1. I would like to see more or less, a way to actually make the game harder. In each level in MO as Abe, even if you sucked, you could possess most people at some point or another. You could just clear everything out with ease. And whenever you had to actualy do some fighting, it was rather lame and if you didn't suceed, why try try again by reviving your muds by regrowing large numbers or spooce for hours.
2. Also, better use of the enviroment. The levels in MO were like flat, it just wasn't well, natural. More or less the land was flat, with a hill for something special or a gate too divide areas. Not to mention different enviroments. I had the feeling all the factories were the same (except Splinters) and all the outside areas just different layouts. No forests, noo huge buildings and factories, no desert places, no rocky cliff layouts (that excludes drops into an endless pit of fog!), no city-like areas, and anyways the enviroments weren't very realistic. They wwwere just kinda specificly made so you could make either Munch or Abe only go somewhere, and let the other through. In the drain the lake area, whatever it was called, there were steps to the gluk stupid mini offices. Fences divided the edges pointlessly. And wells were just all over and it seemed kind of stupid. I want shadows, big trees, and a realistic layout. And the factories seemed to not even have a point for anything. nothing really ever went on.
3. AI was horrible. I would like to see personality, like a really stupid slig or a smart intern or soemthing. And ranks and specialties for carious enemies. I mean, they see a possessed guy blow away half the security force, then runs around a corner and they lose sight of him. Then they just forget that the're friends just got slaughtered. And they don't investigate sounds, they don't really work together, they don't really do much of anything but die.
4. Um, better character relations. Or, Gamespeak. Or just better interacting. I don't know, just something cool.
5. How about just some originality, darkness, something clever that once again sets it apart. To make it cool. I think it has potential still, just if ME goes down then its lost. They got the time, lets see if they use it.
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