Yes I'm resurrecting an old thread, but simply because
A. I made the thread and
B. I want to give it the end I think it deserves.
I don't know how many people who ever read my first stories, 'Splat' and 'Amy' are still around in the forums. It was years ago that I started writing them and, for reasons listed below, I've just about realised I'm never going to finish. However, I hate unfinished fanfiction so rather than leave all my old fans hanging I'm instead going to post the last part of this story I wrote, and then an explanation of why it was never finished along with a summary of what should have happened next.
I hope new and old fans alike will read this. Nothing more fun than fan-fiction.
So yeah, I'll get on with it.
Chapter 20
Splat
Abe had told me that he and Munch would be in the mudokon bunks in the other side of the building.
What he failed to mention was that ‘the other side of the building’ was a pretty huge place, and the mudokon bunks seemed to have been smashed into little pieces and scattered randomly around. So looking for them was taking up more time than I liked to spend, and, though I tried to find and follow whatever trail they’d left, I was now decidedly lost.
I wasn’t having what you might call a good day. And though I don’t remember saying “This can’t possibly get any worse,” I guess it’s possible that I… No, Munch did, and it affected me.
I was walking down your pretty average corridor, wishing there was some distant siren or empty pants to suggest which way I should have been heading in, when I heard voices from up ahead. And I mean industrial voices, not mudokon-saviour-like voices.
Looking around quickly, I spotted a dull steel-framed trolley with a sheet that may once have been white spread over it, covering whatever was inside. I ducked under the sheet into the trolley, trying to ignore the red patches on it, and listened. Footsteps approached and I heard two distinct voices. One was the unpleasant noise of a vykker and the other I judged as a glukkon by the noise its feet made.
“Whoever had this place before me must have been blind and death! How does this building still stand?”
“Our various departments decided it would be easier to take control of our own areas and various squadrons of the sligs when we realised our dear boss would rather mope in his office than make any effort of keeping the place running.” The second speaker was the vykker, so the first must have been the glukkon.
“Well it’s a good job I was moved in when I was. Think of how much moolah would have been lost if this place had kept going as it was. No Lulu incident, certainly, but still… Who was it anyway?”
There was a perfectly timed pause before the vykker answered in an oily voice, “You know I cannot tell you that. All hushed up by the Cartel sir.”
The glukkon snorted. They sounded very close now. “Whatever. It’s all ridiculous anyway. I mean look at that! What’s that doing out in the middle of a corridor?”
“Ah, that’s been put there since you took over. Should have been moved by now though, the sligs haven’t quite woken up yet. Several of the muds were almost dead when our dear boss left and we’ve been clearing out their bunks.” I realised they were talking about the trolley I was hiding in. I held my breath, worried they’d come over to look. Killing off the boss of the place wouldn’t seem particularly subtle. But my worries were unjustified and they carried on past, rambling on about the state of the work force.
Something was digging into my butt. I reached back and found a sack full of dry grass that the dead mudokon must have slept on. But feeling it, I felt something hard and rectangular inside. The footsteps had passed on now and the corridor was quiet as I worked through the sack, looking for an opening. In the end I tore the thing open; the mudokon had hidden it too well.
Along with a lot of dry grass and reeds, a battered, animal-hide book dropped out and bounced out of the trolley. I scrambled out after it (rather noisily than I should have) and picked it up. Noticing the mess the ripped bag had left, I decided to move on quickly, clutching the book absently in one hand.
A while later I was beginning to think I might be back on Abe’s trail. He was being subtle about it, but the signs were there: a lack of sligs, deactivated traps and so on. He never thinks to turn things back on, does Abe.
But it looked like I wasn’t the only person looking for him. After a while, I realised that a pair of big-bro sligs, their guns out and ready, were coming up behind me. Not wanting to get caught, I flew up into an air vent to let them pass. I’d follow behind them for a while and see where it took me. Abe might need backup if they came up behind him. Munch wouldn’t be much use, I’d imagine. Corresponding with my regular luck (or lack thereof), the sligs apparently spotted something on the floor just down from my vent, which apparently grabbed their attention. They bent down to look simultaneously and cracked their heads together.
“OUCH! Idiot!”
“Me! It was your fault!”
“Oh yeah?”
“Yeah!”
“Oh yeah?”
It’s my own personal theory that all those steroids that make BBSs so huge also melt their brains. They could go on like this for hours.
“Oh yeah?”
“Yeah!”
“You startin’?”
“And what if I am?”
“You askin’ for it?”
“Bring it, tubby!”
“You fightin, slug?”
I glanced over my shoulder and noted that the vent turned a corner very soon and became too narrow for me to squeeze through.
* * *
* * *
And unfortunately that is as far as I ever got with writing this story. For a few different reasons it was never finished.
First, since my computer had recently been replaced I hadn’t been able to play AE, my only Oddworld game, and I started losing interest in the series altogether.
