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  #301  
05-13-2014, 05:10 AM
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Like this one?

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  #302  
05-13-2014, 05:36 AM
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I would like to read that. No matter what is on there.
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  #303  
05-13-2014, 06:41 AM
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What boards?
I guess jaw_alex is referring to the big LED displays in RuptureFarms.

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  #304  
05-13-2014, 07:06 AM
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I guess jaw_alex is referring to the big LED displays in RuptureFarms.
Oooooh...

Well now I feel dumb.
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  #305  
05-13-2014, 08:52 AM
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  #306  
05-13-2014, 09:06 AM
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AND THEY'D BETTER ADD THEM OR...

Last edited by Varrok; 05-13-2014 at 09:09 AM..
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  #307  
05-13-2014, 10:56 AM
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If Sam's big 'ole floppy tits aren't in game I'm not buying it.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #308  
05-13-2014, 10:58 AM
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It was promised to us that AbeHD will be a dating simulator. Can't back that off now.
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  #309  
05-15-2014, 09:15 AM
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New comparison. Thoughts?
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  #310  
05-15-2014, 09:26 AM
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New comparison. Thoughts?
Beat me to it!

Its lookin' good! I like the boombat silhouette and the old tribal sculptures are pretty neato too.

Makes me wonder if the game will have certain parts where a filter will go over the lens for effect. And Ratz bouncing around the joint too. They'd be neat too
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  #311  
05-15-2014, 09:30 AM
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I kind of dislike how the sky looks like a flat sheet of paper in the new one, like how all the clouds are on the same plane? Apart from that, though, it looks fucking awesome!
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  #312  
05-15-2014, 09:49 AM
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I agree about the sky, and the fact that the rest looks pretty neat.
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  #313  
05-15-2014, 10:40 AM
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Wow, I think this is the first time anything I've seen in the whole process has bugged me a bit; the screen just seems a bit...busy. Like, look at all those assets that look like they've been plonked down. I think the sky as well looks a bit 'meh', but then because of the fluid camera thing it's not like just this one inanimate screen any more, so I don't know, maybe when you play it it'll be fine. I kinda feel bad for pointing it out now...

Sorry JAW. ):
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #314  
05-15-2014, 11:04 AM
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I agree with your comments. I didn't want to jump in and criticize the photo straight away (because more often than not having an opinion about something on the good ol' Oddworld Forums is strictly prohibited, along with fun and ice-cream) but this screenshot looks rather "meh".

I completely agree about the flatness of the sky, and the whole scene looks rather overcrowded. I'd say the atmosphere's been missed on this one guys.
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  #315  
05-15-2014, 11:13 AM
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Hmm. Too much colors...
The red/orange fire + green mushrom + blue sky + white fog/fireflies is way too much.
I think the overall lighting is great, I always felt the original to be too dark to be real, so I like it that it's a little bit brighter now
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  #316  
05-15-2014, 11:54 AM
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GIF time? GIF time.

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  #317  
05-15-2014, 11:56 AM
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My eyes just ejaculated.

That camera pan is ace. Nice to see the sky in motion, really brings the area to life. I think the screenshot just didn't do it much justice.

Also, whilst JAW are doing a lot of thread-viewing, Be aware I'm critical because it's my unofficial job as a die-hard fan. People are gonna love the shit out of this game, regardless of a few extra objects on a screen. I just hope I'm in the game credits as "JAW's chief picky bastard".
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Last edited by Connell; 05-15-2014 at 12:06 PM..
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  #318  
05-15-2014, 12:00 PM
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Abe is jumping pretty fast....
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  #319  
05-15-2014, 12:30 PM
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I'm pretty sure the GIF is sped up...
:
Also, whilst JAW are doing a lot of thread-viewing, Be aware I'm critical because it's my unofficial job as a die-hard fan. People are gonna love the shit out of this game, regardless of a few extra objects on a screen. I just hope I'm in the game credits as "JAW's chief picky bastard".
Same goes for me. Just because we're not ass-kissing like everyone else it doesn't mean we don't love the shit out of the way it's looking right now (hint: we do). Also, holy shit, does that look good in motion.
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Last edited by Nepsotic; 05-15-2014 at 12:33 PM..
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  #320  
05-15-2014, 12:32 PM
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Wow, thank you jaw_alex, seeing it move changes everything!

The only thing I would say is that for some reason I find that the fire and mushrooms are projecting a bit too much light compared to the original game. In the original you really had this "deep dark night" vibe that is now somewhat lost. And while I have to admit that the glowing shrooms look great, I think it just kind of changes the mood.

But apart from that it looks great


Also Pirfsich you can't base yourself on a gif to determine speed as they are not always playing at the same speed depending on the browser you are using.

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  #321  
05-15-2014, 12:39 PM
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GIF time? GIF time.

My only complaint is that I don't have it yet. I hope you'll fix it, JAW. I believe in you

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My eyes just ejaculated.
I'm so sorry.
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  #322  
05-15-2014, 12:45 PM
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Just a quick question, is there any reason you guys at JAW decided to add those? It's both in the screenshot and the gif.



I think they play some part in making the scenes overcrowded, but I'm probably oversimplifying this.
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  #323  
05-15-2014, 12:52 PM
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There is a good reason, yes.
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  #324  
05-15-2014, 12:54 PM
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Hold on, are those checkpoints?

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  #325  
05-15-2014, 12:59 PM
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What's with the ball, what does the ball do?!

DOES IT SPIN?!
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  #326  
05-15-2014, 01:08 PM
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I don't know if it spins but it wasn't there a few weeks ago


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  #327  
05-15-2014, 01:10 PM
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  #328  
05-15-2014, 01:18 PM
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GIF time? GIF time.

I am approve!
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  #329  
05-15-2014, 01:45 PM
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I think the sculptures would suit the job of checkpoints, it kind of makes sense actually. What else...? oh yeah.. OMG THAT GIF ALMOST MADE ME CREAM! I am seriously so excited for this game!
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  #330  
05-15-2014, 02:25 PM
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The only thing I would say is that for some reason I find that the fire and mushrooms are projecting a bit too much light compared to the original game. In the original you really had this "deep dark night" vibe that is now somewhat lost. And while I have to admit that the glowing shrooms look great, I think it just kind of changes the mood.
Yeah, I have to admit that the mushrooms are bugging me. Not necessarily because of the glow, but because of how many there are and how they’re clustered up into large, unnatural-looking groups. Maybe if there were less of them, and they placed around less frequently and less regularly, it wouldn’t look quite as busy.

These GIFs are fabulous, by the way.
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