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  #151  
05-07-2015, 04:30 PM
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I can imagine them being more reptilian like the portraits.. and even have a sound replacement like the scrabs and paramites did.. But made to sound like alligators.
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  #152  
05-07-2015, 04:38 PM
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I liked the frog calls.
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  #153  
05-08-2015, 05:26 AM
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Wait, Fleeches had sounds?
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  #154  
05-08-2015, 06:15 AM
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If I recall. They have little chirps when they're idle and looking for Abe.
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  #155  
05-08-2015, 06:49 AM
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I thought that was the slugs.
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  #156  
05-08-2015, 07:41 AM
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Slurgs only have a death cry.
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  #157  
05-08-2015, 09:03 AM
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Huh.
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  #158  
05-08-2015, 10:09 AM
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MYAH. MYAH. MYAH.

Poor slurgs.

Also fleeches need to be reptamphibigotty.
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  #159  
05-08-2015, 02:39 PM
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Fleeches made screeching noises when they were woken up or alerted, as well as burping when they eat a creature whole.
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  #160  
05-10-2015, 03:16 PM
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Hi, I’m a long time Abe player but 1st time poster. I absolutely love new n tasty and glad they’re doing exodus as well. I haven’t played exodus for a long time and don’t intend to till the remake, (it’s so tempting, it’s on my ps3 and ready to go but I’d rather wait for twice ze flavour) so my wants are based more from what I didn't like from new n tasty.
1st off I got my ps4 in November and didn't even think about new n tasty till it was free on ps+ (I did watch an E3 trailer but for some reason it just wasn't on my radar) but if there was a demo (just like the original demo) I would have played it to death then brought game.
2nd leaderboards are great but you do need a separate 100% category for each level (where it’s applicable)
3rd I went through phases with new n tasty, my 1st playthrough was on easy I got 87% and took 7 1/2 hours (its been about 4/5 years since playing the original and I was enjoying it) then I looked at the trophy's and started doing the 100% runs. I’d go on youtube to try to find the secret places but it seemed that 2 youtubers in particular had a monopoly on new n tasty and where I wanted a quick 3min vid just to point out the locations, id have to sit through these guys full "speed"(lol) runs just to find that 1 secret location I couldn't remember. Any way half way through normal something snapped in me and I started going as fast as I could, not saving anyone. You see the thing I love Abe for is its 4/5 games in 1 and the trophy's seem to force you to play 1 way and as much as I love the 100% way I also love the any% way just as much. The trophy hunter in me wanted to do 100% for each difficulty but the gamer in me just wanted to play Abe and have fun. My main point is you need more of a balance in trophies for each game style, I don’t know what exactly maybe a any% speedrun trophy.

So to sum up, there’s got to be a demo (pre launch ideally), more leaderboards (maybe a daily/weekly in game shout out to new No1s) and have trophies balanced, it’s a catch 22 I know with 100% trophies, maybe it’s the number of difficulties or have a set for any% with a time limit as well.
Sorry for the long post and ramblings, I just hope someone understands the points I’m trying to make.
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  #161  
05-10-2015, 05:59 PM
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Running speed = rolling speed.

That is all.
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  #162  
05-11-2015, 12:01 AM
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I think they intentionally changed that to make certain puzzles a little harder. But boy, did it fuck with the old fans
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  #163  
05-11-2015, 06:11 PM
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I think they intentionally changed that to make certain puzzles a little harder. But boy, did it fuck with the old fans
Completely ruined the game, it's barely noticeable so you don't realise it until halfway into the game in the Paramonian Temple where the puzzle seems impossible until you realise they messed it up and you have to start rolling at the last second. Not to mention it's not stated at any point. Absolutely pointless "addition".
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  #164  
05-11-2015, 08:27 PM
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I always rolled at the last second in the original anyway. Not least because responding to a horde of ravenous monsters with a ludicrously extended rolly-polly is really dumb.

I'm pretty sure it wasn't a full running speed in the original anyway. The scrabs would catch me sooner when I'm rolling than when I'm running.
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  #165  
05-12-2015, 09:18 AM
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I want a short bonus campaign based around Sligstorm. Playing as a slig escaping from the Barracks. That would be really neat.
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  #166  
05-12-2015, 05:12 PM
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I'm pretty sure it wasn't a full running speed in the original anyway. The scrabs would catch me sooner when I'm rolling than when I'm running.
Definitely was the same speed in the original, rolled my way through the entire last level of the mudomo vaults back in the day.
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  #167  
05-13-2015, 07:34 AM
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Fucking Sonic players.
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  #168  
05-14-2015, 07:31 AM
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- Better game performance
- Better voice acting: the transition between the Stockyards and Monsaic Lines in NnT is, for example, quite horrible and emotionless; it felt as if someone were reading the lines without caring much for actually voice-acting them.
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  #169  
05-14-2015, 08:29 AM
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Game performance? Which version did you play? Cause the PS4 and PC versions play flawlessly.
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  #170  
05-14-2015, 08:46 AM
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Game performance? Which version did you play? Cause the PS4 and PC versions play flawlessly.
The PC one, it plays fine at the beginning, but gradually becomes slower and slower. Maybe a memory leak?
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  #171  
05-14-2015, 11:02 PM
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- Better voice acting: the transition between the Stockyards and Monsaic Lines in NnT is, for example, quite horrible and emotionless; it felt as if someone were reading the lines without caring much for actually voice-acting them.
You do realize that Lorne Lanning voiced Abe in every game, right?
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  #172  
05-15-2015, 01:00 AM
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He’s talking about the voice acting performance, not the voice itself. The same voice actor can do good and bad readings.
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  #173  
05-15-2015, 02:56 AM
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Gotta agree on the voice acting. Sometimes the lines feel a bit rushed and squeezed in, though this might be in part due to the editing and in part due to the narrative nature of the text. In Exoddus it's actual characters talking on the screen most of the time, so there can be more emotion there hopefully.
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  #174  
05-16-2015, 05:24 AM
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Either get rid of the silly loading captions or improve them. It's like a child used a thesaurus to write them, or like I wrote them 'cause I suck at English language. Most of them just sound forced and silly. Try to make the loading times quicker.

Last edited by AvengingGibbons; 05-16-2015 at 05:26 AM..
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  #175  
05-16-2015, 07:33 AM
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Going on what JAW have said, 2 titles will be shown at E3 or an earlier event.

How would you guys feel if a new title/protag set in the oddworld universe is shown?
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  #176  
05-16-2015, 10:59 AM
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If they announced a brand new Oddworld game it would probably mean the Exoddus remake would take a pretty big hit in publicity and sales. I expect a side-game or small project, not a major new sequel.
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  #177  
05-16-2015, 11:11 AM
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Given JAW has talked about several non-Oddworld projects recently, I wouldn't get your hopes up for whatever they're going to announce.
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