Then when I started to get back into Oddworld I had moved on from the story. Splat was basically a ‘perfect’ character (the internet term being Mary-Sue), meaning just a big mash of ideas I had wanted to use when I started writing. It was good for a start (Splat was one of the first original characters I ever made, and the story ‘Splat’ was the first I ever wrote) but as I developed my skills it just didn’t work anymore.
The second problem with the character was that I was giving him my own personality. You can easily see that the character of Splat is a mess, and that is why. I was changing personally quicker than I was writing.
And so the story went unfinished. I had a lot of fun with it. I loved the characters, the situations, and the story. I hate it when a fan-story like this goes unfinished (Sl’askia and Teal both gave me that grief) so, to avoid unnecessary pain to anyone who ever digs this back up, I’ve made this summary of the rest of the story.
Hiding in the vent while the big-bro sligs fight it out, Splat starts reading the book he found. It turns out to be the diary of the mudokon who recently died, largely due to pure and simple despair. It turns out that the diary was written by Adey, Splat’s brother (A mudokon adopted Adey’s egg after it was recovered from an industrial facility, and later Splat’s egg, making them specifically close), who was captured with him and separated from him after a few years of slavery. Splat, who’d always depended on his brother for strength and had hoped to save him after he escaped (at the end of ‘Splat’ he almost decided not to save the 10 mudokons but rather use the computer to go searching for Adey) is shattered. (the diary bit would have been set out as a ‘fragments’ segment).
Splat, believing hid brother to be alive and saveable, had asked that his pet paramite, Paras, be revived as his wish to the ‘omnipotent being’.
Abe and Munch finish saving the mudokons but Splat doesn’t turn up to help them. They head back and track down Alf a few minutes before the train leaves. Splat turns up barely in time and refuses to talk to anyone.
The train goes about ten miles from the station and stops. A ramp unfolds and a truck rolls out. Abe and Alf manage to jump over onto it; Splat flies over and doesn’t respond when they tell him to fetch Munch. Munch tries to jump it but misses, lands on the ground and is left behind. He wanders back towards the train station and finds a mutated mudokon tied to a rock and basically left to die. The mudokon bears some physical traits similar to a male gabbit and Munch frees him, befriends him and they head back to the station (thus fulfilling Munch’s wish of help with the gabbiwogs).
Meanwhile Abe shouts at Splat for a while who shouts at him that he can’t imagine the things the glukkons did to him.
The truck stops at a checkpoint on the border of Mudos. They are forced to hide while the truck is checked, during which time Alf decides to head back and look for Munch. In the checkpoint Abe finds a gang of alcohol-saturated mudokons and stockpiles of brew. He sends it all through a portal with the mudokons and a sign reading ‘For Alf’s, do not steal’ (and so Alf’s wish of more stock and customers is also fulfilled).
Splat and Abe continue onwards into the continent of Glucose where they arrive at a fleech-farm which the omnipotent being’s instructions tell them is the place where they will find Amy. They head inside and Splat finds out that Martor is working there and he goes off looking for him thinking of revenge.
The factory, being high security, doesn’t contain any mudokon slaves so Abe is able to concentrate in searching for Amy. After a while he sees Splat being escorted down a corridor in chains and lead into a locked room. He finds a passage leading to metal framework in the roof of the room, where he sees Martor questioning Splat, who refuses to tell him anything.
In the space above the room, Abe runs into Amy. Together they watch while Splat is executed by being fed (slowly) to fleeches. Abe is naturally horrified. Amy is just sad.
Martor receives word that Amy is not in her cell and he goes off to organise a search. Together they try and escape from the factory, setting off a self-destruct, but are ambushed on the way out. Just when all seems lost Splat appears and saves them, killing several sligs. They run and later Splat explains that the omnipotent being explained to him that he shouldn’t have died then, but only did because of the being’s interference. Splat has been revived but in return he won’t get the reward he asked for at the beginning.
It is revealed that Amy’s ‘minders’ were killed when the fleech farm was destroyed. Martor, seemingly by luck, survived, but is later taken before Queen Margaret and sentenced to execution.
Back in Abe’s village, Munch (who just arrived back after a long train journey) is visited by the Omnipotent Being who asks for him to do one last thing for it. Munch initially refuses until the Being tells him that it will give him the opportunity to get back at Splat.
Abe, Splat and Amy are crossing the desert when they are caught by industrialists. Xalarr, the vykker in charge of Splat’s mutation, is there and has the three of them locked in cells. He comes in to taunt them and recounts of how a lot of the vykkers who were close to Mullock found out about Abe when he was just hatched and, thinking that there might be something interesting in him that caused his skin-colour, took blood-samples. In the end they found out it wasn’t caused by anything more than a chemical imbalance and let Mullock have him back as a slave.
