Oddworld Forums > Zulag One > Oddworld Discussion > Oddworld Mods & Hacks


 
Thread Tools
 
  #1051  
12-13-2011, 01:22 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Animation objects?

So you mean background animations?

Does that mean that I can put 100 Sligs in one screen?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1052  
12-13-2011, 05:16 AM
Paul's Avatar
Paul
Outlaw Sniper
 
: Jun 2007
: MilkyWay
: 1,535
Rep Power: 19
Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)

:
Animation objects?

So you mean background animations?

Does that mean that I can put 100 Sligs in one screen?
Yeah background animations. In theory yes, but I guess the game engine might die when trying to process 100 AI objects!
__________________
[ http://www.paulsapps.com ]

Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

Reply With Quote
  #1053  
12-14-2011, 03:58 AM
kapteeni13
Super Stingbee
 
: Nov 2009
: X
: 491
Rep Power: 16
kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)

Uh 100 sligs in one screen? x_x

But still i have weird disappearing object problem, maybe i use too much trapdoors and rollingball stoppers? xD
__________________
Skype: kapteeni13 | Discord: kapteeni13#8873

Reply With Quote
  #1054  
12-14-2011, 04:17 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Why do you all your levels have random background trap doors?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1055  
12-14-2011, 11:02 AM
kapteeni13
Super Stingbee
 
: Nov 2009
: X
: 491
Rep Power: 16
kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)

:
Why do you all your levels have random background trap doors?
It's cause it is only standable object i see...
Adding collision items is not possible =/
__________________
Skype: kapteeni13 | Discord: kapteeni13#8873

Reply With Quote
  #1056  
12-15-2011, 03:18 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

But they are background objects when Abe is in the foreground and they appear to be placed along perfectly fine collision paths.
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1057  
12-17-2011, 08:04 PM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1058  
12-17-2011, 08:47 PM
Paul's Avatar
Paul
Outlaw Sniper
 
: Jun 2007
: MilkyWay
: 1,535
Rep Power: 19
Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)

:
It's cause it is only standable object i see...
Adding collision items is not possible =/
You do know you can use the "animation offset" to move the trap door image off screen and still have a floor?
__________________
[ http://www.paulsapps.com ]

Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

Reply With Quote
  #1059  
12-17-2011, 11:56 PM
mlg man's Avatar
mlg man
Howler Punk
 
: Nov 2006
: Australia
: 346
Rep Power: 19
mlg man  (171)mlg man  (171)

:
That's a pretty cool technique you've got there

Oh, and and maybe people could start using my program? http://www.oddworldforums.net/showthread.php?t=20632
__________________
I make games, programs, music and stuff so yeah


Last edited by mlg man; 12-18-2011 at 01:13 AM..
Reply With Quote
  #1060  
12-18-2011, 06:30 AM
kapteeni13
Super Stingbee
 
: Nov 2009
: X
: 491
Rep Power: 16
kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)

:
You do know you can use the "animation offset" to move the trap door image off screen and still have a floor?
It works, HUGE thank you, Paul!

"Abe on Led Screen" =)
Attached Thumbnails
Click image for larger version

Name:	Screenshot.JPG
Views:	159
Size:	37.1 
ID:	13121  
__________________
Skype: kapteeni13 | Discord: kapteeni13#8873

Reply With Quote
  #1061  
12-18-2011, 07:00 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

:
WOW! That screen with the Scrabs looked amazing!

But where is Abe supposed to go or is it cut off because it's not complete yet?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1062  
12-18-2011, 07:22 AM
Paul's Avatar
Paul
Outlaw Sniper
 
: Jun 2007
: MilkyWay
: 1,535
Rep Power: 19
Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)

The bit with the scrabs is like some sort of death arena :S
__________________
[ http://www.paulsapps.com ]

Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

Reply With Quote
  #1063  
12-18-2011, 09:47 AM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

:
WOW! That screen with the Scrabs looked amazing!

But where is Abe supposed to go or is it cut off because it's not complete yet?
Thanks

Yeah, not complete yet, i'm making some more cams, changing some blood spot and shadow, adding holes in the floor and ceiling, dead ends, maybe loops (path transition) kinda like a maze maybe... ^^
__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1064  
12-18-2011, 10:34 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Which Rupturefarms .lvl file are you using for this?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1065  
12-18-2011, 10:39 AM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

r1.lvl
__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1066  
12-18-2011, 10:53 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

If you going to do this maze you spoke of, it might be best to use R2.lvl since that has loads of paths to work with.
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1067  
12-18-2011, 11:15 AM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

That's what I'll do later, I duplicated r1 (I don't want to lose what I already have ;P) to prepare my level and start without the level select cheat, the real level will be in r2/path 15-16 probably.
__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1068  
12-20-2011, 10:40 PM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

Preview !!!

