Hi Pacen,sorry I have to confuse a little now,but I got a little news for you.
I cannot find the 70 character article that was with the 200 hours of gameplay subject.But we do now know from the recent chat that the game has a potential 200+ hours in it. So maybe the 70 characters will be true as well. I hope so, I mean we already know of 30 something,I mean with 35 that's barely anything new.Munch and 4 others,not enough for me. That's why I believe that 70 characters is feasible,well let's hope.
I did get this from Coremagazine.com.
Speaking of Munch's Oddysee, Lanning noted the game is still in pre-alpha stage, and his team is currently examining how they can maximize the Xbox hard drive in the game. Players will be able to create characters at later points in the game, which was a feature not demonstrated in the playable version we tested. There were ideas his team had, Lanning said, that they weren't able to implement because they "didn't play well", not because of limitations with the Xbox machine.
Closing things up, Lanning touched briefly on the future of gaming, which he believes will involve more successful titles using characters with more and more emotional components to draw gamers in. Munch's Oddysee certainly appeals to gamers' emotions, with colorful characters and rich (if somewhat incomprehensible) dialog and scenery to round out the picture.
So create characters looks like it's very possible. See ya a little later .
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