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  #1591  
06-08-2012, 05:29 AM
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naturally recently put a slog and a Scrab on rupture farms for my level of bonewerkz but I dont have a long time but this summer I'll put the batteries i makes new levels i think in a kaptennis ideas "nurveco"
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  #1592  
06-08-2012, 05:38 AM
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anyone have rupture farms piece packs for unreal engine , i click in the link but the file no found http://www.oddworldforums.net/showth...275#post442275
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  #1593  
06-08-2012, 09:32 AM
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Hi, I've 2 or 3 questions to ask :

1st, you know in AE, there is in slig barracks and some others levels, some unlimited slig spawners. Like that :

Question : How can we do that but now, in AO ?

2nd, do you want soulstorm cams I made are secrets or a lvl ?

3rd, can you send me the adress of minecraft oddworld server ???
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  #1594  
06-08-2012, 10:08 AM
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There is an unlimited Slig Spawner in one of the Zulags. I think a sign says 'Ring for service'
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  #1595  
06-08-2012, 10:15 AM
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The Ring for Service lever only spawns 1 slig.
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  #1596  
06-08-2012, 11:16 AM
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I'll put the batteries i makes new levels i think in a kaptennis ideas "nurveco"
I guess i mis-understood

What of my ideas?

ps. what means "nurveco"?
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  #1597  
06-08-2012, 12:00 PM
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But when that Slig dies, it can spawn a new one, right?
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  #1598  
06-08-2012, 12:06 PM
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Nope, you get one, and one only.
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  #1599  
06-08-2012, 01:59 PM
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Is there a trigger for when a slig dies? Maybe link that back to the spawner?
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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  #1600  
06-08-2012, 02:00 PM
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How on earth would you link it to a slig death.
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  #1601  
06-08-2012, 06:50 PM
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I think in one of the secrets on the return (when you backtrack through rf) you there's a slig that if you kill a whole bunch of others drop down.
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  #1602  
06-08-2012, 09:24 PM
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I think in one of the secrets on the return (when you backtrack through rf) you there's a slig that if you kill a whole bunch of others drop down.
Yeah I thought there was something like that. No idea which property it is though. Hopefully there is one though

Edit: Can't find anything that causes a trigger when the slig dies so far. I thought a reset path object might do it but no luck
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.


Last edited by Paul; 06-08-2012 at 09:51 PM..
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  #1603  
06-09-2012, 12:04 AM
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Interresting...But 1st, a slig spawn, second, if he die, a new slig spawn, but if the final lever is pushed, there is no new slig.
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  #1604  
06-09-2012, 02:53 AM
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im worng kapteeni. my idea for nurveco (enviroment how soulstorm brewberry) is soulstorm brewberry but in blue i will upload an example but i dont know when.
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  #1605  
06-09-2012, 03:44 AM
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Yeah I thought there was something like that. No idea which property it is though. Hopefully there is one though

Edit: Can't find anything that causes a trigger when the slig dies so far. I thought a reset path object might do it but no luck
Maybe it's an unlabeled byte for the actual Slig object?
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  #1606  
06-09-2012, 04:12 AM
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it's a mystery,

maybe it's hard coded into the game like the ground and walls?
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  #1607  
06-10-2012, 03:18 AM
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Hey ! It can be the Unknow : 3 Code 1 : 57 !!!
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  #1608  
06-10-2012, 03:57 AM
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is the 57 seen in the other sligs?
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  #1609  
06-10-2012, 08:02 AM
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Hey ! It can be the Unknow : 3 Code 1 : 57 !!!
How did you come that?
Anyway, I'll start messing with paint.net to try and make a decent level. No GIMP this time.
[EDIT]

Told you I would. I need to work out the collisions on the floor though, and the hoists. But that looks decent in the shot.
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  #1610  
06-10-2012, 12:24 PM
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it's a mystery,

maybe it's hard coded into the game like the ground and walls?
And how would that hard code be executed?

Because clearly it does not happen with every Slig.

I do have a theory for it! Maybe it's the red alarm that triggers it and not the actual death of the Slig?
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  #1611  
06-11-2012, 01:33 AM
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how's the red alarm triggered?
was it shooting?
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  #1612  
06-11-2012, 02:41 AM
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Red alarms can be triggered by gunshots, explosions, motion detectors or switches so it's possible.
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  #1613  
06-11-2012, 09:02 AM
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OddMan, do you want peaces of level ? Background images ???
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  #1614  
06-11-2012, 09:06 AM
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Which camera is this slig spawning in?
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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  #1615  
06-11-2012, 09:07 AM
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OddMan, do you want peaces of level ? Background images ???
Would be pretty helpful yeah, I need to fix that moon though. Or use the official game's moon.
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  #1616  
06-11-2012, 09:58 AM
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Red alarms can be triggered by gunshots, explosions, motion detectors or switches so it's possible.
That sounds like it to me, because even when you run into those screens, the first Slig shouts freeze so your forced to shoot.
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  #1617  
06-11-2012, 06:19 PM
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Can someone post the links to the tutorials on how to change cams, and edit levels?
I know they're here somewhere but they're so damn far back I can't find them anymore :S
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  #1618  
06-12-2012, 01:01 AM
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you right click the cam you want to change
you need a bmp to change it.

Last edited by xXxrenhoekxXx; 06-12-2012 at 03:08 AM..
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  #1619  
06-12-2012, 03:42 AM
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Here we go, a entire guide on level editing, CAM editing is in there.

http://www.oddworldforums.net/showthread.php?t=20269
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  #1620  
06-12-2012, 08:20 AM
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I remember that post, still helps making levels. Most notably Jango's RF guide. The way the Paths are organised sucks.
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