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I mean I don't really get the cartoony argument. I mean maybe from those who've never played another Oddworld game but otherwise? The characters are just fleshed out and comical and this was very heavily established in AE. I mean look at all the cutscenes in that game and all the characters in NnT match up pretty much perfectly. AO touched on some personality but really the characterisation was almost non existent in that game.
Also I don't really get the argument that AO didn't have to be remade. From a story and gameplay standpoint, sure, the original was great but surely this was the best way to revive the brand with what little money they had?
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I know this post was a page ago, but I was asleep when it and all the other posts in this thread were made so
That's exactly it. The cartoony comicalness wasn't established until AE. AO had some comedic elements, and like most of Oddworld's humour it was kind of forced, but it wasn't so in your face it took away from the story telling. This is a remake of AO, and they said they were doing their best to capture the tone and feel of the original. My complaint is that with just the intro alone they didn't capture it at all.
The comical elements were too in your face, and having the characters so highly exaggerated when the focus is meant to be on the story being told takes away the impact of the story and puts the focus on "these goofy over exaggerated characters". The narration was more like Alf telling his story at the end of AE than it was Abe looking back on the events of AO. Abe's movements and reaction to discovering New 'N' Tasty was more Looney Toons than classic Oddworld. In AO, his response to NNT was complete and total distress. I could feel how terrified he was in that moment. In NNT, it was more "haha look at that stupid face he just made".
Having a very lively and exaggerated cartoony character isn't necessarily a bad thing, it's just completely unfitting for this specific game. I like Abe's cartooniness and wouldn't mind seeing him move and act like that in something like an AE remake or the rest of the quintology, but for NNT it just doesn't work that well. Even Molluk was too exaggerated. AO gave him that mysterious calm and collected persona, which frankly makes him much more intimidating. Now he just seems like some asshole with anger issues.
This is just what I've pulled out of the intro. I have yet to play the actual game, and I can only hope that the rest makes up for what I've gotten out of the intro, but I know the story is going to feel nothing like AO and that's not something I can get behind since I believe the way AO told it's story was masterfully done.
Also, AO only needed a remake gameplay wise. And that's only because a few mechanics and puzzle designs were crap and a half. The back and forth in AO was definitely it's worst point, but that's not saying much considering how well done the entire rest of the game was and how solid the controls were.