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  #781  
05-23-2011, 11:26 PM
Tadimo
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Hmmmm, Then I'm not sure what else to suggest sorry You know how buggy R1 is.
I suppose if R1 is that buggy then it will be a treat to edit the other levels
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  #782  
05-23-2011, 11:28 PM
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As me and Oddman always say

Stockyards
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  #783  
05-23-2011, 11:43 PM
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Screw it I just checked and stockyards has only a couple of screens with unselectable shadow objects it seems, though without the shadow abe and the other mudokons seem to be a bit darker on this level.

Perhaps I'll edit this level next. Stay tuned for more!
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  #784  
05-24-2011, 05:35 AM
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Screw it I just checked and stockyards has only a couple of screens with unselectable shadow objects it seems, though without the shadow abe and the other mudokons seem to be a bit darker on this level.

Perhaps I'll edit this level next. Stay tuned for more!
The shadows are cool, still don't know why they're unselectable though. Might have to ask Paul.
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  #785  
05-24-2011, 11:28 AM
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I believe that you can just set all of the shadow color changing properties to 0 so that it doesn't change the color of anything.
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  #786  
05-24-2011, 11:29 AM
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I believe that you can just set all of the shadow color changing properties to 0 so that it doesn't change the color of anything.
I made one red, it was quite funny. Abe transformed into devil Abe!
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  #787  
05-24-2011, 11:41 AM
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More like angry Abe :P

I remember when first discovering what they did that Abe became this really bright neon blue!
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  #788  
05-24-2011, 11:48 AM
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More like angry Abe :P

I remember when first discovering what they did that Abe became this really bright neon blue!
When? In the actual game or one of your edits?
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  #789  
05-24-2011, 12:16 PM
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Well. When I was editing. I obviously didn't wanna realease the level like that.
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  #790  
05-24-2011, 07:16 PM
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I believe that you can just set all of the shadow color changing properties to 0 so that it doesn't change the color of anything.
One can't do that without selecting the shadow object, and a couple of the big shadow objects are just unselectable in E1.
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  #791  
05-25-2011, 12:19 AM
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DOH!
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  #792  
05-28-2011, 04:56 AM
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kapteeni13 I've played your Rupturefarms III + Paper level and aside from the missing wall collisions there are also some problems with the floor collissions (falling through some floors and possibly overlapping collision lines).

In particular the floor on the screen with the Abe portal and trap door lets Abe fall through it once the switch has been triggered.
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  #793  
05-28-2011, 07:38 AM
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kapteeni13 I've played your Rupturefarms III + Paper level and aside from the missing wall collisions there are also some problems with the floor collissions (falling through some floors and possibly overlapping collision lines).

In particular the floor on the screen with the Abe portal and trap door lets Abe fall through it once the switch has been triggered.
You seem to pick up very well on the overlapping collisions. I don't really notice them. I think there was one in the original game as well, in one of the secret areas of the Scrabanian Temple.
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  #794  
05-28-2011, 09:11 AM
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I'm sorry of glitche's, but im not able to fix them :/
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  #795  
05-28-2011, 09:54 AM
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Why do all your levels seem to have random background trap doors placed everywhere?
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  #796  
05-29-2011, 04:49 AM
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It's cause i cant add collision item's
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  #797  
05-29-2011, 05:38 AM
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Why are they in the background when Abe is in the foreground?
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  #798  
05-29-2011, 06:25 AM
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We think, that that level was funny, but not very good.
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  #799  
05-29-2011, 08:10 AM
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It's cause i cant add collision item's
That's weird, they make the platforms have collisions?
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  #800  
05-29-2011, 09:36 AM
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Trap doors are an alternative way to make walkways for everything in game.
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  #801  
05-29-2011, 09:54 AM
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Trap doors are an alternative way to make walkways for everything in game.
This works better for me, still i dont feel advanced with level editing... but doing my best ^^

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We think, that that level was funny, but not very good.
Okay... as i said im not 'pro' to make level's... ^^
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Last edited by kapteeni13; 05-29-2011 at 09:56 AM..
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  #802  
05-29-2011, 09:59 AM
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We think
You're the only person in your 'we' you're talking about. I think it's pretty good.
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  #803  
05-29-2011, 09:22 PM
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You're the only person in your 'we' you're talking about. I think it's pretty good.
We are Ermac.

Who's level will be the next?

Last edited by gishygleb; 05-29-2011 at 09:25 PM..
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  #804  
05-30-2011, 02:16 AM
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Not me sorry I think my level editing days might be over.

Long story don't ask
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  #805  
05-30-2011, 02:29 AM
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Punished? Breaked? What did hapen to your soul?
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  #806  
05-30-2011, 02:29 AM
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We are Ermac.

Who's level will be the next?
Ermac is one person in case you didn't know, and he sucks. He was a glitch in MK1's reptile pallete swap error and maybe in MK2 (I've not seen him in it apart from fake versions) and they made him in UMK3 to make it seem as if everything was ok and there was no error. They even put that he was hiding in the first 3 MKs (UMK3 was after MK1 MK2 and MK3). So basically, he only exists as a cover up. That's pretty sad, and he mimics ShangTsung's abilities a bit.

Anyway, my level will hopefully be next, but it's taking a while because of other stuff I have to do, sort of... Just know it's coming because I've finished path 1 and I'm about halfway through making path 2.

:
Punished? Breaked? What did hapen to your soul?
Possibly DiRT 3? Or the fact he's ill. Probably something else, no use guessing.
God I should've stayed in his Xbox Live Party to see if he said anything.
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  #807  
05-30-2011, 02:41 AM
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Ermac is a body with hundreds of Outworld warriors souls.
Play more, read more.
We asked JennyG.

Last edited by gishygleb; 05-30-2011 at 02:43 AM..
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  #808  
05-30-2011, 02:49 AM
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As another big MK fan, yes I know all about Ermac. So let me add my part, Ermac was created from lots of souls. ANYWAY!!!!!!

I honestly wish Gish would stop being stupid by pretending to be Ermac

If I create another level. I probably won't start it until the end of the summer.
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  #809  
05-30-2011, 02:52 AM
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Yea, you are right!
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  #810  
05-30-2011, 02:56 AM
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Ermac is a body with hundreds of Outworld warriors souls.
And? He's still a crappy filler.
Classic Sub-Zero for the win, and sorta Noob Saibot.

It's a shame you won't be making any more levels until after summer, your levels are great. I just cant make mine hard like yours.
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