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  #91  
09-03-2004, 10:39 AM
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Vykker is pronounced Vy-ck-er . Exactly like it's name
  #92  
09-03-2004, 10:54 AM
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Veye-ker



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"For us, it's not about muscle bound characters with big guns. It's about little guys "
~ Lorne Lanning 15/02/2000
"We knew there were more of us out there, and were gunna find them!" ~ Abe

  #93  
09-03-2004, 06:31 PM
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i have a question for you guys :
in the final movie of MO abe posses on the "old" way like in AO & AE.

why?
Maybe Abe was out of spooce so he had to possess Lulu the old way. And maybe that's why Abe was having so much trouble keeping possession of Lulu in the final movie?

Anyway, I have a few questions:
1) When Abe possesses Lulu he is standing out on the loading dock, but when we see Lulu enter the Gabbiar Auction Abe is up on a platform. Did Abe depossess Lulu then possess him again from a different spot or something?

2) Why did Abes voice change? I know Alf has given many reasons for this, like how Abe changes when he gets older and he hit puberty etc. But I want to know what the "real-life" reason is. Was Abe even voiced by Lorne in AO?

3) And finally, I want to know if anyone can read the words in this Daily Deception. I used to think that the words were just a blur, but I have managed to pick out little pieces of sentences, (Mainly at the top of each paragraph) such as "Members of the Supreme Courts Liberal..." and "A decision could come as early as Tuesday morning." and "A decade ago when a..." Can anyone else read this?
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  #94  
09-04-2004, 01:52 AM
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1) euhm deposses is the only posible thing or else munch had to bring abe to that place hm gamemakers dont think on everything but they make greate games

2) eurm jup i have the same question also

3) eurm no ,
where did you get this one???
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  #95  
09-04-2004, 02:52 AM
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How do you pronounce "Vykker"
With an 'eye' sound; not 'vicar.'

:
2) Why did Abes voice change? I know Alf has given many reasons for this, like how Abe changes when he gets older and he hit puberty etc. But I want to know what the "real-life" reason is. Was Abe even voiced by Lorne in AO?
Abe's Exoddus used a different sound compression scheme from Abe's Oddysee, so while the sounds themselves are technically the same, they sound different. Alternatively, Josh Gabriel did some additional uncredited vocal work in AO, whereas Abe's Exoddus is purely Lorne (except where credited otherwise, of course), resulting in different sound bytes.

Or, if you prefer, Lorne wanted to try a different voice for Abe, but found he didn't like the deeper tone as much. He was aiming the strike a kind of middle-ground in Munch's Oddysee, but I haven't ever checked to see if this is the case. I've heard all three explanations for Oddworld Inhabitants. They're almost as fickle as Alf.
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  #96  
09-04-2004, 02:59 AM
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What about the daily deception? Can anyone else read bits and pieces of it aswell?

  #97  
09-04-2004, 03:36 AM
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i can read a bit but not much.... but my question was where dit you found it??
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  #98  
09-04-2004, 03:40 AM
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i read a bit it says that buddy was last seen near magog motors and rupture farms was delayed because thier primary where out of buissness it gets really small after that though.
  #99  
09-04-2004, 04:14 AM
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i can read a bit but not much.... but my question was where dit you found it??
I think It was on the official Oddworld site shortly after the first map was made.

  #100  
09-04-2004, 07:19 AM
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a question!!
is this much given?????
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  #101  
09-04-2004, 10:23 AM
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I mean, is it Vykker as in "vicar" or Vykker as in "viker" (rhymes with biker)
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  #102  
09-04-2004, 10:27 AM
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viker, which rhynes with biker, which Max clearly stated.

  #103  
11-20-2004, 08:53 AM
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I have a question. I just joined the fan club. Is there anything else you get besides the Christmas cards and other things in the mail?
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  #104  
11-20-2004, 09:13 AM
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I have a question. I just joined the fan club. Is there anything else you get besides the Christmas cards and other things in the mail?
i am already 1 year an member but didnt recieved anything.

The ones who already revieced something was it anything special?
And why does i dont recieve anything??
(i know the stickers and christmas cards)
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  #105  
11-20-2004, 01:12 PM
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Oh yeah, I heard some Oddworld fans got sticky stickers, MO ones. And a lovely letter from Alf.
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"We knew there were more of us out there, and were gunna find them!" ~ Abe

  #106  
11-21-2004, 12:43 PM
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yeah, very nice stickers that are even now decorating my PC. This was a few years back though.

I think the stickers were leftovers from GDC.
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  #107  
11-27-2004, 09:52 PM
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Here is a poser, if ever there was one.

