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why you dint use unreal kit edit?? taht i see.in a thread a guy give a grids in 3d to everybody make your own rupture farms
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u must mean fartuess. I dont remember him supplying a grid. I know he was trying to remake Abe's Oddysee in 3D, beginning with rupturefarms, and he got most of zulag 1 done, i know that much. He modelled various assets, and set them up to replicate rupturefarms in Unreal Development Kit.
You'd want to be rendering the CAM inages in software like 3dsmax/blender/maya anyway, so I guess it'd be easier to just stick to one of those softwares.