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  #61  
05-07-2004, 09:11 AM
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They probably just something glukons get for security.
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  #62  
05-08-2004, 05:07 PM
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Wowie, wow, wow........wow!! I go on a week's vaccation and when (lots of W's in this sencentce...*cough*) I get back there's all this perty new info!! Beautiful, I really love hearing about the little deilemas that the OWI crew go through when it comes to the creative process. Its very interesting seeing what could have been in the game and why some things are. Keep up the good work OWI!
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  #63  
05-09-2004, 12:49 PM
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Really OWI just wanted to stop the player from getting too close to the glukkons, thus the extraordinary lengths to make Abe stand on pressure pads away from munch to possess them. They must have added the chantopusses to make extra sure. But logically it makes no sense why the glukkons would buy an expensive piece of electronics (though even the chump in the meep herder village has one) but not include a chant suppressor in the design.
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  #64  
05-09-2004, 12:58 PM
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All good points i even like the name chantopusses its crazy.
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  #65  
05-10-2004, 08:08 AM
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It's been said in the Question and Answers topic, they're called Zappers.
Not that Chantopusses doesn't have a supreme ring to it.
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  #66  
05-10-2004, 08:10 AM
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You say that. Have they been officially dubbed zappers like?
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  #67  
05-10-2004, 09:07 AM
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At first i thought the were some kind a camera, and i thought that's how the printed those pics of Glukkons in the news paper

They scared me when i first got Zapped by Zappers, i had no idea what was coming to me. It was a good chance to kiss the glukkon in the face

Instead i used a Slig to get in there, then i wacked him. The glukkon was still alive
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  #68  
05-10-2004, 12:34 PM
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At first i thought the were some kind a camera, and i thought that's how the printed those pics of Glukkons in the news paper
Yeah, thats what I thought at first also


:
Instead i used a Slig to get in there, then i wacked him. The glukkon was still alive
How did you get a live slig there, without him killing you as you chant?
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  #69  
05-11-2004, 07:11 AM
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Yeah, thats what I thought at first also




How did you get a live slig there, without him killing you as you chant?
Those Sligs are not very smart, i just managed to them not to notice me, stand very still and chant.
On flub fules I killed most sligs, but there was one that was just standing, doing nothing, and i wacked the slig, he did'nt try to move. Strange.
Incase you did'nt know, you can kill all the sligs in the main area on the Splinterz manufactoring. Not one living Slig.You need a Bigbro and keep shooting them, untill theres no more.
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  #70  
05-11-2004, 03:52 PM
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Incase you did'nt know, you can kill all the sligs in the main area on the Splinterz manufactoring. Not one living Slig.You need a Bigbro and keep shooting them, untill theres no more.
Whadd'ya mean? THAT"S WHAT YOUR SUPPOSED TO DO! DUH!
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  #71  
05-12-2004, 08:37 AM
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Whadd'ya mean? THAT"S WHAT YOUR SUPPOSED TO DO! DUH!
On a mag it said it was inpossble.
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  #72  
05-12-2004, 08:45 AM
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That's how I always took care of it. And if a Big-Bro died you can get a new one. Rinse...Repeat.

-oddguy
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  #73  
05-12-2004, 10:15 AM
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On a mag it said it was inpossble.
Since when do mags know anything?
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  #74  
05-12-2004, 10:20 AM
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lol good point sligslinger...
mag are simply people that often make conclusions way too fast...
I just hate that

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  #75  
05-12-2004, 10:21 AM
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On one of the levels I got Abe to go into the office and tried to get as close to the glukkon as he could then the zapper killed him. Then the glukkon just backed away from his body.
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  #76  
05-12-2004, 12:20 PM
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It is impossible to kill all the sligs cos if you kill them as the Big Bro, they keep on spawning more and shooting at you until you are dead. But if you kill the ones that were originally on the floor, depossess and jump down then any extra ones will be gone.

You know its strange, but in the Abe games it only seemed natural to pull a lever and have a slig pop out of a tube but in Munch it seemed a bit unrealistic. Strange that it would look so much weirder in 3d!
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  #77  
05-12-2004, 01:20 PM
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I always killed until they were all gone. It's not impossible.
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  #78  
05-12-2004, 02:25 PM
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In Alf's Inhabitants Anonymous, it said:

Up 'til now, we've done a pretty good job of keeping quiet about the next game. (Well, except for that one loose-lipped Inhabitant, but we stitched him up right! We sho' did!)

Whats the story with that?
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  #79  
05-12-2004, 04:13 PM
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I wondered that myself. They sure did a good job of stitching him up, 'cus I haven't heard any cats being let out of any bags.

-oddguy
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  #80  
05-12-2004, 10:26 PM
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I have my suspicions, however, the information we uncovered was never released Or maybe the information we have received through gaming websites (etc) was actually leaked.

Or, maybe it's just a joke

Alcar...
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  #81  
05-13-2004, 12:39 PM
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Or maybe it was 'Alf's Assistant'. We haven't heard from him in a while.
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  #82  
05-13-2004, 06:59 PM
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We haven't really 'heard' anything. I just see the guy browsing the forums in the shadows. Just watching, but never responding. Watching as all of us run around like insects with their heads cut off...scrambling around for info. He knows more than all of us, and he loves the power he holds. He takes a sip of his brew and gives a nice smirk. Then he just tilts his chair back and laughs. Laughs at our pointless theories...and almost as fast as it all started, he quickly vanishes, only to reappear at a later time to start it all over again.

Why are you all staring at me?

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  #83  
05-13-2004, 11:33 PM
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I think it'd be better if we don't start rumours about who it was. You know how these things go, some other website sees our rumours, they report them, it gets around, and someone gets hurt in the process.

Alcar...
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  #84  
05-14-2004, 07:56 AM
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you are probabaly right Alcar...

*pretends nothing happened*

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  #85  
05-14-2004, 11:39 AM
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Happy

I almost forget aboit a new character, Pyro.


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Q: Who is your favorite Oddworld character?
RN: This is really selfish but right now it's a character nicknamed "Pyro". It's purely cuz I got to make him up myself and I was able to give him a little bit of a "robot shine", which is sort of my personal mark in the game.
Is he that robot/ house thingy that was in the ploygon mag.
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  #86  
05-14-2004, 03:18 PM
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Notice he said "nicknamed" which means if his character was actually used-alot of revising and changing was probly made, including his 'nickname'. Plus, he said "robot shine" which is just a similiatic description.
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  #87  
05-15-2004, 01:22 AM
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It could be a clue.
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  #88  
05-16-2004, 12:46 PM
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Nah, I reckon he was just being cruel, teasing our ignorance.

ps sligslinger what do you mean by "similiatic"?
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  #89  
05-16-2004, 01:06 PM
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:
ps sligslinger what do you mean by "similiatic"?
It's another old word of the english language, I sometimes throw one in a post to sound poetic and smart. You're the first person who ever caught one I think. Good work
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  #90  
05-19-2004, 12:27 PM
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Yeah, but what does it mean?

*thinks* That's just like me making up new Oddworld characters (which no one picked up on either).
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