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  #31  
08-22-2013, 01:34 PM
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The only thing I don't like about the screenshot is the weird green lighting near the bottom of the walkways. It makes it look really "funhousey".
It's a key part of the Paramonian aesthetic, and I can assure you that it only gets greener.

:
How did the Mudokons even make them balls? I've never thought about it before but it'd be pretty difficult to make a perfect sphere out of rock with primitive tools, let alone stick wood through them.
http://en.wikipedia.org/wiki/Stone_s..._of_Costa_Rica

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  #32  
08-22-2013, 01:43 PM
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Should be greener.
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  #33  
08-22-2013, 01:43 PM
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They could have always made some kind of cement-like mixture, shaped it into a sphere, and jammed wood in it before it dried and called it a day

The real question here is how do they get them to swing indefinitely

Maybe it was the bats making the spikey balls swing this whole time

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  #34  
08-22-2013, 01:51 PM
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It's a key part of the Paramonian aesthetic, and I can assure you that it only gets greener.
Yes, but for some reason it just doesn't fit as well as the originals. Maybe that's just nostalgia talking and it never actually worked at all.
I doubt it, though.
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  #35  
08-22-2013, 02:07 PM
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The real question here is how do they get them to swing indefinitely
Isn't there a rotating windmill in Paramonia in one of the backdrops? A windmill's purpose is to harness energy from the wind. Maybe the boulders are powered by a windmill and the energy is transferred to a mechanical system that swings the boulders
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  #36  
08-22-2013, 02:12 PM
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Maybe the rotation of the windmill blows the boulders across


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  #37  
08-22-2013, 02:29 PM
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I like to think that there's a mudokon inside each ball and he swings it somehow.
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  #38  
08-22-2013, 02:39 PM
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The real question here is how do they get them to swing indefinitely
Through an elaborate series of contraptions, of course!

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  #39  
08-22-2013, 02:45 PM
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Actually, that could have been true, if they haven't shown that the balls are just tied to the roof. In the original you can't see the end of the rope.
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  #40  
08-22-2013, 02:47 PM
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  #41  
08-22-2013, 05:13 PM
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This screenie looks absolutely gorgeous. Good job, JAW. It really looks like the "atmosphere" will make it through the translation.
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  #42  
08-22-2013, 07:05 PM
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Hells yes. I cannot wait to see this released.
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  #43  
08-22-2013, 07:55 PM
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How did the Mudokons even make them balls? I've never thought about it before but it'd be pretty difficult to make a perfect sphere out of rock with primitive tools, let alone stick wood through them.
there's plenty of evidence in and around stone henge of stone spheres carved by hand back in the stone age. they reckon they may have used them to ease the transportation and movement of the big fuck-off stones there. so yeah it'd take intelligence, but it's not exactly rocket science/brain surgery either.

also i never thought the spikes went completely through. i would have thought it easier to insert them only part way through after drilling/chiseling a hole, yet still enough to adequately hold it's weight. as long as it fits snug and the material is strong.

Last edited by MA; 08-22-2013 at 08:05 PM..
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  #44  
08-22-2013, 09:52 PM
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I figures they were petrified paramite egg cases.
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  #45  
08-22-2013, 09:59 PM
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Excellent job JAW. Nailed it.
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  #46  
08-23-2013, 04:27 AM
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oh wow look at the little mushies!
I hadn't noticed them! Thanks for pointing them out.
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  #47  
08-23-2013, 10:02 AM
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I think the boulders are the wrong color of boulder, and also those lines around the picture, the uh forum, I think it's called, that's just place holder right? 'Cause if not, that's pretty disappointing.
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  #48  
08-23-2013, 01:08 PM
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I think the boulders are the wrong color of boulder, and also those lines around the picture, the uh forum, I think it's called, that's just place holder right? 'Cause if not, that's pretty disappointing.
God, I'm so glad I'm not like you.

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  #49  
08-23-2013, 02:41 PM
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fuckin OANST, fuckin moaning all the time.
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  #50  
08-23-2013, 03:44 PM
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Pretty cool looking.
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  #51  
08-24-2013, 07:26 AM
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Looks great! There's a graininess that reminds me of the original FMVs too.
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  #52  
08-24-2013, 07:27 AM
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Beautiful, just beautiful.
The little mushrooms are adorable, too. xD
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  #53  
08-24-2013, 01:22 PM
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Awesome work JAW! This is really amazing!

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  #54  
08-24-2013, 03:53 PM
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They have mastered the temples for sure. I can't wait to see some more HD Inhabitants!
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  #55  
08-25-2013, 01:59 AM
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Yeah, really keen to see the Monsanic Lines now.
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  #56  
09-10-2013, 06:43 AM
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The developer blog that was done for the Stranger's wrath remake was great. It should be done for this, but limiting the information we get from it so that there's still surprise and huge interest in the actual game release. If not for New 'n' Tasty, then for the next game. It keeps us excited.

A blog could have been done for this image, with a bit of a story behind how the imge was produced, the development of the scene, technical limitations, hopes for the final product, work arounds. Things that are normal for developers, but inspirational for us fans.

Last edited by AvengingGibbons; 09-10-2013 at 06:45 AM..
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  #57  
10-08-2013, 07:07 PM
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This just got posted yesterday on OI's website.

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  #58  
10-08-2013, 07:49 PM
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COULD IT BE?

Why, yes it could...

It's...

the right green

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  #59  
10-08-2013, 08:18 PM
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Yeah, but the status sign is the wrong yellow.
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  #60  
10-08-2013, 11:25 PM
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Fuck yeah, right green!
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