The cord which extends from a Slig's mask and into his mechanical pants...what purpose does it serve?
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Check out The Chronicles of Virgil. It's coherent!

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  #108  
11-27-2004, 09:52 PM
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Ok... in AE Alf is with Abe in the dessert. He is one of the five muds you need heal from brew before you take off to FeeCo. And now here is the glitch, when you let them help you activate the well, then just leave them there. Finnish the game as usual (and with usual I mean saving all muds, you cruel basterds :P), and in the ending movie! There he is! ALF!!! But I left him in Necrum! How the hell did he get back! How did he get out of a blown up necrum mine's!
And here is your glitch...
After activating the well to feeco have you and the guys go back to the screen with the brew machine and you can save em in that bird portal back there...
And as for the explosion and them surviving they must've been in a lucky spot...
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  #109  
11-27-2004, 09:59 PM
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And here is your glitch...
After activating the well to feeco have you and the guys go back to the screen with the brew machine and you can save em in that bird portal back there...
And as for the explosion and them surviving they must've been in a lucky spot...
But...you can elect not to save their (worthless) hides.
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Reports of my death have been somewhat exaggerated.
Check out The Chronicles of Virgil. It's coherent!

"Is my species of consequence to you now, Mustang? Did you really want my position that badly? Although I can appreciate the vanity of ambition, you should have spent more time planing. Even if you had somehow pulled this off, the counsil would have found you out, and they'd never let an assassin back into their fold." - Pride, FullMetal Alchemist

  #110  
11-28-2004, 02:06 AM
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But that would be silly because it means Alf being at the Rehab is ridiculous. Play the game properly.
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  #111  
11-28-2004, 10:12 AM
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But that would be silly because it means Alf being at the Rehab is ridiculous. Play the game properly.
...Or maybe they would chose to follow you, via the well, and...

*Plays tape featuring Bad Ending of Abe's Exoddus.*
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Reports of my death have been somewhat exaggerated.
Check out The Chronicles of Virgil. It's coherent!

"Is my species of consequence to you now, Mustang? Did you really want my position that badly? Although I can appreciate the vanity of ambition, you should have spent more time planing. Even if you had somehow pulled this off, the counsil would have found you out, and they'd never let an assassin back into their fold." - Pride, FullMetal Alchemist

  #112  
11-28-2004, 12:57 PM
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Whats more ridiculous is that five free muds would turn up in the mines and then start working, instead of just standing around shmoozing, or possibly even trying to help.
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  #113  
12-03-2004, 12:33 AM
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Hello, I was wondering: where can you get those Stranger cards from?
  #114  
12-05-2004, 03:51 AM
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A pack popped up on eBay a few months ago, but other than that, you'd have to go back in time to March 2004 and go to the Game Developers' Conference.
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  #115  
12-07-2004, 11:33 PM
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Hmmm, eBay sounds the easiest way to get them. Can anyone tell me the types of creatures from Stranger?

P.S Is anyone planning to sell the Stranger cards? If so please PM me.

Last edited by The Marching Mudokon; 12-07-2004 at 11:46 PM..
  #116  
12-08-2004, 12:08 PM
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I sure can tell you the creatures.

There's the Stranger, who may or may not be a Steef, a highly noble race of centaur-like beings. There are two unnamed species of Natives, one small, thin and salamander-like, the other squat, fat and toad-like. There are the Clakkerz, hick townsfolk with Western drawls and a habit of invading indiginous people's lands, and there are the Wolvarks, an industrial race with a habit of victimising Clakker settlements - there appear to be four or five varieties of these.

Then there are the various critters that Stranger uses as Live Ammo: Chippunkz, Stunkz, Fuzzles, Stingbees, Zappflies, Thud Slugs, Boombats and Bolamites. A Vykkers will also make an appearance in the game. There are also creatures closely related to Slogs, called Slegs.

And there are opples, although technically they're plants, or rather the fruit of plants.
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  #117  
12-08-2004, 12:37 PM
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Although its entirely possible that they were just joking when they mentioned the opple.
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  #118  
12-08-2004, 12:52 PM
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There's a new screen on the EA site with opples and a large opple sign in

  #119  
12-08-2004, 01:14 PM
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According to Alf, there are also Grubbs and... dun dun duuun! Gloktigi! He also listed Wolvarks, Outlaws and Outlaw minions separately, so I guess we're still going to have to be unsure about the exact nature of them.
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  #120  
12-08-2004, 01:27 PM
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:
There's a new screen on the EA site with opples and a large opple sign in
my bad. sorry
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