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  #1321  
05-03-2012, 04:43 AM
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If I remember rightly, you can only place an electric fence on a screen that originally had one.
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  #1322  
05-03-2012, 04:57 AM
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But, I see in skychase lvl there is an electric wall below the second cam, but below the second cam, originally, there is no cam so no electric wall :/
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  #1323  
05-03-2012, 08:21 AM
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I used Paul's level extractor and builder to put r2.lvl cams into f2.lvl so I could put electric walls everywhere I want.
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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  #1324  
05-03-2012, 09:07 AM
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I don't understand how to do that...???
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Last edited by WolfensteinOdess; 05-03-2012 at 09:15 AM..
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  #1325  
05-03-2012, 01:01 PM
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I don't understand how to do that...???
Download Paul's LVLBuilder and LVLextractor.

1- You copy r2.lvl in LVLex

2-Open Extract.bat in Notepad/Bloc-notes(fr)

You'll see something like this:

Extract ??.lvl
pause

*??= the level you want to extract (r1, r2, e1, l1, d1, d2, d7, f1, f2, f4, e2, r2 or r6)

3-Enter the ??.lvl of your choice.

Let's say r2.lvl

4-Find this file: R2P01C02.CAM (because this cam has electric walls in it)

5-Copy it and paste it in LVLBuild

6-Delete everything in LVLex except Extract.exe and Extract.bat

7-Repeat step 2 and 3 but this time, choose the .lvl which needs electric walls

Let's say f2.lvl

8-Copy all the files except Extract.exe, Extract.bat and f2.lvl

9-Paste them in LVLBuild\f2 (make a folder with the name of the level in the LVLBuild folder)

10-Quoting Paul's "Read me" file:

"Right click the MakeLVL.bat and change "r1" to the name of the folder you just copied, and change "r1.lvl" to what you want the new .lvl file to be saved as."

So, open MakeLVL.bat with Notepad/Bloc-notes and you'll see this:

builder.exe r1 r1.lvl
pause

------------------edit it like this -----------------------

builder.exe f2 f2.lvl
pause

11- Rename "R2P01C02.CAM" with the name of the cam you want to replace or just rename it... ex:F2P01C10 (because it doesn't exist)

12-Drag it in the "f2" folder.

13-Run MakeLVL.bat

That's it. You now have a new f2.lvl with the new cam that contains electric walls. If you replace an existing cam, the FG1 layer will be replaced too.

Finally, change the CAM Id for the cam number (ex: F2P01C10 = Id: 110)

I hope it helps. ^^
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.


Last edited by skychase2rebirth; 05-03-2012 at 01:13 PM..
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  #1326  
05-04-2012, 02:03 AM
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It doesn't work, at the end I have a lvl... of 2ko

PS : Sky, can you do a video of mountains + feeco ? And I have an other question, have you place train cam in BWZ ?
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Last edited by WolfensteinOdess; 05-04-2012 at 05:23 AM..
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  #1327  
05-04-2012, 05:28 AM
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Happy

I've been working on my level every chance I get and I feel kinda bad for taking so long,

so I'm going to tease a "secret area" (not a full section just a bonus )
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  #1328  
05-04-2012, 06:30 AM
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In my lvl ?
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  #1329  
05-04-2012, 07:02 AM
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In my lvl ?
no it's just a small secret area in my level
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  #1330  
05-04-2012, 07:49 AM
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Ok, but I need people to help me and I see your edit of this door is great, do you want to help me ?
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  #1331  
05-04-2012, 07:59 AM
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you can use my door if you want
I'd rather focus on my mod at the moment.
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  #1332  
05-04-2012, 08:41 AM
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Ok.



1 hour of work to do this map
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Last edited by WolfensteinOdess; 05-04-2012 at 08:46 AM..
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  #1333  
05-04-2012, 09:30 AM
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It doesn't work, at the end I have a lvl... of 2ko

PS : Sky, can you do a video of mountains + feeco ? And I have an other question, have you place train cam in BWZ ?
Mountains is already done, there's no train cam in bonewerkz for now, I'll add it to path 1 soon.

