Oddworld Questions and Answers III
Just like the first two threads, here you can post general Oddworld questions.
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Edition 1 Edition 2 By all means round off the old topics in the second edition, but new questions should be brought here. |
Good thing you started the new edition. The old one was ridiculesly long. ;)
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Do you know any thing about the Saks and Desease that was left out of MO?
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I notice you asked about these things in the picture request topic... and I have to say I don't know what you mean. Never heard of a Sak before. Do you mean Sask? As for disease, the only diseases I'm aware of that were to be included in Munch's Oddysee were the Gorman Disenza Virus, and whatever condition Munch's Jekyll/Hyde was going to be. They might be one and the same, but since one is caused by steroids and the other a viral infection, I rather doubt it.
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yes, she meant sask...
I'm nearly sure of it |
Uuuuuuhhhhh who's she? :fuzconfused:
interesting info. Yes the Sask. |
Sask was Lulu's boss before Abe and Munch came along. He was a Chump Glukkon, and was the direct superior of Lulu. He might have been the son-in-law of the boss of the apparently-abattoir facility they both worked at, but I'm not so sure about that. Lulu describes him as fat, and throws darts at his portrait.
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hmmm the best théory until now is that he actually spits the darts on sask picture
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Where did you find out about Sask?
And did you know about the Gorman Disenza Virus from just the Designer Diaries, cos I always got the impression that he made that up to illustrate a point (ie that the chronology of the game but be kept throught the levels) but that it wasn't really part of the game. |
Ive got some brain breakers for you guys *evil laughter*
1. Why the hell are there trapdoors in Rupture Farms?! 2. Why can't sligs see you in the shadow's? They have nightvision right? 3. From what animal are those carcases on the convior belt in the intro movie? Alf said they where elums, but... there are no elums in the stockyards present... and RF does not make elum products. 4. Why can the control station u use at the end to shut the factory down only be controled by mudokons while they should be the last to have control over the factory's status? 5. Why did the weirdo's ask Abe to come all the way to Necrum while they can move where ever they like (their spirits for cryin out loud!) 6. If the three gluks in AE did not want Abe to reach the brewery, why then did'nt they just remove the train from the station as a safe fail. Ok, im eh... I think im trough :P. |
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-oddguy |
ok... that leaves 4 more questions... c'mon who wants to take a shot!
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1) To make sure no slaves escape...just in case. 2) Nope, no nightvision as far as I know... 3) Well, they don't keep all their future foods in there...if that were true, they'd be out of business. I mean, there were like 4 or 5 scrabs and a mudokon. 4) What? Why do you say it's only usable by mudokons? |
Actually, RuptureFarms does indeed creature products from Elums. Elum Chubs to name one. I'm not sure if Elumer's Glue is produced at RuptureFarms though, it might be, even if it isn't a food product.
Alcar... |
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Whoo! I found a glitch! :P
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as far as I know only bigbros have night vision...
the rest was correctly answered I believe |
Well there goes my chance at explaining a few things. Alf has said twice in Dear Alf that RuptureFarms processes Elums, while only BigBro and possibly higher status worker Sligs have night vision.
I have a question, to which I know there is no answer, but I wanted a few people's ideas. How do the characters 'view' story stones, directories and information terminals? Most of them don't have a screen. |
Well, being connected to something(putting your hand in the story stone) always gave me the impression that it was displayed directly to your mind.
-oddguy |
I guess the stones have some mystic powers and the industrial directories use an industrial technique copied from the original
like they copied the natural wells |
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ps Can someone please answer my question about the Gorman Disenza Virus? |
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-oddguy |
If Abe can only possess intelligent species, why can he possess bells in Abe's Oddysee?
Alcar... |
Who says that Abe can only possess intelligent species?
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The bells are more machines, which would make them more Munch's Forte (there's than name again...)
But seriously, the Muds probably have a way of making mystic bells that can be controlled with the mind. still no answer about the Gorman Disenza. I guess I was right. |
Do you know if there going to make another Stranger game in the future? :p
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