Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #91  
11-28-2013, 11:10 AM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 28
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

Maybe. Why?
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

  #92  
11-28-2013, 12:57 PM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 14
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)

I think we're all Alf on the inside. Deep down.

In our hearts.

Metaphorically.
__________________
In Odd We Trust.

  #93  
11-28-2013, 03:09 PM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 25
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

:
Hey now... I put a lot of effort into changing that text! You should have seen how enormous the resolution was, and I had to change it from scratch.
Oh so it was YOU I saw at Just Add Water then

__________________

Twitter | Discord: Crashpunk#0025

  #94  
11-28-2013, 03:24 PM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 28
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

Probably not, as all the work I've done for them so far has been telecommuted.
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

  #95  
11-28-2013, 04:46 PM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

I have nothing to say about the logos. I just wanted to register my disapproval of this thread's title change.
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

  #96  
11-28-2013, 05:17 PM
Mr. Bungle's Avatar
Mr. Bungle
Wolvark Sloghandler
 
: Jul 2010
: Great White North
: 3,668
Blog Entries: 48
Rep Power: 19
Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)Mr. Bungle  (3539)

Nepsotic really did a number on this thread, damn.

Gotta agree with y'all here, though. That new logo is far too sterile and looks fresh out of Photoshop. Needs more grit and less cheese if you ask me.

Is that seriously the logo they'll use during ad campaigns? I can't see it blending very well with the graphics of the game itself.
__________________
steam me hard

  #97  
11-29-2013, 03:12 AM
El Dango AGAIN's Avatar
El Dango AGAIN
Fuzzle
 
: Nov 2013
: AAARRRRH
: 110
Rep Power: 12
El Dango AGAIN  (162)El Dango AGAIN  (162)

Blending in probably wasn't the idea, as it's been mentioned before that it's supposed to be similar to Glukkon marketing material, which is notable for intentionally clashing with the surroundings.

What does confuse me is the 1950's style (mostly coming from the font and the washed out colours), which is very different from the in-game marketing, which is goofier and much less fancy. Makes me wonder if they intend to change the posters for Scrab Cakes and Paramite Pies into a similar style.
__________________
http://www.oddworldforums.net/signaturepics/sigpic13359_3.gif
Get them pants off!

  #98  
11-29-2013, 06:09 AM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

Do a quick Google Image search for “1950s poster”. What you’ll find are bright colors with bold, often hand-cut or hand-painted typography, and cheesy illustrations and slogans. This fits Glukkon marketing to a T.
__________________


twitter (stream of thoughts)
steam (games i never play)

  #99  
11-29-2013, 09:57 AM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

I preferred the Deco style of the FeeCo Depot, actually.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

  #100  
11-29-2013, 10:24 AM
Gallipoli's Avatar
Gallipoli
Zappfly
 
: Oct 2013
: Fluidic Space
: 5
Rep Power: 0
Gallipoli  (24)

I think the logo is brilliant ^-^ the neck is a little funny but it still has the Oddworld feel to it!
  #101  
11-29-2013, 11:39 AM
El Dango AGAIN's Avatar
El Dango AGAIN
Fuzzle
 
: Nov 2013
: AAARRRRH
: 110
Rep Power: 12
El Dango AGAIN  (162)El Dango AGAIN  (162)
Happy

:
Do a quick Google Image search for “1950s poster”. What you’ll find are bright colors with bold, often hand-cut or hand-painted typography, and cheesy illustrations and slogans. This fits Glukkon marketing to a T.
Searching "1950's poster" gave me a lot of movie posters, so I decided to do a more fitting search on "1950's advertising" instead. A lot of the results had little to no colour at all, and for those that did, we're talking pretty mild stuff:



Meanwhile, Glukkon marketing looks like this:



Let's compare that to the New 'N' Tasty logo:


The difference mostly has to do with the use of colours and typography (the Glukkon head symbol itself is straight from the original after all), but it's pretty clear once you compare it to previous material. I'd like to point out that I'm not dissatisfied by this change at all, I just wonder why it was made.

Possible Bioshock influence?
__________________
http://www.oddworldforums.net/signaturepics/sigpic13359_3.gif
Get them pants off!

  #102  
11-29-2013, 12:10 PM
AvengingGibbons's Avatar
AvengingGibbons
Sewer Sleg
 
: Apr 2010
: England
: 737
Blog Entries: 3
Rep Power: 15
AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)

"The glukkon head symbol is straight from the original"? ...No it isn't.

The new glukkon head is all skewed and wobbly looking, giving the impression that glukkons are weak characters. This is probably the main thing I dislike about the new logo.

