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  #571  
04-01-2016, 12:14 AM
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I think Manco is right. I looked over the gifs and mp4's yesterday frame by frame and couldnt find anything.

I think we should focus on HELL04==five L1PSwhat;

I noticed that earlier on the "what" was not there, using the wayback machine.

Introducing "what" in the form I got this: "VAER XZ*LP B *U**JR B*N AHN*"
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  #572  
04-01-2016, 01:13 AM
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To me that message simply pointed to http://www.oddworld.com/soulstorm/0451.jpg

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  #573  
04-01-2016, 01:23 AM
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To me that message simply pointed to http://www.oddworld.com/soulstorm/0451.jpg
Yes, but HELL04==five L1PS was there at the start... Then they added the what.

Also, I found that if you input HEAD in the form you get the image of attemptnumberseventyfive.jpg IN the form. We already found that but worth noting.

Im looking trough the scripts on the website to try and find the inputs and outputs

The source changed again:

:
!-- too many characters were h---** extremely --
Well, im getting new responses from the form.

*** KNIHT I EROM ENO TSUJ - EERHT EVAH I ***
* ZZZZZZZB - REHTONA DNUOF EV'I - YAKO *

Last edited by JourneyToJah; 04-01-2016 at 02:18 AM..
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  #574  
04-01-2016, 02:54 AM
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I typed "Hello" in the form this morning, and it came up with a new answer :

*** HELLO! BUT THERE'S ANOTHER WAY WE CAN TALK ***

so I suppose the form will probably not be useful for the next step
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  #575  
04-01-2016, 03:02 AM
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Another way we can talk?

As long as it's not Oddchat, I'm fine with that
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  #576  
04-01-2016, 03:52 AM
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I also think HELL04==five L1PSwhat; was meant to lead us to 0451.jpg

But when I first looked at it a few days ago I thought it might be linked to the gamespeak controls of the original games. We know that L1 is the button we had to press in addition to another to make Abe say something.

So my theory was that we needed to write the inputs to say "hello" ("L1+triangle" or maybe "L1pstriangle", ps for playstation ?) in the form or somewhere else to find another clue.

I tried a lot of combinations with no result so far. It was probably stretching things a bit too far anyway, but I thought i might share the idea, just in case.

Last edited by Babiroussa; 04-01-2016 at 03:54 AM..
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  #577  
04-01-2016, 05:38 AM
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"L2 R2" returns:

*** I KNEW IT! I KNEW IT! ***

I believe this is new?

EDIT: The fact I got that on a whim leads me to believe this may be a new generic responses. It's not on the Wiki page.
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Last edited by Connell; 04-01-2016 at 05:57 AM..
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  #578  
04-01-2016, 05:45 AM
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Generic iirc
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  #579  
04-01-2016, 05:58 AM
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Generic iirc
Thought so. Should have checked back a few pages, apologies.
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  #580  
04-01-2016, 08:58 AM
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Now the source code has this in it as of this morning.

"
!--
too
many
characters
?
--
"
Too many characters? Perhaps we'll be seeing some new faces in the game?
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  #581  
04-01-2016, 09:05 AM
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I'm pretty sure it's had that in it since the beginning.
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  #582  
04-01-2016, 09:17 AM
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No, that’s new.

“Too many characters” sounds like an error message for a website form submission. Not sure why it’s phrased as a question though.
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  #583  
04-01-2016, 09:20 AM
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No, that’s new.

“Too many characters” sounds like an error message for a website form submission. Not sure why it’s phrased as a question though.
What if it's referring to what we got from the morse code? "too many characters" may imply we don't need all the characters of the code?
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  #584  
04-01-2016, 09:21 AM
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Then why put them in? It'd just be misleading.
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  #585  
04-01-2016, 09:33 AM
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Then why put them in? It'd just be misleading.
Welcome to ARGs, where the puzzles are obtuse and red herrings don’t matter.
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  #586  
04-01-2016, 09:41 AM
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Welcome to ARGs, where the puzzles are obtuse and red herrings don’t matter.
Don't blame the ARGs.
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  #587  
04-01-2016, 09:45 AM
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Maybe AE had too many characters, and they'll be removing some of them. Like General Dripik.
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  #588  
04-01-2016, 09:49 AM
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  #589  
04-01-2016, 09:51 AM
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If I'm allowed to say, you guys seem to have a hard time solving the ARG.
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  #590  
04-01-2016, 10:00 AM
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Then help, Vlam.
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  #591  
04-01-2016, 10:04 AM
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Can't we pay someone?
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  #592  
04-01-2016, 10:04 AM
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Where's the fun in that?
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  #593  
04-01-2016, 06:54 PM
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!--
too
many
characters
?
--


This was apart of:

!-- Far too many video game characters were harmed extremely badly in the making of this experience. In a sane world this would never have happened. We're sorry. --

Could this mean anything?
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  #594  
04-01-2016, 07:23 PM
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I feel like they're really trying to highlight that phrase as if we missed something.. too many characters has to mean letters at this point, right?

EDIT: So thinking about removing "characters" as in letters, I thought what could Soulstorm be abbreviated to, and I came up with SOS. I entered SOS and I got:

*** MMMMMMMO - ERUGBAN QAHBS RI'V - LNXB ***

Which caesar ciphers as:


*** ZZZZZZZB - REHTONA DNUOF EV'I - YAKO ***

Which flips round as:

*** OKAY - I'VE FOUND ANOTHER - BZZZZZZZ ***

I'm sure that's new?
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Last edited by Connell; 04-01-2016 at 07:27 PM..
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  #595  
04-01-2016, 07:53 PM
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*** OKAY - I'VE FOUND ANOTHER - BZZZZZZZ ***

I'm sure that's new?
That is one of the newer messages. But it isn't correlated to SOS.. if you don't get the response every time you enter the message. If you get ... then it's nothing.

I think the confusion stems from the fact that generic responses can pop up regardless if you have a correct message or not.

Regardless, that message is interesting.. He's found another what? Any idea's what he could be saying? Or any thoughts on what this could mean?
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  #596  
04-01-2016, 10:59 PM
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abe has changed response now.

It no gives *** UOY WOHS OT GNIYRT M'I .NOOS .EBA - SEY ?EBA *** when flipped gives
*** ABE? YES - ABE. SOON. I'M TRYING TO SHOW YOU ***
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  #597  
04-01-2016, 11:54 PM
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I’ve received what I believe is another generic response: *** I HAVE THREE - JUST ONE MORE I THINK ***

Most likely a reference to three pictures of Abe – the face is the last one remaining. This would appear to confirm that we’re waiting on the face reveal.
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  #598  
04-02-2016, 12:18 AM
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We still dont know what "findme, hear me, and rescue me" are for. *Notice the formatting on findme
Wasn't it 'save' me? I keep thinking that's got to do with saving files. I've got no clues beyond that, though.
:
Maybe AE had too many characters, and they'll be removing some of them. Like General Dripik.
Or maybe Soulstorm will involve Abe crossing a desert followed by 300 characters?
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  #599  
04-02-2016, 12:53 AM
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O:S confirmed Lemmings clone.
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  #600  
04-02-2016, 05:08 AM
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What about the whitespace after ''too many characters?"

LE: Okay, i dont know who did the morse code translations from lsot.mp3 but im getting something totally different.

I am looking at the waveforms. Will post pictures

Last edited by JourneyToJah; 04-02-2016 at 05:51 AM..
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