Bought the standard, no-extras THQ Bundle (I already had the extra games), so I played a bit of those titles. Darksiders didn't seem to be my kind of game on first impressions, but I might give it another go later. RF:Armageddon... hm, had somewhat more fun in Guerrilla. Company of Heroes is good, there were some intense battles where quick thinking was required, so that was OK. I also tried Warhammer 30k: Dawn of War, but right after playing CoH, it kinda felt like the same thing (capture control points, gain resources, upgrade units, repeat) - maybe when I'm done with CoH, I'll be more interested.
I returned to Torchlight II as well, still a lot of fun. Running around as an Embermage and spamming magma spears and fire pillars at everything is quite entertaining. I also like the various secrets which are often barely noticeable (like a small, faintly glinting button on a dungeon wall).
And finally, Dungeons of Dredmor. I'm still working on beating the game on Going Rogue with Permadeath. I normally go for the No Time to Grind option at the start, which makes the dungeon levels smaller with the same amount of XP, but that also means less food, drinks and craftables to work with. This time, I went for full size levels, which is better for a crafting-oriented skill loadout, and you can hoard all the healing items in your Pocket Dimension for a rainy day.
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