The glukkon head symbol should be more serious looking, cause I don't think the glukkons want themselves to look weak (wobbly/skewed/etc), they want to be seen as strong. The new glukkon head looks weak. It portrays the glukkons as weak and playful. While the logo might need to look playful, it must still enforce the idea that the glukkons are mighty, assertive and attractive (from the glukkons' perspective obviously).
  #103  
11-29-2013, 12:27 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

You guys have no idea how badly I want to try a scrab cake every single time I see that poster.

Also, the idea of the glukkon head in the logo is straight from previous logos within the games themselves. However, its neck is elongated awkwardly and the mouth is also very poorly done. The tangent made from the lips touching is awful and you cant see the inside of it's mouth.

:
While the logo might need to look playful, it must still enforce the idea that the glukkons are mighty, assertive and attractive (from the glukkons' perspective obviously).
Bullshit you were clearly talking about your own perspective YOU CAN'T FOOL ME

  #104  
11-29-2013, 12:28 PM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

What if he's a glukkon, Sherlock?
  #105  
11-29-2013, 12:34 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

You can easily deduct just by what he wrote in parenthesis that he is not, in fact, a glukkon, therefore making him a likely candidate Señor Glukkonfucker.

  #106  
11-29-2013, 12:43 PM
El Dango AGAIN's Avatar
El Dango AGAIN
Fuzzle
 
: Nov 2013
: AAARRRRH
: 110
Rep Power: 12
El Dango AGAIN  (162)El Dango AGAIN  (162)

:
The new glukkon head is all skewed and wobbly looking, giving the impression that glukkons are weak characters. This is probably the main thing I dislike about the new logo.

The glukkon head symbol should be more serious looking, cause I don't think the glukkons want themselves to look weak (wobbly/skewed/etc), they want to be seen as strong. The new glukkon head looks weak. It portrays the glukkons as weak and playful. While the logo might need to look playful, it must still enforce the idea that the glukkons are mighty, assertive and attractive (from the glukkons' perspective obviously).
The concept is from the original, is what I meant.

As for it looking weak, maybe they could try giving it some neck veins and a forehead tattoo.
__________________
http://www.oddworldforums.net/signaturepics/sigpic13359_3.gif
Get them pants off!

  #107  
11-29-2013, 01:05 PM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
Searching "1950's poster" gave me a lot of movie posters, so I decided to do a more fitting search on "1950's advertising" instead. A lot of the results had little to no colour at all, and for those that did, we're talking pretty mild stuff:
Where were you looking?


:
Meanwhile, Glukkon marketing looks like this:

A parody is going to blatantly exaggerate things. Of course these are more lurid and colorful and simplified than actual 1950s ads.
__________________


twitter (stream of thoughts)
steam (games i never play)

  #108  
11-29-2013, 02:07 PM
Jordan's Avatar
Jordan
Screaming Bender
 
: Jan 2006
: England
: 4,829
Blog Entries: 28
Rep Power: 24
Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)

Oh godddd you guys are looking into this far too much
  #109  
11-29-2013, 02:08 PM
El Dango AGAIN's Avatar
El Dango AGAIN
Fuzzle
 
: Nov 2013
: AAARRRRH
: 110
Rep Power: 12
El Dango AGAIN  (162)El Dango AGAIN  (162)

Well, not Imgur. I'm not sure how those examples prove your point anyway, as many of them are very similar to mine.

:
A parody is going to blatantly exaggerate things. Of course these are more lurid and colorful and simplified than actual 1950s ads.
But they are completely different. The plain, often classy text and use of either real people or realistic illustrations do not at all fit with what you see in Oddworld.

In fact, I did another Google search on "90s snack advertising", and here is some of what I got:



Too many examples to choose from. Similar colour use, similar goofy typography, and similar use of a simplistic looking mascot in order to present the food. Unsurprisingly for a game released in 1997, Abe's Oddysee parodied the snack marketing of the 90's, not the 50's.

The possibility that this might change, however, is pretty interesting.
__________________
http://www.oddworldforums.net/signaturepics/sigpic13359_3.gif
Get them pants off!

  #110  
11-29-2013, 03:26 PM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
Well, not Imgur. I'm not sure how those examples prove your point anyway, as many of them are very similar to mine.
I’m not sure how you can’t see the colors in those images? Granted they don’t cover the entire spectrum as modern advertisements do, but they’re still very colorful; much moreso than the examples you picked out.


:
But they are completely different. The plain, often classy text and use of either real people or realistic illustrations do not at all fit with what you see in Oddworld.