A few years later, Xalarr had been busy trying to create a mudokon queen that was about the size of a worker class mudokon in addition to Sam, but his experiments failed. Then he remembered the unusual chemical balance in Abe and tried using Abe’s DNA and succeeded, creating Amy. Gloating over, he is about to move Amy when he is shot by a snoozer he brought with him. He stumbles but is wearing protective armour which protects him from the shot. He blows up the snoozer and runs. Munch turns up and frees them and Splat goes after Xalarr but the vykker has already escaped.
The four of them return to Abe’s village and while the residents celebrate the arrival of the queen, Splat walks off alone, trying to come to terms with events.
That’s the end of ‘Amy’. I had planned to make it into a trilogy. The last story was never fully planned out. Most of the plot was complete, though details weren’t all finished. I’ve written the plot as it stands below. The title for this story was ‘Flare’.
372 redskin mudokons with the power to manipulate fire escape from a laboratory where they were all being held. A massive army of sligs follow them, hunting them down. Redskins were mentioned in ‘Splat’ when Splat went over a list of the experiments being carried out at the lab he escaped from. They’re mudokons with advanced spiritual prowess kidnapped and manipulated by industrialists to serve as soldiers.
Meanwhile Abe is destroying a factory (as you do) when Munch finds out about a massive mining operation being carried out at sea. Being rather sensitive about such things he insists Abe goes and investigates. They go back to the village where they recruit Splat and Amy says she has a feeling that she should take part in this adventure (much to Abe’s objections) and they head off.
They get a boat from some mudokons living on the edge of the sea and set sail. They find the place on a stormy night, set it to blow up and try to escape but fail to get very far. Abe and Splat wake up on an unfamiliar beach and are quickly picked up by a number of red-skinned mudokons. They are taken into caves above the beach where the leader of the redskins, a mudokon calling himself Flare, recognises Abe and the scrabaramitoken. He reveals that they were the results of the experiment Splat heard of and, like Splat and Amy, were created by the vykker, Xalarr.
He explains their situation: that the 372 redskins made a mass-breakout attempt. Many were killed and since the rest escape a Cartel army has been hunting them down, picking them off as they run. Eventually they found a boat and headed out to see, hoping they wouldn’t be followed further. Unfortunately the industrials didn’t give up but pursued them and destroyed their boat, stranding them on the island they are on now. There was an artificial redskin queen, but her eggs proved hard to hatch, requiring intense heat. Only two ever hatched. The queen and one of the naturally born redskins were both killed and all they have is a last nest of eggs which is most likely dead now anyway. There are now less than 20 left (the exact number I never decided on, sometimes it was 18 and sometimes it was as low as 9. The redskin characters I decided on for sure included Flare, the leader but not very happy about it, a huge mudokon who smoked lots and a very intelligent medic).
Abe and Splat agree to help them and later Amy is found hiding on the shores of the island. (What happened to Munch was something I never decided on for certain as I didn’t want him to just wash up with the others. The two main ideas I was playing with was that he got back to shore and they meet up with him at the end of the story, or that he was captured by the army hunting the redskins and is saved by Abe and co later on.)
After a while a small scout boat lands on the island. The redskins attack it to destroy the sligs but also to grab the boat for themselves. This fails when the boat is self-destructed and the remaining natural-born redskin is killed. Flare is nearly killed in the attack but Splat takes the bullet for him.
With Splat injured, the remaining redskins plan for the industrialists’ main attack. I never worked out the exact details of the attack except for key events. Flare sacrifices himself, allowing the redskins to win the fight (not sure exactly what he did, never really got a satisfactory explanation). The mudokons get the industrials’ boat. Abe disappears and Amy is seriously hurt. She is given a blood transfusion by one of the redskins (you can see where this is going). Due in some part to the experiments done to her to create her and the similar experiments used to manufacture the redskins, she changes into a redskin mudokon.
Abe turns up later, injured but alive. After leaving a tribute to Flare, the survivors all board the boat and head back to land. During the journey the redskins decide to head off alone when they make it back, to escape the glukkons and to start their own tribe somewhere safe from industrials. Amy chooses to go with them.
I had two different ideas for what happens when they return. The first is that they are attacked by a small force of sligs, possibly led by Xalarr. Splat is captured. They all go after him to save him but arrive too late; he is already hooked up into various tubes and a pipe and so on, and there is no way to detach him without killing him. They destroy the place and the redskins leave while Abe returns to the village.
The second ending simply had them all returning to Abe’s village. After staying a few days to rest, the redskins head out and Splat decides to go with them too. They all head off to make lives for themselves in a real tear-jerker of a closing scene.
And thus ends my masterpiece. Sad it never got finished, but I hope it caused you all plenty of enjoyment and stuff. It was great to write, great to get feedback and I can only hope my latest story will be as successful with you guys.
Rock on,
Splat.
I just started looking back on Splat...

I was such a newb when I wrote that
