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How so? Details? 
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Well at the moment I am working in Adobe Flash. To code 1 mudokon to follow you is aright. You make a small invisible ring graphic and when Abe says hello the ring graphic expands from Abe's position. When it hits the first mudokon (the one closest to Abe) that mudokon will respond.
The mudokon has an attached invisible rectangle graphic to stop him from following Abe too close. When this graphic hits Abe the mudokon will stop a few steps behind him. Now if I did it so more than one mudokon will follow Abe they will all stop behind Abe at the same place they will all be crowded in one spot when Abe stops walking. Also when they follow you into the next screen, there will possibly be glitches and more code will be required to make sure everything works fine.
EDIT - FORGOT TO MENTION: Coding in Oddworld probably follows this kind of concept, but may not.