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  #1621  
06-12-2012, 07:54 AM
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Ok
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Abe's Exoddus map mop work in progress

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  #1622  
06-12-2012, 09:57 AM
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I've still been trying to make scenes with blender
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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  #1623  
06-12-2012, 10:00 AM
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Nice! Try adding the textures posted in that other thread that I used, put them on the sides on the blocks.
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  #1624  
06-12-2012, 10:02 AM
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I can't get the sizes etc to be correct though. Things don't line up properly or the perspective looks wrong :S
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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  #1625  
06-12-2012, 10:04 AM
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Looks fine to me, just need to shrink it to the right size, and make sure that screen fits the whole game screen.
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  #1626  
06-12-2012, 10:11 AM
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I would like to be able to set up something like this which AvengingGibbons has done.
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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  #1627  
06-12-2012, 10:20 AM
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That looks amazing. Have you tried asking him for tutorials of some kind?
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  #1628  
06-12-2012, 10:37 AM
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Nope, might send him a PM and see what he says..
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  #1629  
06-12-2012, 11:53 AM
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I haven't seen him on in a while, he might not reply. I have not really got any experience with blender so I just use Paint.NET and GIMP.
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  #1630  
06-12-2012, 11:55 AM
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I think 3D stuff is easier than creating cameras from 2D sources personally. You could create a big library of 3d objects and then quickly throw some scenes together.

Plus then you can go crazy by putting stuff in the backgrounds like how in RuptureFarms P15 and Stockyards secret area backgrounds match up which gives the illusion that its all connected.
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  #1631  
06-12-2012, 03:31 PM
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paul, the screenshot of your scene.. I think you need to pull the camera back and adjust the field of view. Just play around with those settings and see how it goes.

I can't believe I had the patience to do that feeco scene the other year. I'm such a loser nowadays ..

Last edited by AvengingGibbons; 06-12-2012 at 03:34 PM..
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  #1632  
06-12-2012, 03:43 PM
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paul, the screenshot of your scene.. I think you need to pull the camera back and adjust the field of view. Just play around with those settings and see how it goes.

I can't believe I had the patience to do that feeco scene the other year. I'm such a loser nowadays ..
This is my new attempt, can't line up the grid with the camera :s supposed to be the 2nd camera of rupture farms p15.

Edit:

http://www.youtube.com/watch?v=tjTAVcXeQQw

This guy seems to have managed it without any problems.
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.


Last edited by Paul; 06-12-2012 at 03:46 PM..
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  #1633  
06-12-2012, 03:48 PM
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This is my new attempt, can't line up the grid with the camera :s supposed to be the 2nd camera of rupture farms p15.

Edit:

http://www.youtube.com/watch?v=tjTAVcXeQQw

This guy seems to have managed it without any problems.
That looks like you altered the field of view too much, or Moved the camera too far away from the scene.

EDIT: actually it looks okay. depends what perspective you're wanting
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  #1634  
06-12-2012, 03:55 PM
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i try it with 3d max but i dont have patinecee: D
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  #1635  
06-12-2012, 05:15 PM
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That looks like you altered the field of view too much, or Moved the camera too far away from the scene.

EDIT: actually it looks okay. depends what perspective you're wanting
I'm just after an easy way to create stuff that looks like the original cameras. I can't really model stuff yet either so there's a long way to go.
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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  #1636  
06-13-2012, 03:46 AM
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Nice.
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  #1637  
06-13-2012, 05:57 AM
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It'd be good if you could have a grid and when moving objects, the objects snap into place on the grid.. this is probably possible somehow.
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  #1638  
06-13-2012, 06:31 AM
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Thats a really good idea.. a 3d wireframe grid. Get the rendering of the grid working properly and then I guess it would be easy to add geometry in.
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  #1639  
06-13-2012, 07:25 AM
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why you dint use unreal kit edit?? taht i see.in a thread a guy give a grids in 3d to everybody make your own rupture farms
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  #1640  
06-13-2012, 02:16 PM
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why you dint use unreal kit edit?? taht i see.in a thread a guy give a grids in 3d to everybody make your own rupture farms
u must mean fartuess. I dont remember him supplying a grid. I know he was trying to remake Abe's Oddysee in 3D, beginning with rupturefarms, and he got most of zulag 1 done, i know that much. He modelled various assets, and set them up to replicate rupturefarms in Unreal Development Kit.

You'd want to be rendering the CAM inages in software like 3dsmax/blender/maya anyway, so I guess it'd be easier to just stick to one of those softwares.

Last edited by AvengingGibbons; 06-13-2012 at 02:27 PM..
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  #1641  
06-14-2012, 11:25 AM
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Using his models would prob be a good idea. I'm back to near zero free time and still have to finish the next Editor version so it will be quite some time before I can try it
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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  #1642  
06-14-2012, 11:56 AM
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That's the problem with having too many projects going on with little time. :/
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  #1643  
06-15-2012, 12:15 AM
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I know that feeling bro,

I've got like 18 projects on my computer

oh btw I am working on my next level,
also when I decoded mosaic lines I saw elums sprite sheet
does that mean he's in mosaic lines (haven't tried myself :P)
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  #1644  
06-15-2012, 01:00 AM
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hi guys um what level are u going to do? mosaic lines i herd?
OK sound's cool do u know how long it's going to take to edit it?
But i'm sure it's going to well let just say maybe 24 hours i hope.

Last edited by johnnyk89; 06-15-2012 at 01:04 AM..
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  #1645  
06-15-2012, 01:40 AM
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...
So many wrong in that sentence,
it's like you've forgotten everything we just told you,
for one I'm not in that collab for skys levels (congrats on reading one post)
and I've just started how the hell am I meant to complete it?
for the love of god you're next post better be constructive rather than "hey guys I have no patience can you give me your hard work which I'm not going to appreciate and just bug you the moment you mention the next level k thx buuuye!"

I've tried being nice but you've done nothing to help anyone or do anything here!
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  #1646  
06-15-2012, 02:03 AM
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[and why not use autoCAD,its a program that with a simple draw convert the draw in a object 3d

http://www.oddworldforums.net/attach...1&d=1339754528
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  #1647  
06-15-2012, 05:43 AM
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BAH! Oh I didn't know that.

:
hi guys um what level are u going to do? mosaic lines i herd?
OK sound's cool do u know how long it's going to take to edit it?
But i'm sure it's going to well let just say maybe 24 hours i hope.
"Ah! Well, prepare to put mustard on those words, for you will soon be consuming them along with this slice of humble pie that comes direct from the oven of shame, set at gas mark "egg on your face"!"


----- Back on topic ------

Interesting that Elum sprites are in Mosaic Lines, I wonder if they originally planned to use him in that level.
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  #1648  
06-15-2012, 05:48 AM
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I don't know but I'm going to see if it works for my level
(I luvs me some elum!)
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  #1649  
06-15-2012, 07:59 AM
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I know that feeling bro,

I've got like 18 projects on my computer

oh btw I am working on my next level,
also when I decoded mosaic lines I saw elums sprite sheet
does that mean he's in mosaic lines (haven't tried myself :P)
You can use extractor.exe from Paul to find out if Elum's BAN/BND files are in there. Interesting discovery anyhow.
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  #1650  
06-15-2012, 12:19 PM
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hi guys um what level are u going to do? mosaic lines i herd?
OK sound's cool do u know how long it's going to take to edit it?
But i'm sure it's going to well let just say maybe 24 hours i hope.
lolwut

...whole level edits in 24 hours ? o_0

Annoying troll is annoying.
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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