In fact, I did another Google search on "90s snack advertising", and here is some of what I got:



Too many examples to choose from. Similar colour use, similar goofy typography, and similar use of a simplistic looking mascot in order to present the food. Unsurprisingly for a game released in 1997, Abe's Oddysee parodied the snack marketing of the 90's, not the 50's.

The possibility that this might change, however, is pretty interesting.
Yeah now that you show me this I can definitely see that there was a focus on 90s advertising in OWI’s design team.

I maintain that there’s a very 50s slant in the Magog Cartel as a whole – the pinstriped suits and godawful dress shoes, leather paneled offices, the cheesy marketing slogans accompanied by simpering product copywriting and outrageous lies about the product’s supposed benefits, and even the general aesthetic of Cartel operations like Feeco Depot. I could see them calling back to this in newer designs, like for the New ‘n’ Tasty logo.
__________________


twitter (stream of thoughts)
steam (games i never play)

  #111  
11-29-2013, 04:42 PM
El Dango AGAIN's Avatar
El Dango AGAIN
Fuzzle
 
: Nov 2013
: AAARRRRH
: 110
Rep Power: 12
El Dango AGAIN  (162)El Dango AGAIN  (162)

:
I’m not sure how you can’t see the colors in those images?
I can, in some of them at least, but they are still notably less vibrant than what you'd see today, or even 20 years ago.

:
I maintain that there’s a very 50s slant in the Magog Cartel as a whole
Oh definitely, a lot of the corporate stereotypes come from around the 50's after all, such as the heavy cigar-smoking.

And yeah, it's very possible that they want to fully embrace that culture this time around. Could be interesting to see how it turns out.


I should shut up and go to bed.
__________________
http://www.oddworldforums.net/signaturepics/sigpic13359_3.gif
Get them pants off!

  #112  
11-29-2013, 09:33 PM
MeechCrunchies's Avatar
MeechCrunchies
Rabid Fuzzle
 
: Jul 2010
: Wrigglin in Elum's extremities
: 527
Rep Power: 15
MeechCrunchies  (255)MeechCrunchies  (255)MeechCrunchies  (255)

Would anyone think that this..although really really rough..would be a better start for a turning point than the NnT logo we all love to bitch about?
Attached Thumbnails
Click image for larger version

Name:	Kinda new.jpg
Views:	210
Size:	57.6 
ID:	13916  
__________________
:
I have a marble up my arsehole...wut?

  #113  
11-29-2013, 11:19 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 31
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

So the AE remake is almost definitely going to be subtitled "X-tra Bone", then?

  #114  
11-29-2013, 11:42 PM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

Sounds like a platform-exclusive.
  #115  
11-30-2013, 01:15 AM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

They could market it as Abe's Exoddus: New Brew.

Then when everyone hates it, they'll bring back Exoddus Classic, and make billions.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

  #116  
11-30-2013, 02:25 AM
pupbenny's Avatar
pupbenny
Spark Stunk
 
: Jan 2012
: UK
: 371
Rep Power: 14
pupbenny  (169)pupbenny  (169)

I think that the problem with the new logo is two things.

1. The Glukkon with the weird neck.

2. (And I think this is the main reason.) It lacks shading. It looks far too clean. Look at the previous posters (Paramite Pies, etc) and you always see shading but for this there is literally none.

I'd say that's the main concerns.
__________________
http://i293.photobucket.com/albums/mm52/puparchie/NewAbeOddyseeNewNTastyOddworldForumsPNGSignature2.png

  #117  
11-30-2013, 02:42 AM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

A logo doesn't need shading to look good. You're probably thinking of the contrast problem that's been brought up many times already

  #118  
11-30-2013, 02:50 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

It's all be brought up many times. Everyone's just saying the same stupid thing for no reason because, here's the kicker: it's not going to be changed. Who honestly gives a damn!
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #119  
11-30-2013, 02:53 AM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

You sure are cheery today

  #120  
11-30-2013, 04:03 AM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
I can, in some of them at least, but they are still notably less vibrant than what you'd see today, or even 20 years ago.
Not really. They don’t hit the neon greens and magentas, but they make heavy use of bright blues, reds and yellows. If I had to guess I’d say the 50s didn’t have much color coverage in their printing processes as we do now. But having less colors doesn’t mean they’re less colorful.


:
So the AE remake is almost definitely going to be subtitled "X-tra Bone", then?
I want it on the record that I suggested this way back in an old thread and you all pissed and moaned about it.


:
It's all be brought up many times. Everyone's just saying the same stupid thing for no reason because, here's the kicker: it's not going to be changed. Who honestly gives a damn!
You can’t say for certain that it won’t be changed. Not that that excuses retreading the same few points over and over, but still.
__________________


twitter (stream of thoughts)
steam (games i never play)



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -