AM
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-reads mollucks assistant's post-

O__o -freaks out- I play AO alot and it's on the Ps1..will glitchs start poping up?
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Originally Posted by The Fourth Doctor
Would you like a Jelly Baby?
Sleep well my Abe babe~

April 13th, 2007 - October 14th, 2016

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  #233  
11-24-2007, 06:58 AM
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-reads mollucks assistant's post-

O__o -freaks out- I play AO alot and it's on the Ps1..will glitchs start poping up?
no no no no no no no no no. so long as its looked after, i play AO quite a bit aswell and it still works fine.

i do not want to cause a Forum riot!


(just thought id use these...)

hahahahahaha!! sorry.

Last edited by MA; 11-24-2007 at 07:07 AM..
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  #234  
11-24-2007, 07:01 AM
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Oh ok sorry. =/ YES I keep my games coughbabiescough nice and clean..and away from my brother. The video game killer!

Neither do I.
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Originally Posted by The Fourth Doctor
Would you like a Jelly Baby?
Sleep well my Abe babe~

April 13th, 2007 - October 14th, 2016

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  #235  
11-24-2007, 07:15 AM
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:
Oh ok sorry. =/ YES I keep my games coughbabiescough nice and clean..and away from my brother. The video game killer!

Neither do I.
Your brother is a video game killer?
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  #236  
11-24-2007, 07:28 AM
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Either someone else said this or it happened to me but I think Abe rode Elum backwards..or something. ._.
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Originally Posted by The Fourth Doctor
Would you like a Jelly Baby?
Sleep well my Abe babe~

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  #237  
11-24-2007, 07:57 AM
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:
Either someone else said this or it happened to me but I think Abe rode Elum backwards..or something. ._.
what the bloody hell!! lol! i couldnt type for laughing when i heard that!
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  #238  
11-24-2007, 04:42 PM
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In AE Abe got shot and when he fell he went past a secret area then died. <.<
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Originally Posted by The Fourth Doctor
Would you like a Jelly Baby?
Sleep well my Abe babe~

April 13th, 2007 - October 14th, 2016

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  #239  
11-27-2007, 12:07 PM
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Lol, my memory on my PC came to a halt and look at the state it brought me in! http://www.youtube.com/watch?v=zq-WpHGo_0s

Oh, and sorry about that constant blinking of my desktop, i recorded too much of the screen


Just to clarify what happened:
Abe put his scrawny hand on the booth,
and there was no paramite , its a real annoying error, well, the booth one isn't annoying, but it sometimes happens with the lifts, not enough memory... no lift!, no lift... abe dies..

Last edited by ParamiteSurprise; 11-27-2007 at 12:13 PM..
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  #240  
11-27-2007, 12:52 PM
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What interested me the most was the window when you quit AE.
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