Rupture Farms- You might get cut, and the sligs are everyware.
BoneWorks - Beware of slogs! (there homeground...bones, remember?) But still quiet nice. Not dark and gloomy.
Sligs baracks - Full of mines and sharp bamboo sticks. Every meter is dangerous.
Soulstorm - A few mines and greeters, but not to many, actualy thats where I'd work. Naby blow up the boarded door to Rupture Farms with a fard
.
Feco Depo - To much electrisety and grinders.
Stock Yards - Scrabs, laser alarms, and bombs. Though the easiest to escape from, but yet high securety. Good choice for a inch by inch escape
Necrum Mines - Actauly, this might be my secound choice. Seing how it is easy to move around in and get out of (First level of AE... so its easy
) Lots of shadows. And the sligs are alown. So you could sneak up on one, stomp on it, and steel its gun! YAY!
(actauly that is possible at al shadow places in all envierments owned by the Glukks)
Edit: I change my mind! I would chooce Necrum!