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  #901  
09-05-2011, 10:37 PM
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You wouldn't want people shoving for room on a precarious platform high in the sky or over lava.
Speak for yourself.
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  #902  
09-05-2011, 10:40 PM
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I have school that day, so count me out.
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  #903  
09-06-2011, 01:16 AM
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Are there any more supplies the Exoddus Portal Room could do with before we exoddus?
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  #904  
09-06-2011, 02:31 AM
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i wanna come D=
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  #905  
09-06-2011, 04:04 AM
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Nostalgia. This is how Genesis looked like on the first day.



Max returning to Genesis after a quest for clay.

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  #906  
09-06-2011, 04:06 AM
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What's that coming out of my crotch?
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  #907  
09-06-2011, 04:07 AM
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That IS your crotch.
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  #908  
09-06-2011, 06:49 AM
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That, or a weirdly glitched pair of leather trousers.

Also, I expect it'll take some time for us to agree on the time for our exodus to Exodus Settlement after 1.8 is released. If that happens, could we all agree not to go exploring the new stuff on the server?

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  #909  
09-06-2011, 10:17 AM
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Sure, I’m down for that. I logged in last night just to add some supplies, I probably won’t be logging in again until the Exoddus.
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  #910  
09-06-2011, 01:04 PM
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So do we have a general idea or layout for the new settlement yet? I'd prefer to actually build a joint effort instead of everyone running off to their own projects again.
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  #911  
09-06-2011, 01:25 PM
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I think it’d be best to wait until we see what the New World looks like before we decide what to build.
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  #912  
09-06-2011, 05:16 PM
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Yeah, if we have to contend with mountains any plans made for a flat area will be useless. We'll build a communal building or two when we get there and plan from there. Once we see what we've got, we can plan on the forums what to do with it.


Also, I'm desperately curious to know who did this:

(And how on Earth they managed it - that castle is, I think, every bit as isolated-on-a-tiny-island-in-the-middle-of-a-lava-sea-without-overhangs-or-bridges as it looks.)
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Last edited by Splat; 09-06-2011 at 05:22 PM..
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  #913  
09-06-2011, 10:44 PM
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Israphel did it.
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  #914  
09-06-2011, 10:59 PM
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The bridge might have been removed after completion. The castle is a bit like what DH would build, reminds me of his style... Or maybe someone wanted us to believe exactly that...

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  #915  
09-06-2011, 11:42 PM
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I'm so glad i didn't miss everyone moving to Exoddus, i can't wait to join you all and Beta 1.8 is going to be good.
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  #916  
09-07-2011, 01:02 AM
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I know one thing, Endermen are going to freak me the fuck out. The second I see one I will kill it every time.
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  #917  
09-07-2011, 09:05 AM
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Hmm, if they don't start attacking until you look away, could you shoot one to death without it doing anything?

Release date as far as I know is tomorrow. So say 8PM GMT+1 tomorrow (Britain is currently on GMT+1 'cus of British Summer Time)? Or would earlier than that be better? (It'd have to be before 6 for me.)


Get your kit ready!

All those attending the grand opening of Exoddus Settlement, please bring...
  • 1 minecart* (for travelling the rail in the Nether),
  • 3+ stacks of cobble,
  • 1 stack dirt/gravel,
  • 1 bed,
  • 1 stack torches,
  • 3+ saplings (preferably birch or pine) in case we get a desert or plain,
  • 1/2+ stack wood, or 1+ stack planks, for building chests, signs, crafting tables, sticks, doors, etc.
  • 1/2+ stack coal, for additional torches and fuel,
  • Food to your own satisfaction (bearing in mind if your hunger reaches 0 you lose all but half a heart immediately, and we don't know how long that takes or how much hunger food restores),
  • Anything else you feel you need: tools, weapons, iron, map ingredients**, etc.,
  • Herobrine.
Be prepared to share items in your survival kit with others, and for them to be used for the building of communal facilities (such as portal shelter, dormitories, storage chests and signs).
Since biomes are getting such a big change, we may get an environment we really don't expect, so be prepared!

Unless the Portal comes out somewhere ludicrous (such as the middle of an ocean or, so help us, somewhere already generated) we will settle where we land, as if spawning for the first time.

The portal heads north-west through the Nether, so more new chunks will lie to the north west (assuming the sun sets east-to-west and maps are aligned to the east, Mr Gravel Shore). Exploration of new chunks should wait until after Exoddus Settlement is a secure and safe place for us all to live. Town planning and assignation of land for personal building at Exoddus Settlement will begin after construction of portal shelter and dormitories.

