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It's my understanding (some of you guys are probably much more in touch with the history than I am!) that Exoddus was not a part of the vision for the original "quintology". It was a sequel to Abe's Oddysee because that game did very well and everyone wanted a sequel.
So, AO and MO were the only two quintology games released, right?
I can tell you a few things though, without being able to confirm or deny anything (because I honestly don't know):
1. We'll make the games that we see the most demand for, whether that's a ground-up remake, a complete reworking, a previously mentioned title or a completely new game that has never been discussed. Oddworld's plans are largely informed by you guys and the wider community.
2. Nothing is "dead" and everything is on the table but we have to see that it's viable because we all quite like our jobs and want to stay in them, making great games, for a very long time!
3. Lorne has so many ideas and speaks with such excitement about potential projects on Oddworld that I honestly have to believe there's an awful lot more to come.
4. If you want something, tell us what it is. We can only do so much at a time, obviously, but if we've got a vocal community with lots and lots of people all saying "we want you to make this game" then we'd be silly to ignore that, wouldn't we?
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Thanks very much for responding! It's great to hear from you guys every now and then.
As Hominix said, there's obviously a very strong desire to see some version of the original Quintology come to fruition, i.e., the original narrative focusing on Abe's insurrection into the Industrialist world.
I'm very curious to see where the story carries on immediately from Soulstorm, however. Can you provide any information about whether Munch's Oddysee will be reworked in some form, or if a future sequel will either skip over Munch/ignore the events of the game? I understand if I'm too preemptive and it's too early to talk about ephemeral sequels, but I'd love to have some insight into what is planned.
We're all chanting (heh, pun) for Soulstorm, of course. It's the logical next step in Oddworld's resurrection, but I foresee some polarising opinions about future instalments thereafter. Lorne has spoken very passionately about Fangus—something I'd love to see—but I feel the general audience would respond better to another Abe game that progresses the core narrative—something many of us have been waiting almost 15 years to see. Our collective voice has been rather consistent and unanimous up until now, though I fear that will change once Soulstorm is in our hands; when the future course becomes far more transparent. I suppose the crux of this point is simple: Do you guys have some kind of roadmap to see Abe through to his tragic finale, or are future instalments on a play-by-numbers (popularity) schema? Obviously the latter is a better business model, especially for a small company, but I'd like to know if there is an in-house timeline as well.
Personally, if I might be a little selfish right now, I'd like to see anything that progresses the story. Oddworld is a rarity for me—I don't really play video games, I'm far more of a literary person, but I'm invested to the story, the characters, and the world. It literally changed my life; showed me there was another way to live—a better way—and game me the confidence to walk my own path. So I want to follow Abe et al into the deep; I want to see Molluck's harrowing trial; I want to delve into the decadent core of Nolybab; I want to see where all these twisting, corrupted roads coalesce; and, most importantly, I want to see this story come to the conclusion it honestly deserves.
Kind of a lot to ask, but you did open the door, haha. Once again, thanks for taking the come to respond, and keep polishing that little gem of yours. It's going to shine.