__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1069  
12-20-2011, 10:59 PM
luke3212's Avatar
luke3212
Bolamite
 
: Oct 2009
: Chav Central ;_;
: 65
Rep Power: 16
luke3212  (18)

That looks great! Nice work

Also, how did you manage to get the sprites/background objects from the actual levels? Did you photoshop them into the CAM?
Reply With Quote
  #1070  
12-21-2011, 05:25 AM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

I use Paul's Decoder 0.5 and Photoshop.
__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1071  
12-21-2011, 05:36 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Your probably not going to answer this question, but why is there an electric fence sign above the door?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1072  
12-21-2011, 10:30 AM
kapteeni13
Super Stingbee
 
: Nov 2009
: X
: 491
Rep Power: 16
kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)kapteeni13  (404)

Added new level

Another RuptureFarms variation (r1.lvl)
https://skydrive.live.com/?cid=4fa52...704B99A686!516

Used invisible trap door method to hide trap door sprites, now it's looking ground...
__________________
Skype: kapteeni13 | Discord: kapteeni13#8873

Reply With Quote
  #1073  
12-21-2011, 12:03 PM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

That was great,

But at the same time it was damn hard!
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1074  
12-21-2011, 02:57 PM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

:
Your probably not going to answer this question, but why is there an electric fence sign above the door?
Because from this place, there will be a switch to shut down electric walls. ^^
__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1075  
12-21-2011, 06:11 PM
Tadimo
Boombat
 
: Oct 2010
: Australia
: 207
Rep Power: 15
Tadimo  (141)Tadimo  (141)

:
Added new level

Another RuptureFarms variation (r1.lvl)
https://skydrive.live.com/?cid=4fa52...704B99A686!516

Used invisible trap door method to hide trap door sprites, now it's looking ground...
Nice level!
Reply With Quote
  #1076  
12-21-2011, 06:47 PM
luke3212's Avatar
luke3212
Bolamite
 
: Oct 2009
: Chav Central ;_;
: 65
Rep Power: 16
luke3212  (18)

God, about 5 years back we saw level editing for Abe as almost impossible, but now :P
Reply With Quote
  #1077  
12-21-2011, 11:05 PM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

Here's a new playable beta... Sorry for the "slog jump", I did it again... >_<'

Sewers/Maintenance Room/Bunker/Whatever:

http://filesmelt.com/dl/r15.lvl
__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote
  #1078  
12-22-2011, 03:30 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

That was awesome! I love the CAM's

I just have a few question and things to point out.

Is the end the screen where the electric fences are? Because I can't seem to get further than that.

When the Slig goes through the trap doors, why does he face the wrong way when he's falling?

Why is the lever for the electric fences so small?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #1079  
12-22-2011, 03:33 AM
Tadimo
Boombat
 
: Oct 2010
: Australia
: 207
Rep Power: 15
Tadimo  (141)Tadimo  (141)

:
Here's a new playable beta... Sorry for the "slog jump", I did it again... >_<'

Sewers/Maintenance Room/Bunker/Whatever:

http://filesmelt.com/dl/r15.lvl
A good start indeed, the gritty design fits nicely with the game. I've found that there's nothing after the screen with the electric door which I assume was the end of the level.
Reply With Quote
  #1080  
12-22-2011, 02:49 PM
skychase2rebirth's Avatar
skychase2rebirth
Howler Punk
 
: Apr 2011
: Quebec
: 303
Blog Entries: 2
Rep Power: 14
skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)skychase2rebirth  (414)

:
That was awesome! I love the CAM's

I just have a few question and things to point out.

Is the end the screen where the electric fences are? Because I can't seem to get further than that. Yes, for now ^^.

When the Slig goes through the trap doors, why does he face the wrong way when he's falling? I don't know, I'm still trying to fix this -_-'

Why is the lever for the electric fences so small? I don't remember, I did this at 2am, going to work at 8am I was just too tired to test ;P...
Thanks ^^
__________________
:
he could not can read what you say properly because you sorry couldn't did not use proper grammer level not design and read bad he could can not and mad you did not did do proof read it's not is hard when you just type whatever comes not to mind and don't read not yes read through what you have not yes have said.

Reply With Quote


Currently Active Users Viewing This Thread: 7 (0 members and 7 guests)
 








 
 
- Oddworld Forums - -