Can you send me your most recent Feeco version so I can record it ? ^^
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he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

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  #1334  
05-04-2012, 09:34 AM
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It's not finish...not at all ^^
But for the moment, there is no bugs
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  #1335  
05-04-2012, 03:01 PM
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Are all the levels on the map going to be included?
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  #1336  
05-05-2012, 03:45 AM
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Yes but I correct an important point : Abe don't go to Bunker but Slig's Barracks.
And Sky is doing Bonewerkz.
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  #1337  
05-05-2012, 03:55 AM
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Happy demo

I've finished part one of my mappack... And spent 6+ hours getting a good video editor...
oddworld reruptured part 1
Difficulty: easy
map: rupture farms (beginning of the game)
Editor: pauls level editor



download
http://www.mediafire.com/?c5t97f808b3eca3

let me know what ya think
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  #1338  
05-05-2012, 05:42 AM
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Good Can you send me the main lobby CAM ? I want the board because in my FeeCo version Rupturefarm is n ot destroy
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  #1339  
05-05-2012, 05:44 AM
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Happy yes

sure.

feeco depot was one of my favourite hubs in oddworld...
good luck
EDIT: oh and feel free to edit it to your liking (notice the door and hand switch)
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  #1340  
05-05-2012, 07:15 AM
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Happy

:
I've finished part one of my mappack... And spent 6+ hours getting a good video editor...
oddworld reruptured part 1
Difficulty: easy
map: rupture farms (beginning of the game)
Editor: pauls level editor
It's really good had lots of fun from playing your level. The Feeco secret is a bit hard to find if I didn't watch your video though.
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  #1341  
05-05-2012, 07:28 AM
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Thank renhoek, I will see it later. Your lvl is nice
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  #1342  
05-05-2012, 08:23 AM
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It's really good had lots of fun from playing your level. The Feeco secret is a bit hard to find if I didn't watch your video though.
well that's why it's a secret
it's meant to be hard to find
(if you look closely you can see the platform's been bent downwards)
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  #1343  
05-05-2012, 09:40 AM
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I didn't get to Feeco, I had no idea about it, but my goodness, that was a fantastic level!

That end bit is nasty!
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  #1344  
05-05-2012, 10:09 AM
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Good level xXxrenhoekxXx, I found the feeco level without looking at the video however that bent floor is very easy to miss :P

The only other qualms I had were that the save points could have been better spaced IMO.
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  #1345  
05-05-2012, 06:10 PM
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Oddworld how many

what do you mean
to many or to little?
EDIT: and I'm thinking of making the next bit go underground.
what do you guys think?

Last edited by xXxrenhoekxXx; 05-05-2012 at 06:16 PM..
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  #1346  
05-06-2012, 12:53 AM
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Apologies for the vagueness, I meant that I would have preferred more save points. Also an underground level sounds nice.
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  #1347  
05-06-2012, 01:28 AM
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Happy next level.

uploaded a small preview of the next level I'm working on.


I've run into a glitch,
does anyone know how to fix this?
Attached Thumbnails
Click image for larger version

Name:	help.png
Views:	192
Size:	115.4 
ID:	13377  

Last edited by xXxrenhoekxXx; 05-06-2012 at 02:18 AM.. : need help
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  #1348  
05-06-2012, 03:19 AM
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Dark but nice
Sky don't miss the switch to close the electric wall to go in FeeCo executive and Rupturefarm
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  #1349  
05-06-2012, 07:50 AM
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I've run into a glitch,
does anyone know how to fix this?
Birdportal too high? ^^
Or other issue?

I like your and skychase's levels
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  #1350  
05-06-2012, 08:47 AM
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I was wondering if it was possible to make an oddworld game similar to Metroid style using the level editor? Such as you explore the world and find ways to break into factories and finding switches to turn off electric walls so you can deeper into the factories/barracks/breweries?
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