Finally, expect bugs. Don't flash about anything too rare, just in case something untoward occurs due to bugs.

*Five iron ingots in a 'U' shape.
**A compass*** surrounded by eight paper****. Remember, maps centre on the crafting table where they're made, so don't make one in advance.
*** 1 redstone surrounded by 4 iron ingots.
**** Three reeds in a row.
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Last edited by Splat; 09-07-2011 at 10:11 AM..
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  #918  
09-07-2011, 09:08 AM
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Before 6 I'm likely to still be working. 8 lets me get home, eat, and return to work (yes, I'm sad).
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  #919  
09-07-2011, 09:10 AM
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That sounds fine to me.
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  #920  
09-07-2011, 09:50 AM
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I've just remembered that DH is away hiking. According to his blog, he'll be back around Friday or so. I'm just saying because we probably don't want to leave him out of our exodus, mainly because of his contributions to the server world, and the possibility of him recording our journey.

For me, pretty much any evening of the week would be OK. Sunday especially.

EDIT: Oh, and in case someone needs a bit of inspiration for MC settlements, go and check out what happened to Survival Mountain. Take the Red line to Nile Lair, then transfer to Yellow and go past Buncible Compound.


Last edited by dripik; 09-07-2011 at 09:55 AM..
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  #921  
09-07-2011, 10:00 AM
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Friday would have to be after 9 for me, but I don't mind waiting for DH's sake if no-one else does; he has contributed a lot and it would be cool for it to be filmed.
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  #922  
09-07-2011, 10:01 AM
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I'm gonna try to update the server as soon as the update becomes available, but as usual there might be a small delay.
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  #923  
09-07-2011, 10:03 AM
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Yeah, I’m fine waiting for DH too. I’ve got tons of free time anyway.
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  #924  
09-07-2011, 10:13 AM
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If you go exploring before the exodus to Exoddus but after the update, don't go north or west.
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Last edited by Splat; 09-07-2011 at 10:30 AM..
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  #925  
09-07-2011, 11:54 AM
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Guys I'd like to put up a small status image, either in the first post of this topic or in my signature, so we can more easily see how many people are online. It seems the busyness of the server is a big incentive for people to stick around and currently most of us are leaving as soon as we realize no-one is online, which is kind of a shame.

Only thing is that such an image will make the IP adres public and I know some of you are still hesitant about that, even though all security holes have since been patched up.

However I think that the pro's outweight the (non-existant) cons in this case. I think a status image can easily bring some more life into the server. Something like this:



or this



Just to clarify on the security changes of the server since the 'incident':

1. Backups are made daily and stored on the server. If the world becomes corrupted somehow we'd lose 24 hours at the most.

2. I download the latest backup regularly (once a week on average, sometimes more). If the entire server decides to crap out we wouldn't lose months worth of work.

3. The server validates every user that tries to log in against the Minecraft.net user database. This means that someone can only log in if they own a legal copy of the game and has a valid account. Fake accounts (like the hacker using Notch's name) are therefor no longer possible. In fact, if the Minecraft.net server is down you can't log in at all.

4. The server uses a whitelist so only valid accounts of our own choosing are allowed to log in. Not even Notch could get in if he wanted to without being on the whitelist (which he happens to be, but that's beside the point).

All these things make it a little too paranoid to keep the IP a secret. There are hundreds of servers who have their IP open to the public and it rarely becomes a problem. And some of them have hundreds of slots and players to keep track of. We only have 15 at the most to deal with.

So all those who are opposed right now to a public IP, I'd like you to reconsider for the sake of the server. Right now I'm still the only one paying for it, and I don't mind that at all, I can spare the cash, but it's kind of a waste if the server is only populated for 3 out of 30 days. My 2 cents so far.
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  #926  
09-07-2011, 12:20 PM
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You make a convincing argument.
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  #927  
09-07-2011, 12:55 PM
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Thank you.

Also, holy crap I just accidentally triggered the harvesting system in that grain farm. The lag from that thing is fucking insane, it's maxing out the server's resources. Can someone make it so that it doesn't do the entire field at once and locks the server up? I don't think our host is too happy with this sort of lag spikes on a regular basis.
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  #928  
09-07-2011, 01:02 PM
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If you're worried about server population, open it to the public but start off anyone who logs on and as a sort of trial or probation class, then once they are trusted, give them building rights etc. That's what most servers do.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #929  
09-07-2011, 01:04 PM
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We're not opening it to the public, it's just that some people fear that the server will fall victim to abuse if the IP is publicly known, which won't be the case or even possible. That's my point.
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  #930  
09-07-2011, 01:20 PM
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Fair enough, just a suggestion is all.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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