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  #1531  
05-27-2012, 03:08 AM
Tadimo
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Another nice level xXxrenhoekxXx, makes for a good base.
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  #1532  
05-27-2012, 03:10 AM
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Try looking at the settings of an existing BOOM machine in RuptureFarms in one of the secrets and copy it over and set the screen to load in right. Make sure you've aligned it how it was originally as well. I've never had to move a BOOM machine but I assume it works.
I actually copy pasted it and it didn't work,
when I died in one of the original areas that had a boom machine it magically worked for one where I respawned (yes I remembered to change which screen it loads in.) .
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  #1533  
05-27-2012, 10:17 PM
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I actually copy pasted it and it didn't work,
when I died in one of the original areas that had a boom machine it magically worked for one where I respawned (yes I remembered to change which screen it loads in.) .
Strange. Maybe it acts in the same way as the electric walls, I didn't think it would be so hard to do. Oh well. Your workaround wasn't bad at all considering the limitations.
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  #1534  
05-27-2012, 10:45 PM
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Boom machines are even worse than electric walls, if the level doesn't have the grenades .ban/.bnd, the game will crash when you'll try to throw one. o_o
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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  #1535  
05-27-2012, 11:04 PM
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Take R2P14C01.CAM, there is electric wall + grenade machine
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  #1536  
05-28-2012, 12:23 AM
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Take R2P14C01.CAM, there is electric wall + grenade machine
that's not what we mean
we're saying electric walls and boom machines are completely different to move.
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  #1537  
05-28-2012, 06:50 AM
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Boom machines are even worse than electric walls, if the level doesn't have the grenades .ban/.bnd, the game will crash when you'll try to throw one. o_o
O_o
Like in Abe's Exoddus Beta area, when you pick up rock and try to throw it: Abe throws just some "air"

I'm bit progressed with my edited Stockyard level.
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  #1538  
05-28-2012, 01:50 PM
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Is there someone that has the most recently updated .xml pack for AE ?
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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  #1539  
05-28-2012, 06:39 PM
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is that the thing that makes it easier to use the editor?
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  #1540  
05-28-2012, 06:48 PM
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Yeah, the objects' bytes names.
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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  #1541  
05-28-2012, 06:53 PM
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I at least know that slig left bound and invisible_trigger are swapped...
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  #1542  
05-29-2012, 07:34 AM
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Has anyone still got that grid thing that Paul ripped from the PSX version of AO? I need it so I can make more cams and levels so it aligns properly.
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  #1543  
05-29-2012, 06:50 PM
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I was kinda hoping I could get my hands on that to.
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  #1544  
05-30-2012, 12:07 PM
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Maybe Paul still has it.
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  #1545  
05-30-2012, 07:23 PM
Tadimo
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EDIT: I have attached the grid image to this message, enjoy.
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  #1546  
05-30-2012, 07:42 PM
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thank you this'll help me out greatly.
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  #1547  
05-30-2012, 10:23 PM
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Thanks. I'll probably get on with making a new level after I get back from school. The grid being missing was pretty much the only reason I wouldn't make levels at the time.
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  #1548  
05-31-2012, 08:11 AM
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Thank you Tadimo
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  #1549  
06-01-2012, 08:05 PM
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Hi everyone, I got an idea. It may look like I'm lazy but I think it can be funny. Kinda like a contest, anyone who wants to participate is welcome. It's called....

Draw the Annex 4 like a 4th grader !

-Take a piece of paper or mspaint.
-Draw a path like a kid would.
-Use thing that would be in bonewerkz (no scrabs/paramites/rolling balls)

ex:

Crap like this, not too detailed.

The most realistic/possible/playable one will made with normal Bonewerkz pieces.

You can add cars, rainbows and your dad to the picture if you want (xD)
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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  #1550  
06-01-2012, 09:11 PM
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how's this?


actually I'm feeling lazy as well
I'm going to be making a boom machine factory though I don't know how to handle the machines, I'd like some concepts fot the factory,
basically what the guy above's doing.
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Last edited by xXxrenhoekxXx; 06-01-2012 at 10:58 PM..
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  #1551  
06-02-2012, 01:13 AM
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I remember when Kapteeni13 made an entire level out of this.
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  #1552  
06-02-2012, 05:10 AM
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Paper lvl ^^
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  #1553  
06-02-2012, 05:13 AM
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in case anyone's wandering what he's talking about
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  #1554  
06-02-2012, 05:19 AM
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It wasn't that actually, Kapteeni13 drew levels on a piece of paper, scanned them into his computer, then turned them into CAM files.
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  #1555  
06-02-2012, 05:49 AM
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oh my bad.
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  #1556  
06-03-2012, 12:39 AM
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Lol ! It was what I say ! Paper level !
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  #1557  
06-03-2012, 12:57 AM
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super paper ABE...
Okay I'll go.
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  #1558  
06-03-2012, 01:37 PM
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I must announce that (sadly) my edits will come a little bit slower from now. For the last months, I was unemployed (and looking for a new job) so I had a lot of time but I start working tomorrow so I won't be able to spend entire nights editing... -_-'
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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  #1559  
06-04-2012, 02:58 AM
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just a heads up in camera l1p01c02
the cam changes back to the original cam of oddworld when you open the level up again.
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  #1560  
06-04-2012, 11:04 AM
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Ahaa, my paper level...

If i remember right download link is still in my SkyDrive: https://skydrive.live.com/redir?resi...704B99A686!526 (Not sure was it this)
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